Some nitpicky code clean up on lua console, nothing important here
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788aea970e
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9e521a1f14
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@ -334,7 +334,7 @@ namespace BizHawk.Client.EmuHawk
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/// <param name="includeFrameWaiters">should frame waiters be waken up? only use this immediately before a frame of emulation</param>
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/// <param name="includeFrameWaiters">should frame waiters be waken up? only use this immediately before a frame of emulation</param>
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public void ResumeScripts(bool includeFrameWaiters)
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public void ResumeScripts(bool includeFrameWaiters)
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{
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{
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if (_luaList != null && _luaList.Count > 0)
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if (_luaList.Any())
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{
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{
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if (LuaImp.GuiLibrary.SurfaceIsNull)
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if (LuaImp.GuiLibrary.SurfaceIsNull)
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{
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{
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@ -342,12 +342,10 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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foreach (var lf in _luaList)
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foreach (var lf in _luaList)
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{
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{
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//save old current directory before this lua thread clobbers it for the .net thread
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var oldcd = Environment.CurrentDirectory; //save old current directory before this lua thread clobbers it for the .net thread
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var oldcd = Environment.CurrentDirectory;
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try
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try
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{
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{
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//LuaImp.gui_clearGraphics();
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if (lf.Enabled && lf.Thread != null && !(lf.Paused))
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if (lf.Enabled && lf.Thread != null && !(lf.Paused))
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{
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{
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var prohibit = lf.FrameWaiting && !includeFrameWaiters;
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var prohibit = lf.FrameWaiting && !includeFrameWaiters;
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