Move some sound internals to Client.Common

This commit is contained in:
YoshiRulz 2020-07-29 08:30:03 +10:00 committed by James Groom
parent 49ef7a7a55
commit 9bd25a1aa1
8 changed files with 13 additions and 3 deletions

View File

@ -1,6 +1,6 @@
using BizHawk.Emulation.Common;
namespace BizHawk.Client.EmuHawk
namespace BizHawk.Client.Common
{
public interface IBufferedSoundProvider
{

View File

@ -1,6 +1,6 @@
using System;
namespace BizHawk.Client.EmuHawk
namespace BizHawk.Client.Common
{
public interface ISoundOutput : IDisposable
{

View File

@ -3,7 +3,7 @@ using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.EmuHawk
namespace BizHawk.Client.Common
{
// Generates SEMI-synchronous sound, or "buffered asynchronous" sound.

View File

@ -3,6 +3,8 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using BizHawk.Client.Common;
using SlimDX.DirectSound;
using SlimDX.Multimedia;

View File

@ -1,6 +1,8 @@
using System;
using System.Diagnostics;
using BizHawk.Client.Common;
namespace BizHawk.Client.EmuHawk
{
public class DummySoundOutput : ISoundOutput

View File

@ -2,6 +2,8 @@
using System.Collections.Generic;
using System.Linq;
using BizHawk.Client.Common;
using OpenTK.Audio;
using OpenTK.Audio.OpenAL;

View File

@ -2,6 +2,8 @@
using System.Collections.Generic;
using System.Linq;
using BizHawk.Client.Common;
using SlimDX;
using SlimDX.Multimedia;
using SlimDX.XAudio2;

View File

@ -1,6 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using BizHawk.Client.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.EmuHawk