From a24311c2d14a41b842c0601845849e6c7d4daa14 Mon Sep 17 00:00:00 2001 From: Morilli <35152647+Morilli@users.noreply.github.com> Date: Tue, 25 Mar 2025 04:57:21 +0100 Subject: [PATCH] fix exception in faust constructor - closes #4278, fixes ab8eb0405cae402115681a6d71ad42c66f64b46c --- src/BizHawk.Emulation.Cores/Consoles/Nintendo/Faust/Faust.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Faust/Faust.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Faust/Faust.cs index eb7814775f..bbd101118b 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Faust/Faust.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Faust/Faust.cs @@ -34,7 +34,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.Faust { if (deterministic) // force ST renderer - SettingOverrides.Add("snes_faust.renderer", new() { Hide = true, Default = "0" }); + SettingOverrides["snes_faust.renderer"] = new() { Hide = true, Default = "0" }; DoInit(game, rom, null, "faust.wbx", extension, deterministic);