Replace dynamic type w/ casts in CoreInventory/CLP

dynamic introduced in cc9d7df9f
This commit is contained in:
YoshiRulz 2020-07-12 17:09:32 +10:00
parent c712bde84e
commit 9ee4821148
No known key found for this signature in database
GPG Key ID: C4DE31C245353FB7
3 changed files with 19 additions and 6 deletions

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@ -5,7 +5,6 @@
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="System.Memory" Version="4.5.4" />
<Reference Include="FlatBuffers.Core" HintPath="$(ProjectDir)../../References/FlatBuffers.Core.dll" Private="true" />
<Reference Include="Virtu" HintPath="$(ProjectDir)../../References/Virtu.dll" Private="true" />

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@ -113,13 +113,11 @@ namespace BizHawk.Emulation.Cores
{
if (_useCoreLoadParameters)
{
var paramType = typeof(CoreLoadParameters<,>).MakeGenericType(new[] { SettingsType, SyncSettingsType });
// TODO: clean this up
dynamic param = Activator.CreateInstance(paramType);
var param = (ICoreLoadParameters<object, object>) Activator.CreateInstance(typeof(CoreLoadParameters<,>).MakeGenericType(SettingsType, SyncSettingsType));
param.Comm = comm;
param.Game = game;
param.Settings = (dynamic)settings;
param.SyncSettings = (dynamic)syncSettings;
param.PutSettings(settings, syncSettings);
param.Roms.Add(new RomGameFake
{
RomData = rom,

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@ -1,3 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using BizHawk.Emulation.Common;
@ -17,7 +18,15 @@ namespace BizHawk.Emulation.Cores
DiscType DiscType { get; }
public string DiscName { get; set; }
}
public class CoreLoadParameters<TSettiing, TSync>
internal interface ICoreLoadParameters<in TSettiing, in TSync>
{
CoreComm Comm { set; }
GameInfo Game { set; }
List<IRomGame> Roms { get; }
bool DeterministicEmulationRequested { set; }
void PutSettings(object settings, object syncSettings);
}
public class CoreLoadParameters<TSettiing, TSync> : ICoreLoadParameters<TSettiing, TSync>
{
public CoreComm Comm { get; set; }
public GameInfo Game { get; set; }
@ -41,5 +50,12 @@ namespace BizHawk.Emulation.Cores
/// <value></value>
public List<IDiscGame> Discs { get; set; } = new List<IDiscGame>();
public bool DeterministicEmulationRequested { get; set; }
void ICoreLoadParameters<TSettiing, TSync>.PutSettings(object settings, object syncSettings)
{
if (!(settings is TSettiing typedSettings)) throw new ArgumentException("type does not match type param", nameof(settings));
if (!(syncSettings is TSync typedSyncSettings)) throw new ArgumentException("type does not match type param", nameof(syncSettings));
Settings = typedSettings;
SyncSettings = typedSyncSettings;
}
}
}