pretty up Gameboy setting display names
This commit is contained in:
parent
541dfeaf03
commit
9e49c29240
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@ -430,7 +430,7 @@
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//
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this.OpenRomMenuItem.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.OpenFile;
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this.OpenRomMenuItem.Name = "OpenRomMenuItem";
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this.OpenRomMenuItem.Size = new System.Drawing.Size(152, 22);
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this.OpenRomMenuItem.Size = new System.Drawing.Size(140, 22);
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this.OpenRomMenuItem.Text = "Open ROM";
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this.OpenRomMenuItem.Click += new System.EventHandler(this.OpenRomMenuItem_Click);
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//
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@ -440,7 +440,7 @@
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this.toolStripSeparator3});
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this.RecentRomSubMenu.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.Recent;
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this.RecentRomSubMenu.Name = "RecentRomSubMenu";
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this.RecentRomSubMenu.Size = new System.Drawing.Size(152, 22);
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this.RecentRomSubMenu.Size = new System.Drawing.Size(140, 22);
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this.RecentRomSubMenu.Text = "Recent ROM";
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this.RecentRomSubMenu.DropDownOpened += new System.EventHandler(this.RecentRomMenuItem_DropDownOpened);
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//
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@ -453,14 +453,14 @@
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//
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this.CloseRomMenuItem.Image = global::BizHawk.Client.EmuHawk.Properties.Resources.Close;
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this.CloseRomMenuItem.Name = "CloseRomMenuItem";
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this.CloseRomMenuItem.Size = new System.Drawing.Size(152, 22);
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this.CloseRomMenuItem.Size = new System.Drawing.Size(140, 22);
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this.CloseRomMenuItem.Text = "&Close ROM";
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this.CloseRomMenuItem.Click += new System.EventHandler(this.CloseRomMenuItem_Click);
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//
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// toolStripMenuItem1
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//
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this.toolStripMenuItem1.Name = "toolStripMenuItem1";
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this.toolStripMenuItem1.Size = new System.Drawing.Size(149, 6);
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this.toolStripMenuItem1.Size = new System.Drawing.Size(137, 6);
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//
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// SaveStateSubMenu
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//
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@ -478,7 +478,7 @@
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this.toolStripSeparator6,
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this.SaveNamedStateMenuItem});
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this.SaveStateSubMenu.Name = "SaveStateSubMenu";
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this.SaveStateSubMenu.Size = new System.Drawing.Size(152, 22);
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this.SaveStateSubMenu.Size = new System.Drawing.Size(140, 22);
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this.SaveStateSubMenu.Text = "Save State";
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this.SaveStateSubMenu.DropDownOpened += new System.EventHandler(this.SaveStateSubMenu_DropDownOpened);
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//
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@ -582,7 +582,7 @@
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this.toolStripSeparator21,
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this.AutoloadLastSlotMenuItem});
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this.LoadStateSubMenu.Name = "LoadStateSubMenu";
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this.LoadStateSubMenu.Size = new System.Drawing.Size(152, 22);
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this.LoadStateSubMenu.Size = new System.Drawing.Size(140, 22);
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this.LoadStateSubMenu.Text = "Load State";
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this.LoadStateSubMenu.DropDownOpened += new System.EventHandler(this.LoadStateSubMenu_DropDownOpened);
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//
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@ -699,7 +699,7 @@
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this.SaveToCurrentSlotMenuItem,
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this.LoadCurrentSlotMenuItem});
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this.SaveSlotSubMenu.Name = "SaveSlotSubMenu";
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this.SaveSlotSubMenu.Size = new System.Drawing.Size(152, 22);
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this.SaveSlotSubMenu.Size = new System.Drawing.Size(140, 22);
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this.SaveSlotSubMenu.Text = "SaveSlot";
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this.SaveSlotSubMenu.DropDownOpened += new System.EventHandler(this.SaveSlotSubMenu_DropDownOpened);
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//
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@ -811,7 +811,7 @@
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// toolStripMenuItem2
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//
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this.toolStripMenuItem2.Name = "toolStripMenuItem2";
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this.toolStripMenuItem2.Size = new System.Drawing.Size(149, 6);
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this.toolStripMenuItem2.Size = new System.Drawing.Size(137, 6);
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//
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// MovieSubMenu
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//
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@ -831,7 +831,7 @@
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this.FullMovieLoadstatesMenuItem,
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this.MovieEndSubMenu});
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this.MovieSubMenu.Name = "MovieSubMenu";
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this.MovieSubMenu.Size = new System.Drawing.Size(152, 22);
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this.MovieSubMenu.Size = new System.Drawing.Size(140, 22);
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this.MovieSubMenu.Text = "Movie";
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this.MovieSubMenu.DropDownOpened += new System.EventHandler(this.MovieSubMenu_DropDownOpened);
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//
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@ -987,7 +987,7 @@
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this.CaptureOSDMenuItem,
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this.SynclessRecordingMenuItem});
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this.AVSubMenu.Name = "AVSubMenu";
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this.AVSubMenu.Size = new System.Drawing.Size(152, 22);
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this.AVSubMenu.Size = new System.Drawing.Size(140, 22);
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this.AVSubMenu.Text = "AVI/WAV";
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this.AVSubMenu.DropDownOpened += new System.EventHandler(this.AVSubMenu_DropDownOpened);
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//
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@ -1035,7 +1035,7 @@
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this.toolStripSeparator20,
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this.ScreenshotCaptureOSDMenuItem1});
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this.ScreenshotSubMenu.Name = "ScreenshotSubMenu";
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this.ScreenshotSubMenu.Size = new System.Drawing.Size(152, 22);
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this.ScreenshotSubMenu.Size = new System.Drawing.Size(140, 22);
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this.ScreenshotSubMenu.Text = "Screenshot";
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this.ScreenshotSubMenu.DropDownOpening += new System.EventHandler(this.ScreenshotSubMenu_DropDownOpening);
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//
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@ -1077,13 +1077,13 @@
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// toolStripSeparator4
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//
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this.toolStripSeparator4.Name = "toolStripSeparator4";
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this.toolStripSeparator4.Size = new System.Drawing.Size(149, 6);
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this.toolStripSeparator4.Size = new System.Drawing.Size(137, 6);
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//
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// ExitMenuItem
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//
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this.ExitMenuItem.Name = "ExitMenuItem";
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this.ExitMenuItem.ShortcutKeys = ((System.Windows.Forms.Keys)((System.Windows.Forms.Keys.Alt | System.Windows.Forms.Keys.F4)));
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this.ExitMenuItem.Size = new System.Drawing.Size(152, 22);
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this.ExitMenuItem.Size = new System.Drawing.Size(140, 22);
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this.ExitMenuItem.Text = "Exit";
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this.ExitMenuItem.Click += new System.EventHandler(this.ExitMenuItem_Click);
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//
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@ -2281,7 +2281,7 @@
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//
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this.GBcoreSettingsToolStripMenuItem.Name = "GBcoreSettingsToolStripMenuItem";
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this.GBcoreSettingsToolStripMenuItem.Size = new System.Drawing.Size(233, 22);
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this.GBcoreSettingsToolStripMenuItem.Text = "Core Settings...";
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this.GBcoreSettingsToolStripMenuItem.Text = "Settings...";
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this.GBcoreSettingsToolStripMenuItem.Click += new System.EventHandler(this.GBcoreSettingsToolStripMenuItem_Click);
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//
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// LoadGBInSGBMenuItem
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@ -1032,18 +1032,27 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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public class GambatteSyncSettings
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{
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[DisplayName("Force DMG Mode")]
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[Description("Force the game to run on DMG hardware, even if it's detected as a CGB game. Relevant for games that are \"CGB Enhanced\" but do not require CGB.")]
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[DefaultValue(false)]
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public bool ForceDMG { get; set; }
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[DisplayName("CGB in GBA")]
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[Description("Emulate GBA hardware running a CGB game, instead of CGB hardware. Relevant only for titles that detect the presense of a GBA, such as Shantae.")]
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[DefaultValue(false)]
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public bool GBACGB { get; set; }
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[DisplayName("Multicart Compatibility")]
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[Description("Use special compatibility hacks for certain multicart games. Relevant only for specific multicarts.")]
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[DefaultValue(false)]
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public bool MulticartCompat { get; set; }
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[DisplayName("Realtime RTC")]
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[Description("If true, the real time clock in MBC3 games will reflect real time, instead of emulated time. Ignored (treated as false) when a movie is recording.")]
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[DefaultValue(false)]
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public bool RealTimeRTC { get; set; }
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[DisplayName("RTC Initial Time")]
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[Description("Set the initial RTC time in terms of elapsed seconds. Only used when RealTimeRTC is false.")]
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[DefaultValue(0)]
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public int RTCInitialTime
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@ -1051,6 +1060,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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get { return _RTCInitialTime; }
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set { _RTCInitialTime = Math.Max(0, Math.Min(1024 * 24 * 60 * 60, value)); }
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}
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[JsonIgnore]
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int _RTCInitialTime;
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