mame: better load error text
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@ -41,7 +41,7 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
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if (_loadFailure != "")
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{
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Dispose();
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throw new Exception(_loadFailure);
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throw new Exception("\n\n" + _loadFailure);
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}
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}
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@ -563,10 +563,15 @@ namespace BizHawk.Emulation.Cores.Arcades.MAME
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{
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if (data.Contains("NOT FOUND"))
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{
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MAMEStartupComplete.Set();
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_loadFailure = data;
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}
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if (data.Contains("Fatal error"))
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{
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MAMEStartupComplete.Set();
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_loadFailure += data;
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}
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// mame sends osd_output_channel casted to int, we implicitly cast it back
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if (!data.Contains("pause = "))
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{
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