diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GBDisassembler.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GBDisassembler.cs index c5e801d376..5e0f0b29cd 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GBDisassembler.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GBDisassembler.cs @@ -1,8 +1,8 @@ -using System.Collections.Generic; - -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; using BizHawk.Emulation.Cores.Components.LR35902; +using System.Collections.Generic; + namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { public class GBDisassembler : VerifiedDisassembler diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ICodeDataLog.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ICodeDataLog.cs index 40600228ca..83d3885825 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ICodeDataLog.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ICodeDataLog.cs @@ -1,8 +1,8 @@ +using BizHawk.Emulation.Common; + using System; using System.IO; -using BizHawk.Emulation.Common; - namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { public partial class Gameboy : ICodeDataLogger @@ -37,34 +37,19 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy private void CDCallbackProc(int addr, LibGambatte.CDLog_AddrType addrtype, LibGambatte.CDLog_Flags flags) { - if (_cdl == null) + if (_cdl == null || !_cdl.Active) { return; } - if (!_cdl.Active) + string key = addrtype switch { - return; - } - - string key; - switch (addrtype) - { - case LibGambatte.CDLog_AddrType.ROM: - key = "ROM"; - break; - case LibGambatte.CDLog_AddrType.HRAM: - key = "HRAM"; - break; - case LibGambatte.CDLog_AddrType.WRAM: - key = "WRAM"; - break; - case LibGambatte.CDLog_AddrType.CartRAM: - key = "CartRAM"; - break; - default: - throw new InvalidOperationException("Juniper lightbulb proxy"); - } + LibGambatte.CDLog_AddrType.ROM => "ROM", + LibGambatte.CDLog_AddrType.HRAM => "HRAM", + LibGambatte.CDLog_AddrType.WRAM => "WRAM", + LibGambatte.CDLog_AddrType.CartRAM => "CartRAM", + _ => throw new InvalidOperationException("Juniper lightbulb proxy"), + }; _cdl[key][addr] |= (byte)flags; } diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IDebuggable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IDebuggable.cs index d4c827303f..7eb863616c 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IDebuggable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IDebuggable.cs @@ -1,7 +1,7 @@ -using System; -using System.Collections.Generic; +using BizHawk.Emulation.Common; -using BizHawk.Emulation.Common; +using System; +using System.Collections.Generic; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IEmulator.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IEmulator.cs index 298c06bd6f..14b4309867 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IEmulator.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IEmulator.cs @@ -1,7 +1,7 @@ -using System; -using System.Diagnostics; +using BizHawk.Emulation.Common; -using BizHawk.Emulation.Common; +using System; +using System.Diagnostics; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { @@ -9,7 +9,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { public IEmulatorServiceProvider ServiceProvider { get; } - public ControllerDefinition ControllerDefinition { get; set; } + public ControllerDefinition ControllerDefinition { get; } public bool FrameAdvance(IController controller, bool render, bool rendersound) { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IMemoryDomains.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IMemoryDomains.cs index 5d0e1fcbb3..d9f5703777 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IMemoryDomains.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IMemoryDomains.cs @@ -1,7 +1,7 @@ -using System; -using System.Collections.Generic; +using BizHawk.Emulation.Common; -using BizHawk.Emulation.Common; +using System; +using System.Collections.Generic; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISaveRam.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISaveRam.cs index d0c2ace32d..2e965ae8c7 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISaveRam.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISaveRam.cs @@ -1,5 +1,6 @@ -using System; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + +using System; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISettable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISettable.cs index 308f143a6e..1c1f05f00b 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISettable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISettable.cs @@ -1,10 +1,10 @@ -using System; -using System.ComponentModel; +using BizHawk.Common; +using BizHawk.Emulation.Common; using Newtonsoft.Json; -using BizHawk.Common; -using BizHawk.Emulation.Common; +using System; +using System.ComponentModel; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { @@ -115,7 +115,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy } [DisplayName("Console Mode")] - [Description("Pick which console to run, 'Auto' chooses from ROM header; 'GB', 'GBC', and 'GBA' chooses the respective system")] + [Description("Pick which console to run, 'Auto' chooses from ROM header; 'GB', 'GBC', and 'GBA' chooses the respective system. Does nothing in SGB mode.")] [DefaultValue(ConsoleModeType.Auto)] public ConsoleModeType ConsoleMode { get; set; } diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISoundProvider.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISoundProvider.cs index c2b779b52a..95b21d9c03 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISoundProvider.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ISoundProvider.cs @@ -1,5 +1,6 @@ -using System; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + +using System; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IStatable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IStatable.cs index 85c82d1010..243be72032 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IStatable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.IStatable.cs @@ -1,10 +1,11 @@ -//#define USE_UPSTREAM_STATES +//#define USE_UPSTREAM_STATES // really more for testing due to needing to use these anyways for initial state code. could potentially be used outright for states + +using BizHawk.Emulation.Common; + +using Newtonsoft.Json; using System; using System.IO; -using Newtonsoft.Json; - -using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ITraceable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ITraceable.cs index 638174fdbd..6ed9dbf67b 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ITraceable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.ITraceable.cs @@ -1,8 +1,8 @@ -using System; - -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; using BizHawk.Emulation.Cores.Components.LR35902; +using System; + namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { public partial class Gameboy @@ -18,8 +18,27 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy Tracer.Put(new( disassembly: LR35902.Disassemble( - (ushort) s[1], - addr => (addr == (ushort)s[1]) ? (byte)((s[12] >> 16) & 0xFF) : ((addr == (ushort)s[1] + 1) ? (byte)((s[12] >> 8) & 0xFF) : (byte)(s[12] & 0xFF)), + PC, + addr => { + if (addr == PC) + { + //opcode + return (byte)((s[12] >> 16) & 0xFF); + } + else + { + if (addr == ((PC + 1) & 0xFFFF)) + { + //high operand + return (byte)((s[12] >> 8) & 0xFF); + } + else + { + //low operand + return (byte)(s[12] & 0xFF); + } + } + }, _settings.RgbdsSyntax, out _).PadRight(36), registerInfo: string.Format( diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs index 672b6300c2..f1f97b20c2 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/Gambatte.cs @@ -1,12 +1,11 @@ using System; using System.Collections.Generic; -using System.IO; using System.Linq; + using BizHawk.Common; using BizHawk.Common.BufferExtensions; using BizHawk.Emulation.Common; using BizHawk.Emulation.Cores.Consoles.Nintendo.Gameboy; -using BizHawk.Emulation.Cores.Properties; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { @@ -163,35 +162,35 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy if (DeterministicEmulation) { int[] rtcRegs = new int[11]; - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh] = 0; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh] = 0; if (_syncSettings.InternalRTCOverflow) { - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh] |= 0x80; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh] |= 0x80; } if (_syncSettings.InternalRTCHalt) { - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh] |= 0x40; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh] |= 0x40; } - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh] |= _syncSettings.InternalRTCDays >> 8; - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dl] = _syncSettings.InternalRTCDays & 0xFF; - rtcRegs[(int)LibGambatte.RtcRegIndicies.H] = (_syncSettings.InternalRTCHours < 0) ? (_syncSettings.InternalRTCHours + 0x20) : _syncSettings.InternalRTCHours; - rtcRegs[(int)LibGambatte.RtcRegIndicies.M] = (_syncSettings.InternalRTCMinutes < 0) ? (_syncSettings.InternalRTCMinutes + 0x40) : _syncSettings.InternalRTCMinutes; - rtcRegs[(int)LibGambatte.RtcRegIndicies.S] = (_syncSettings.InternalRTCSeconds < 0) ? (_syncSettings.InternalRTCSeconds + 0x40) : _syncSettings.InternalRTCSeconds; - rtcRegs[(int)LibGambatte.RtcRegIndicies.C] = _syncSettings.InternalRTCCycles; - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh_L] = 0; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh] |= _syncSettings.InternalRTCDays >> 8; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dl] = _syncSettings.InternalRTCDays & 0xFF; + rtcRegs[(int)LibGambatte.RtcRegIndices.H] = (_syncSettings.InternalRTCHours < 0) ? (_syncSettings.InternalRTCHours + 0x20) : _syncSettings.InternalRTCHours; + rtcRegs[(int)LibGambatte.RtcRegIndices.M] = (_syncSettings.InternalRTCMinutes < 0) ? (_syncSettings.InternalRTCMinutes + 0x40) : _syncSettings.InternalRTCMinutes; + rtcRegs[(int)LibGambatte.RtcRegIndices.S] = (_syncSettings.InternalRTCSeconds < 0) ? (_syncSettings.InternalRTCSeconds + 0x40) : _syncSettings.InternalRTCSeconds; + rtcRegs[(int)LibGambatte.RtcRegIndices.C] = _syncSettings.InternalRTCCycles; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh_L] = 0; if (_syncSettings.LatchedRTCOverflow) { - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh_L] |= 0x80; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh_L] |= 0x80; } if (_syncSettings.LatchedRTCHalt) { - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh_L] |= 0x40; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh_L] |= 0x40; } - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dh_L] |= _syncSettings.LatchedRTCDays >> 8; - rtcRegs[(int)LibGambatte.RtcRegIndicies.Dl_L] = _syncSettings.LatchedRTCDays & 0xFF; - rtcRegs[(int)LibGambatte.RtcRegIndicies.H_L] = _syncSettings.LatchedRTCHours; - rtcRegs[(int)LibGambatte.RtcRegIndicies.M_L] = _syncSettings.LatchedRTCMinutes; - rtcRegs[(int)LibGambatte.RtcRegIndicies.S_L] = _syncSettings.LatchedRTCSeconds; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dh_L] |= _syncSettings.LatchedRTCDays >> 8; + rtcRegs[(int)LibGambatte.RtcRegIndices.Dl_L] = _syncSettings.LatchedRTCDays & 0xFF; + rtcRegs[(int)LibGambatte.RtcRegIndices.H_L] = _syncSettings.LatchedRTCHours; + rtcRegs[(int)LibGambatte.RtcRegIndices.M_L] = _syncSettings.LatchedRTCMinutes; + rtcRegs[(int)LibGambatte.RtcRegIndices.S_L] = _syncSettings.LatchedRTCSeconds; LibGambatte.gambatte_setrtcregs(GambatteState, rtcRegs); } @@ -234,7 +233,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy /// /// keep a copy of the input callback delegate so it doesn't get GCed /// - private LibGambatte.InputGetter InputCallback; + private readonly LibGambatte.InputGetter InputCallback; /// /// whatever keys are currently depressed @@ -414,32 +413,32 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy private static string MapperName(byte[] romdata) { - switch (romdata[0x147]) + return (romdata[0x147]) switch { - case 0x00: return "Plain ROM"; // = PLAIN; break; - case 0x01: return "MBC1 ROM"; // = MBC1; break; - case 0x02: return "MBC1 ROM+RAM"; // = MBC1; break; - case 0x03: return "MBC1 ROM+RAM+BATTERY"; // = MBC1; break; - case 0x05: return "MBC2 ROM"; // = MBC2; break; - case 0x06: return "MBC2 ROM+BATTERY"; // = MBC2; break; - case 0x08: return "Plain ROM+RAM"; // = PLAIN; break; - case 0x09: return "Plain ROM+RAM+BATTERY"; // = PLAIN; break; - case 0x0F: return "MBC3 ROM+TIMER+BATTERY"; // = MBC3; break; - case 0x10: return "MBC3 ROM+TIMER+RAM+BATTERY"; // = MBC3; break; - case 0x11: return "MBC3 ROM"; // = MBC3; break; - case 0x12: return "MBC3 ROM+RAM"; // = MBC3; break; - case 0x13: return "MBC3 ROM+RAM+BATTERY"; // = MBC3; break; - case 0x19: return "MBC5 ROM"; // = MBC5; break; - case 0x1A: return "MBC5 ROM+RAM"; // = MBC5; break; - case 0x1B: return "MBC5 ROM+RAM+BATTERY"; // = MBC5; break; - case 0x1C: return "MBC5 ROM+RUMBLE"; // = MBC5; break; - case 0x1D: return "MBC5 ROM+RUMBLE+RAM"; // = MBC5; break; - case 0x1E: return "MBC5 ROM+RUMBLE+RAM+BATTERY"; // = MBC5; break; - case 0xFC: return "Pocket Camera ROM+RAM+BATTERY"; // = POCKETCAMERA; break - case 0xFE: return "HuC3 ROM+RAM+BATTERY"; // = HUC3; break; - case 0xFF: return "HuC1 ROM+RAM+BATTERY"; // = HUC1; break; - default: return "UNKNOWN"; - } + 0x00 => "Plain ROM", + 0x01 => "MBC1 ROM", + 0x02 => "MBC1 ROM+RAM", + 0x03 => "MBC1 ROM+RAM+BATTERY", + 0x05 => "MBC2 ROM", + 0x06 => "MBC2 ROM+BATTERY", + 0x08 => "Plain ROM+RAM", + 0x09 => "Plain ROM+RAM+BATTERY", + 0x0F => "MBC3 ROM+TIMER+BATTERY", + 0x10 => "MBC3 ROM+TIMER+RAM+BATTERY", + 0x11 => "MBC3 ROM", + 0x12 => "MBC3 ROM+RAM", + 0x13 => "MBC3 ROM+RAM+BATTERY", + 0x19 => "MBC5 ROM", + 0x1A => "MBC5 ROM+RAM", + 0x1B => "MBC5 ROM+RAM+BATTERY", + 0x1C => "MBC5 ROM+RUMBLE", + 0x1D => "MBC5 ROM+RUMBLE+RAM", + 0x1E => "MBC5 ROM+RUMBLE+RAM+BATTERY", + 0xFC => "Pocket Camera ROM+RAM+BATTERY", + 0xFE => "HuC3 ROM+RAM+BATTERY", + 0xFF => "HuC1 ROM+RAM+BATTERY", + _ => "UNKNOWN", + }; } /// @@ -463,30 +462,30 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy case 0x08: break; case 0x09: break; - case 0x0b: throw new UnsupportedGameException("\"MM01\" Mapper not supported!"); - case 0x0c: throw new UnsupportedGameException("\"MM01\" Mapper not supported!"); - case 0x0d: throw new UnsupportedGameException("\"MM01\" Mapper not supported!"); + case 0x0B: throw new UnsupportedGameException("\"MM01\" Mapper not supported!"); + case 0x0C: throw new UnsupportedGameException("\"MM01\" Mapper not supported!"); + case 0x0D: throw new UnsupportedGameException("\"MM01\" Mapper not supported!"); - case 0x0f: break; + case 0x0F: break; case 0x10: break; case 0x11: break; case 0x12: break; case 0x13: break; case 0x19: break; - case 0x1a: break; - case 0x1b: break; - case 0x1c: break; // rumble - case 0x1d: break; // rumble - case 0x1e: break; // rumble + case 0x1A: break; + case 0x1B: break; + case 0x1C: break; // rumble + case 0x1D: break; // rumble + case 0x1E: break; // rumble case 0x20: throw new UnsupportedGameException("\"MBC6\" Mapper not supported!"); case 0x22: throw new UnsupportedGameException("\"MBC7\" Mapper not supported!"); - case 0xfc: break; - case 0xfd: throw new UnsupportedGameException("\"Bandai TAMA5\" Mapper not supported!"); - case 0xfe: break; - case 0xff: break; + case 0xFC: break; + case 0xFD: throw new UnsupportedGameException("\"Bandai TAMA5\" Mapper not supported!"); + case 0xFE: break; + case 0xFF: break; default: throw new UnsupportedGameException($"Unknown mapper: {romdata[0x147]:x2}"); } } @@ -499,244 +498,126 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy titleHash += romdata[0x134 + i]; } - switch (titleHash & 0xFF) + return (titleHash & 0xFF) switch { - case 0x01: - case 0x10: - case 0x29: - case 0x52: - case 0x5D: - case 0x68: - case 0x6D: - case 0xF6: - return new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000 }; - case 0x0C: - case 0x16: - case 0x35: - case 0x67: - case 0x75: - case 0x92: - case 0x99: - case 0xB7: - return new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }; - case 0x14: - return new int[] { 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x15: - case 0xDB: - return new int[] { 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000 }; - case 0x17: - case 0x8B: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - case 0x19: - return new int[] { 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x1D: - return new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000 }; - case 0x34: - return new int[] { 0xFFFFFF, 0x7BFF00, 0xB57300, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x36: - return new int[] { 0x52DE00, 0xFF8400, 0xFFFF00, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x39: - case 0x43: - case 0x97: - return new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - case 0x3C: - return new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x3D: - return new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x3E: - case 0xE0: - return new int[] { 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - case 0x49: - case 0x5C: - return new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0x0000FF, 0xFFFFFF, 0xFFFF7B, 0x0084FF }; - case 0x4B: - case 0x90: - case 0x9A: - case 0xBD: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x4E: - return new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFFFF7B, 0x0084FF, 0xFF0000 }; - case 0x58: - return new int[] { 0xFFFFFF, 0xA5A5A5, 0x525252, 0x000000, 0xFFFFFF, 0xA5A5A5, 0x525252, 0x000000, 0xFFFFFF, 0xA5A5A5, 0x525252, 0x000000 }; - case 0x59: - return new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - case 0x69: - case 0xF2: - return new int[] { 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - case 0x6B: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - case 0x6F: - return new int[] { 0xFFFFFF, 0xFFCE00, 0x9C6300, 0x000000, 0xFFFFFF, 0xFFCE00, 0x9C6300, 0x000000, 0xFFFFFF, 0xFFCE00, 0x9C6300, 0x000000 }; - case 0x70: - return new int[] { 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x00FF00, 0x318400, 0x004A00, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - case 0x71: - case 0xFF: - return new int[] { 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000 }; - case 0x86: - case 0xA8: - return new int[] { 0xFFFF9C, 0x94B5FF, 0x639473, 0x003A3A, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x88: - return new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xA59CFF, 0xFFFF00, 0x006300, 0x000000 }; - case 0x8C: - return new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000 }; - case 0x95: - return new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - case 0x9C: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000 }; - case 0x9D: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }; - case 0xA2: - case 0xF7: - return new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - case 0xAA: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000 }; - case 0xC9: - return new int[] { 0xFFFFCE, 0x63EFEF, 0x9C8431, 0x5A5A5A, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - case 0xCE: - case 0xD1: - case 0xF0: - return new int[] { 0x6BFF00, 0xFFFFFF, 0xFF524A, 0x000000, 0xFFFFFF, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }; - case 0xE8: - return new int[] { 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF }; - case 0x0D: - switch (romdata[0x137]) - { - case 0x45: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000 }; - case 0x52: - return new int[] { 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0x18: - switch (romdata[0x137]) - { - case 0x4B: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0x27: - switch (romdata[0x137]) - { - case 0x42: - return new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0x0000FF, 0xFFFFFF, 0xFFFF7B, 0x0084FF }; - case 0x4E: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0x28: - switch (romdata[0x137]) - { - case 0x41: - return new int[] { 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF }; - case 0x46: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0x46: - switch (romdata[0x137]) - { - case 0x45: - return new int[] { 0xB5B5FF, 0xFFFF94, 0xAD5A42, 0x000000, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A }; - case 0x52: - return new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFF00, 0xFF0000, 0x630000, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0x61: - switch (romdata[0x137]) - { - case 0x41: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - case 0x45: - return new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0x66: - switch (romdata[0x137]) - { - case 0x45: - return new int[] { 0xFFFFFF, 0x7BFF00, 0xB57300, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0x6A: - switch (romdata[0x137]) - { - case 0x49: - return new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x4B: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0xA5: - switch (romdata[0x137]) - { - case 0x41: - return new int[] { 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF }; - case 0x52: - return new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0xB3: - switch (romdata[0x137]) - { - case 0x42: - return new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0x0000FF, 0xFFFFFF, 0xFFFF7B, 0x0084FF }; - case 0x52: - return new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - case 0x55: - return new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0xBF: - switch (romdata[0x137]) - { - case 0x20: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x43: - return new int[] { 0x6BFF00, 0xFFFFFF, 0xFF524A, 0x000000, 0xFFFFFF, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0xC6: - switch (romdata[0x137]) - { - case 0x41: - return new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0xD3: - switch (romdata[0x137]) - { - case 0x49: - return new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - case 0x52: - return new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - case 0xF4: - switch (romdata[0x137]) - { - case 0x20: - return new int[] { 0xFFFFFF, 0x7BFF00, 0xB57300, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - case 0x2D: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }; - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } - default: - return new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }; - } + 0x01 or 0x10 or 0x29 or 0x52 or 0x5D or 0x68 or 0x6D or 0xF6 => new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000 }, + 0x0C or 0x16 or 0x35 or 0x67 or 0x75 or 0x92 or 0x99 or 0xB7 => new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }, + 0x14 => new int[] { 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x15 or 0xDB => new int[] { 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000 }, + 0x17 or 0x8B => new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + 0x19 => new int[] { 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x1D => new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000 }, + 0x34 => new int[] { 0xFFFFFF, 0x7BFF00, 0xB57300, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x36 => new int[] { 0x52DE00, 0xFF8400, 0xFFFF00, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x39 or 0x43 or 0x97 => new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + 0x3C => new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x3D => new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x3E or 0xE0 => new int[] { 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + 0x49 or 0x5C => new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0x0000FF, 0xFFFFFF, 0xFFFF7B, 0x0084FF }, + 0x4B or 0x90 or 0x9A or 0xBD => new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x4E => new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFFFF7B, 0x0084FF, 0xFF0000 }, + 0x58 => new int[] { 0xFFFFFF, 0xA5A5A5, 0x525252, 0x000000, 0xFFFFFF, 0xA5A5A5, 0x525252, 0x000000, 0xFFFFFF, 0xA5A5A5, 0x525252, 0x000000 }, + 0x59 => new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + 0x69 or 0xF2 => new int[] { 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + 0x6B => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + 0x6F => new int[] { 0xFFFFFF, 0xFFCE00, 0x9C6300, 0x000000, 0xFFFFFF, 0xFFCE00, 0x9C6300, 0x000000, 0xFFFFFF, 0xFFCE00, 0x9C6300, 0x000000 }, + 0x70 => new int[] { 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x00FF00, 0x318400, 0x004A00, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + 0x71 or 0xFF => new int[] { 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFF9C00, 0xFF0000, 0x000000 }, + 0x86 or 0xA8 => new int[] { 0xFFFF9C, 0x94B5FF, 0x639473, 0x003A3A, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x88 => new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xA59CFF, 0xFFFF00, 0x006300, 0x000000 }, + 0x8C => new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000 }, + 0x95 => new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + 0x9C => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000 }, + 0x9D => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }, + 0xA2 or 0xF7 => new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + 0xAA => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000 }, + 0xC9 => new int[] { 0xFFFFCE, 0x63EFEF, 0x9C8431, 0x5A5A5A, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + 0xCE or 0xD1 or 0xF0 => new int[] { 0x6BFF00, 0xFFFFFF, 0xFF524A, 0x000000, 0xFFFFFF, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }, + 0xE8 => new int[] { 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF }, + 0x0D => (romdata[0x137]) switch + { + 0x45 => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000 }, + 0x52 => new int[] { 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0xFFFF00, 0xFF0000, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0x18 => (romdata[0x137]) switch + { + 0x4B => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0x27 => (romdata[0x137]) switch + { + 0x42 => new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0x0000FF, 0xFFFFFF, 0xFFFF7B, 0x0084FF }, + 0x4E => new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0x28 => (romdata[0x137]) switch + { + 0x41 => new int[] { 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF }, + 0x46 => new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0x46 => (romdata[0x137]) switch + { + 0x45 => new int[] { 0xB5B5FF, 0xFFFF94, 0xAD5A42, 0x000000, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A }, + 0x52 => new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFF00, 0xFF0000, 0x630000, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0x61 => (romdata[0x137]) switch + { + 0x41 => new int[] { 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + 0x45 => new int[] { 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0x66 => (romdata[0x137]) switch + { + 0x45 => new int[] { 0xFFFFFF, 0x7BFF00, 0xB57300, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0x6A => (romdata[0x137]) switch + { + 0x49 => new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x4B => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFC542, 0xFFD600, 0x943A00, 0x4A0000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0xA5 => (romdata[0x137]) switch + { + 0x41 => new int[] { 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF, 0x000000, 0x008484, 0xFFDE00, 0xFFFFFF }, + 0x52 => new int[] { 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000, 0xFFFFFF, 0x7BFF31, 0x008400, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0xB3 => (romdata[0x137]) switch + { + 0x42 => new int[] { 0xA59CFF, 0xFFFF00, 0x006300, 0x000000, 0xFF6352, 0xD60000, 0x630000, 0x000000, 0x0000FF, 0xFFFFFF, 0xFFFF7B, 0x0084FF }, + 0x52 => new int[] { 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x52FF00, 0xFF4200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + 0x55 => new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0xBF => (romdata[0x137]) switch + { + 0x20 => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x43 => new int[] { 0x6BFF00, 0xFFFFFF, 0xFF524A, 0x000000, 0xFFFFFF, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0xC6 => (romdata[0x137]) switch + { + 0x41 => new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFF7300, 0x944200, 0x000000, 0xFFFFFF, 0x5ABDFF, 0xFF0000, 0x0000FF }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0xD3 => (romdata[0x137]) switch + { + 0x49 => new int[] { 0xFFFFFF, 0xADAD84, 0x42737B, 0x000000, 0xFFFFFF, 0xFFAD63, 0x843100, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + 0x52 => new int[] { 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x8C8CDE, 0x52528C, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + 0xF4 => (romdata[0x137]) switch + { + 0x20 => new int[] { 0xFFFFFF, 0x7BFF00, 0xB57300, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + 0x2D => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0x63A5FF, 0x0000FF, 0x000000 }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }, + _ => new int[] { 0xFFFFFF, 0x7BFF31, 0x0063C5, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000, 0xFFFFFF, 0xFF8484, 0x943A3A, 0x000000 }, + }; } public IGPUMemoryAreas LockGPU() @@ -797,12 +678,12 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy } else if (line == -2) { - callback(LibGambatte.gambatte_cpuread(GambatteState, 0xff40)); + callback(LibGambatte.gambatte_cpuread(GambatteState, 0xFF40)); } } else if (line >= 0 && line <= 153) { - scanlinecb = () => callback(LibGambatte.gambatte_cpuread(GambatteState, 0xff40)); + scanlinecb = () => callback(LibGambatte.gambatte_cpuread(GambatteState, 0xFF40)); LibGambatte.gambatte_setscanlinecallback(GambatteState, scanlinecb, line); } else diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ICodeDataLog.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ICodeDataLog.cs index 07baaf12ea..00a2bdb93c 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ICodeDataLog.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ICodeDataLog.cs @@ -1,6 +1,7 @@ -using System.IO; using BizHawk.Emulation.Common; +using System.IO; + namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { partial class GambatteLink diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IDebuggable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IDebuggable.cs index 04783cc4b2..267331a055 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IDebuggable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IDebuggable.cs @@ -1,9 +1,9 @@ -using System; +using BizHawk.Emulation.Common; + +using System; using System.Collections.Generic; using System.Linq; -using BizHawk.Emulation.Common; - namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { public partial class GambatteLink : IDebuggable diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IEmulator.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IEmulator.cs index 8bf9801108..69c6154dfa 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IEmulator.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IEmulator.cs @@ -1,5 +1,6 @@ -using System; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + +using System; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IMemoryDomains.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IMemoryDomains.cs index 5268637ec9..f1a70748c7 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IMemoryDomains.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IMemoryDomains.cs @@ -1,5 +1,6 @@ -using System.Collections.Generic; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + +using System.Collections.Generic; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISaveRam.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISaveRam.cs index 7a6908930e..a14cd9d535 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISaveRam.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISaveRam.cs @@ -1,5 +1,6 @@ -using System; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + +using System; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISoundProvider.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISoundProvider.cs index f2a8105e70..4de4e2ec51 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISoundProvider.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.ISoundProvider.cs @@ -1,5 +1,6 @@ -using System; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + +using System; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IStatable.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IStatable.cs index 088a43ea01..e8fc8b6451 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IStatable.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.IStatable.cs @@ -1,7 +1,8 @@ -using System.IO; +using BizHawk.Emulation.Common; + using Newtonsoft.Json; -using BizHawk.Emulation.Common; +using System.IO; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.cs index 2a16894ff4..a69050e1ca 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/GambatteLink.cs @@ -1,5 +1,6 @@ -using System; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + +using System; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { @@ -9,14 +10,14 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy IBoardInfo, IRomInfo, IDebuggable, ISettable, ICodeDataLogger { [CoreConstructor("DGB")] - public GambatteLink(CoreLoadParameters lp) + public GambatteLink(CoreLoadParameters lp) { if (lp.Roms.Count != 2) throw new InvalidOperationException("Wrong number of roms"); ServiceProvider = new BasicServiceProvider(this); - GambatteLinkSettings linkSettings = (GambatteLinkSettings)lp.Settings ?? new GambatteLinkSettings(); - GambatteLinkSyncSettings linkSyncSettings = (GambatteLinkSyncSettings)lp.SyncSettings ?? new GambatteLinkSyncSettings(); + GambatteLinkSettings linkSettings = lp.Settings ?? new GambatteLinkSettings(); + GambatteLinkSyncSettings linkSyncSettings = lp.SyncSettings ?? new GambatteLinkSyncSettings(); L = new Gameboy(lp.Comm, lp.Roms[0].Game, lp.Roms[0].RomData, linkSettings.L, linkSyncSettings.L, lp.DeterministicEmulationRequested); R = new Gameboy(lp.Comm, lp.Roms[1].Game, lp.Roms[1].RomData, linkSettings.R, linkSyncSettings.R, lp.DeterministicEmulationRequested); diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/IGameboyCommon.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/IGameboyCommon.cs index 762414be88..99ebdc1c2a 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/IGameboyCommon.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/IGameboyCommon.cs @@ -1,5 +1,5 @@ -using BizHawk.Common; -using BizHawk.Emulation.Common; +using BizHawk.Emulation.Common; + using System; namespace BizHawk.Emulation.Cores.Consoles.Nintendo.Gameboy diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/LibGambatte.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/LibGambatte.cs index 767099e975..5368b8e94e 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/LibGambatte.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/Gameboy/LibGambatte.cs @@ -1,6 +1,7 @@ -using System; +using BizHawk.Emulation.Common; + +using System; using System.Runtime.InteropServices; -using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { @@ -505,7 +506,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy [DllImport("libgambatte", CallingConvention = CallingConvention.Cdecl)] public static extern void gambatte_setrtcregs(IntPtr core, int[] src); - public enum RtcRegIndicies : int + public enum RtcRegIndices : int { Dh, Dl, H, M, S, C, Dh_L, Dl_L, H_L, M_L, S_L }