PSX - add the IInputPollable service so that the lag information actually gets used by the client
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@ -21,7 +21,7 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
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isPorted: true,
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isPorted: true,
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isReleased: false
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isReleased: false
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)]
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)]
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public unsafe class Octoshock : IEmulator, IVideoProvider, ISyncSoundProvider, IMemoryDomains, ISaveRam, IStatable, IDriveLight
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public unsafe class Octoshock : IEmulator, IVideoProvider, ISyncSoundProvider, IMemoryDomains, ISaveRam, IStatable, IDriveLight, IInputPollable
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{
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{
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public string SystemId { get { return "PSX"; } }
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public string SystemId { get { return "PSX"; } }
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@ -256,6 +256,8 @@ namespace BizHawk.Emulation.Cores.Sony.PSX
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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public IInputCallbackSystem InputCallbacks { get { throw new NotImplementedException(); } }
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public bool DriveLightEnabled { get; private set; }
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public bool DriveLightEnabled { get; private set; }
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public bool DriveLightOn { get; private set; }
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public bool DriveLightOn { get; private set; }
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