-"PC Engine / SGX" -> "PC Engine / SuperGrafx".
-Line count: 978.
This commit is contained in:
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4f2ebdfbd4
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@ -148,7 +148,7 @@
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"Gameboy",
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"Gameboy",
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"SMS / GG / SG-1000",
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"SMS / GG / SG-1000",
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"Sega Genesis",
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"Sega Genesis",
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"PC Engine / SGX",
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"PC Engine / SuperGrafx",
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"TI-83"});
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"TI-83"});
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this.SystemComboBox.Location = new System.Drawing.Point(6, 19);
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this.SystemComboBox.Location = new System.Drawing.Point(6, 19);
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this.SystemComboBox.Name = "SystemComboBox";
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this.SystemComboBox.Name = "SystemComboBox";
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@ -29,7 +29,7 @@ namespace BizHawk.MultiClient
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{
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{
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{"Genesis 3-Button", new string[8] { "Up", "Down", "Left", "Right", "A", "B", "C", "Start", } },
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{"Genesis 3-Button", new string[8] { "Up", "Down", "Left", "Right", "A", "B", "C", "Start", } },
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{"NES", new string[8] { "Up", "Down", "Left", "Right", "A", "B", "Select", "Start" } },
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{"NES", new string[8] { "Up", "Down", "Left", "Right", "A", "B", "Select", "Start" } },
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{"PC Engine / SGX", new string[8] { "Up", "Down", "Left", "Right", "I", "II", "Run", "Select" } },
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{"PC Engine / SuperGrafx", new string[8] { "Up", "Down", "Left", "Right", "I", "II", "Run", "Select" } },
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{"SMS / GG / SG-1000", new string[8] { "Up", "Down", "Left", "Right", "B1", "B2", "Pause", "Reset" } },
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{"SMS / GG / SG-1000", new string[8] { "Up", "Down", "Left", "Right", "B1", "B2", "Pause", "Reset" } },
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{
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{
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// TODO: display shift / alpha names too, Also order these like on the calculator
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// TODO: display shift / alpha names too, Also order these like on the calculator
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@ -41,7 +41,7 @@ namespace BizHawk.MultiClient
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};
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};
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public static readonly Dictionary<string, int> PADS = new Dictionary<string, int>()
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public static readonly Dictionary<string, int> PADS = new Dictionary<string, int>()
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{
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{
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{"NES", 4}, {"PC Engine / SGX", 5}, {"SMS / GG / SG-1000", 2}
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{"NES", 4}, {"PC Engine / SuperGrafx", 5}, {"SMS / GG / SG-1000", 2}
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};
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};
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public static string[] AtariControlList = new string[] { "Up", "Down", "Left", "Right", "Button" };
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public static string[] AtariControlList = new string[] { "Up", "Down", "Left", "Right", "Button" };
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private ArrayList Labels;
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private ArrayList Labels;
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@ -621,7 +621,7 @@ namespace BizHawk.MultiClient
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controller = Global.Config.NESController;
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controller = Global.Config.NESController;
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autoController = Global.Config.NESAutoController;
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autoController = Global.Config.NESAutoController;
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break;
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break;
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.PCEngineController;
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.PCEngineController;
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controller = Global.Config.PCEController;
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controller = Global.Config.PCEController;
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autoController = Global.Config.PCEAutoController;
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autoController = Global.Config.PCEAutoController;
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@ -646,7 +646,7 @@ namespace BizHawk.MultiClient
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case "NES":
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case "NES":
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IDX_CONTROLLERENABLED.Checked = ((NESControllerTemplate)mainController[jpad]).Enabled;
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IDX_CONTROLLERENABLED.Checked = ((NESControllerTemplate)mainController[jpad]).Enabled;
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break;
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break;
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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IDX_CONTROLLERENABLED.Checked = ((PCEControllerTemplate)mainController[jpad]).Enabled;
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IDX_CONTROLLERENABLED.Checked = ((PCEControllerTemplate)mainController[jpad]).Enabled;
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break;
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break;
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case "SMS / GG / SG-1000":
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case "SMS / GG / SG-1000":
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@ -674,7 +674,7 @@ namespace BizHawk.MultiClient
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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break;
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break;
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}
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}
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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{
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{
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PCEControllerTemplate obj = (PCEControllerTemplate)controller[jpad];
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PCEControllerTemplate obj = (PCEControllerTemplate)controller[jpad];
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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@ -713,7 +713,7 @@ namespace BizHawk.MultiClient
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controller = Global.Config.NESController;
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controller = Global.Config.NESController;
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autoController = Global.Config.NESAutoController;
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autoController = Global.Config.NESAutoController;
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break;
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break;
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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controller = Global.Config.PCEController;
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controller = Global.Config.PCEController;
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autoController = Global.Config.PCEAutoController;
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autoController = Global.Config.PCEAutoController;
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break;
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break;
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@ -735,7 +735,7 @@ namespace BizHawk.MultiClient
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case "NES":
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case "NES":
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((NESControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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((NESControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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break;
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break;
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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((PCEControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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((PCEControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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break;
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break;
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case "SMS / GG / SG-1000":
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case "SMS / GG / SG-1000":
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@ -757,7 +757,7 @@ namespace BizHawk.MultiClient
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buttonField.SetValue(obj, AppendButtonMapping(TempBox.Text, (string)field));
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buttonField.SetValue(obj, AppendButtonMapping(TempBox.Text, (string)field));
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break;
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break;
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}
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}
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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{
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{
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PCEControllerTemplate obj = (PCEControllerTemplate)controller[prev];
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PCEControllerTemplate obj = (PCEControllerTemplate)controller[prev];
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FieldInfo buttonField = obj.GetType().GetField(fieldName);
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FieldInfo buttonField = obj.GetType().GetField(fieldName);
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@ -803,7 +803,7 @@ namespace BizHawk.MultiClient
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Dictionary<string, string> systems = new Dictionary<string, string>()
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Dictionary<string, string> systems = new Dictionary<string, string>()
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{
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{
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{"A26", "Atari"}, {"GB", "Gameboy"}, {"GEN", "Sega Genesis"}, {"GG", "SMS / GG / SG-1000"}, {"NES", "NES"},
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{"A26", "Atari"}, {"GB", "Gameboy"}, {"GEN", "Sega Genesis"}, {"GG", "SMS / GG / SG-1000"}, {"NES", "NES"},
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{"PCE", "PC Engine / SGX"}, {"SG", "SMS / GG / SG-1000"}, {"SGX", "PC Engine / SGX"},
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{"PCE", "PC Engine / SuperGrafx"}, {"SG", "SMS / GG / SG-1000"}, {"SGX", "PC Engine / SuperGrafx"},
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{"SMS", "SMS / GG / SG-1000"}, {"TI83", "TI-83"}
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{"SMS", "SMS / GG / SG-1000"}, {"TI83", "TI-83"}
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};
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};
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if (systems.ContainsKey(Global.Game.System))
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if (systems.ContainsKey(Global.Game.System))
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@ -843,7 +843,7 @@ namespace BizHawk.MultiClient
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this.Width = prevWidth;
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this.Width = prevWidth;
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this.Height = prevHeight;
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this.Height = prevHeight;
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break;
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break;
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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joypads = 5;
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joypads = 5;
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this.Width = prevWidth;
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this.Width = prevWidth;
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this.Height = prevHeight;
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this.Height = prevHeight;
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@ -900,7 +900,7 @@ namespace BizHawk.MultiClient
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switch (SystemComboBox.SelectedItem.ToString())
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switch (SystemComboBox.SelectedItem.ToString())
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{
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{
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case "NES":
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case "NES":
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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case "SMS / GG / SG-1000":
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case "SMS / GG / SG-1000":
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Do(SystemComboBox.SelectedItem.ToString());
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Do(SystemComboBox.SelectedItem.ToString());
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break;
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break;
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@ -925,7 +925,7 @@ namespace BizHawk.MultiClient
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switch (CurSelectConsole)
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switch (CurSelectConsole)
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{
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{
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case "NES":
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case "NES":
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case "PC Engine / SGX":
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case "PC Engine / SuperGrafx":
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case "SMS / GG / SG-1000":
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case "SMS / GG / SG-1000":
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Update(CurSelectController, CurSelectConsole);
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Update(CurSelectController, CurSelectConsole);
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break;
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break;
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