cleanup lua vcxproj
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2a19edca91
commit
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@ -25,21 +25,18 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CLRSupport>true</CLRSupport>
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<PlatformToolset>v100</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CLRSupport>true</CLRSupport>
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<PlatformToolset>v100</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<CLRSupport>true</CLRSupport>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@ -86,7 +83,6 @@
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<AdditionalOptions>/clr %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>$(ProjectDir)..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -97,7 +93,7 @@
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<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalDependencies>..\..\luaperks.lib;gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
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<AdditionalDependencies>gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AssemblyDebug>true</AssemblyDebug>
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@ -201,6 +197,12 @@
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<ClCompile Include="LuaDLL.cpp">
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<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreprocessToFile>
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<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">false</PreprocessToFile>
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<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsManaged>
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<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">true</CompileAsManaged>
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<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsManaged>
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExceptionHandling>
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">false</ExceptionHandling>
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<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExceptionHandling>
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</ClCompile>
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<ClCompile Include="luaglue.cpp" />
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</ItemGroup>
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