ZXHawk: proper top border height
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@ -37,7 +37,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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// screen layout
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ScreenWidth = 256;
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ScreenHeight = 192;
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BorderTopHeight = 48;
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BorderTopHeight = 55; // 48;
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BorderBottomHeight = 56;
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BorderLeftWidth = 48;
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BorderRightWidth = 48;
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@ -16,6 +16,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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// timing
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ClockSpeed = 3546900;
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FrameCycleLength = 70908;
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/*
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InterruptStartTime = 31;
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InterruptLength = 32;
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ScanlineTime = 228;
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@ -24,6 +25,16 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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PortContentionOffset = 7;
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RenderTableOffset = 1;
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FloatingBusOffset = 1;
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*/
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InterruptStartTime = 33;
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InterruptLength = 32;
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ScanlineTime = 228;
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MemoryContentionOffset = 6;
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PortContentionOffset = 6;
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RenderTableOffset = -2;
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FloatingBusOffset = 1;
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BorderLeftTime = 24;
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BorderRightTime = 24;
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@ -37,7 +48,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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// screen layout
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ScreenWidth = 256;
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ScreenHeight = 192;
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BorderTopHeight = 48;
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BorderTopHeight = 55;
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BorderBottomHeight = 56;
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BorderLeftWidth = 48;
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BorderRightWidth = 48;
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@ -37,7 +37,7 @@ namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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// screen layout
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ScreenWidth = 256;
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ScreenHeight = 192;
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BorderTopHeight = 48;
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BorderTopHeight = 55;// 48;
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BorderBottomHeight = 56;
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BorderLeftWidth = 48;
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BorderRightWidth = 48;
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