remove nyma button name overrides, they don't help with virtualpads, and ar e a hassle to maintain, we can just consistently be inconsistent for these cores
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@ -50,16 +50,6 @@ namespace BizHawk.Emulation.Cores.Consoles.NEC.PCE
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"pce_fast.slstart", "pce_fast.slend",
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};
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protected override IDictionary<string, string> ButtonNameOverrides { get; } = new Dictionary<string, string>
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{
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["UP ↑"] = "Up",
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["DOWN ↓"] = "Down",
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["LEFT ←"] = "Left",
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["RIGHT →"] = "Right",
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["SELECT"] = "Select",
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["RUN"] = "Run"
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};
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// pce always has two layers, sgx always has 4, and mednafen knows this
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public bool IsSgx => SettingsInfo.LayerNames.Count == 4;
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@ -59,16 +59,6 @@ namespace BizHawk.Emulation.Cores.Consoles.NEC.PCE
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"pce.slstart", "pce.slend",
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};
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protected override IDictionary<string, string> ButtonNameOverrides { get; } = new Dictionary<string, string>
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{
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["UP ↑"] = "Up",
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["DOWN ↓"] = "Down",
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["LEFT ←"] = "Left",
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["RIGHT →"] = "Right",
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["SELECT"] = "Select",
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["RUN"] = "Run"
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};
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protected override HashSet<string> ComputeHiddenPorts()
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{
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if (SettingsQuery("pce.input.multitap") == "1")
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@ -50,16 +50,6 @@ namespace BizHawk.Emulation.Cores.Consoles.NEC.PCFX
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"pcfx.slstart", "pcfx.slend",
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};
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protected override IDictionary<string, string> ButtonNameOverrides { get; } = new Dictionary<string, string>
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{
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["UP ↑"] = "Up",
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["DOWN ↓"] = "Down",
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["LEFT ←"] = "Left",
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["RIGHT →"] = "Right",
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["SELECT"] = "Select",
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["RUN"] = "Run"
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};
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protected override HashSet<string> ComputeHiddenPorts()
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{
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// NB: Since we're hiding these settings up above, this will always trim us down to 2 ports
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