Fixed the core detection when playing back a NES/SNES movie.
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@ -451,11 +451,11 @@ namespace BizHawk.Client.Common
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var neshawkName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(NES), typeof(CoreAttributes))).CoreName;
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var neshawkName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(NES), typeof(CoreAttributes))).CoreName;
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// If either is specified use that, else use whatever is currently set
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// If either is specified use that, else use whatever is currently set
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if (Global.MovieSession.Movie.Core == quicknesName)
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if (movie.Core == quicknesName)
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{
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{
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Global.Config.NES_InQuickNES = true;
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Global.Config.NES_InQuickNES = true;
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}
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}
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else if (Global.MovieSession.Movie.Core == neshawkName)
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else if (movie.Core == neshawkName)
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{
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{
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Global.Config.NES_InQuickNES = false;
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Global.Config.NES_InQuickNES = false;
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}
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}
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@ -465,7 +465,7 @@ namespace BizHawk.Client.Common
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var snes9xName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(Snes9x), typeof(CoreAttributes))).CoreName;
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var snes9xName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(Snes9x), typeof(CoreAttributes))).CoreName;
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var bsnesName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(LibsnesCore), typeof(CoreAttributes))).CoreName;
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var bsnesName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(LibsnesCore), typeof(CoreAttributes))).CoreName;
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if (Global.MovieSession.Movie.Core == snes9xName)
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if (movie.Core == snes9xName)
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{
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{
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Global.Config.SNES_InSnes9x = true;
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Global.Config.SNES_InSnes9x = true;
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}
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}
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