move pcfx to nymacore
This commit is contained in:
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@ -334,12 +334,10 @@ namespace BizHawk.Client.Common
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);
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break;
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case "PCFX":
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nextEmulator = new Tst(
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nextComm,
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new[] { disc },
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(Tst.Settings) GetCoreSettings<Tst>(),
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(Tst.SyncSettings) GetCoreSyncSettings<Tst>()
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);
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nextEmulator = new Tst(nextComm, game, new[] { disc },
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(NymaCore.NymaSettings)GetCoreSettings<Tst>(),
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(NymaCore.NymaSyncSettings)GetCoreSyncSettings<Tst>(),
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Deterministic);
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break;
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case "PCE": // TODO: this is clearly not used, its set to PCE by code above
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case "PCECD":
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@ -833,12 +831,10 @@ namespace BizHawk.Client.Common
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case "PCFX":
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var pcfxDiscs = DiscsFromXml(xmlGame, "PCFX", DiscType.PCFX);
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if (pcfxDiscs.Count == 0) return false;
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nextEmulator = new Tst(
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nextComm,
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pcfxDiscs,
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(Tst.Settings) GetCoreSettings<Tst>(),
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(Tst.SyncSettings) GetCoreSyncSettings<Tst>()
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);
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nextEmulator = new Tst(nextComm, game, pcfxDiscs,
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(NymaCore.NymaSettings)GetCoreSettings<Tst>(),
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(NymaCore.NymaSyncSettings)GetCoreSyncSettings<Tst>(),
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Deterministic);
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return true;
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case "GEN":
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var genDiscs = DiscsFromXml(xmlGame, "GEN", DiscType.MegaCD);
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@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.NEC.PCFX;
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@ -11,34 +12,35 @@ namespace BizHawk.Client.EmuHawk
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{
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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var ss = ((Tst)core).GetSyncSettings();
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throw new NotImplementedException();
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// var ss = ((Tst)core).GetSyncSettings();
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var schemas = new List<PadSchema>();
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if (ss.Port1 != ControllerType.None || ss.Port2 != ControllerType.None)
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{
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switch (ss.Port1)
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{
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case ControllerType.Gamepad:
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schemas.Add(StandardController(1));
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break;
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case ControllerType.Mouse:
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schemas.Add(Mouse(1));
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break;
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}
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// var schemas = new List<PadSchema>();
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// if (ss.Port1 != ControllerType.None || ss.Port2 != ControllerType.None)
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// {
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// switch (ss.Port1)
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// {
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// case ControllerType.Gamepad:
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// schemas.Add(StandardController(1));
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// break;
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// case ControllerType.Mouse:
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// schemas.Add(Mouse(1));
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// break;
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// }
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int controllerNum = ss.Port1 != ControllerType.None ? 2 : 1;
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switch (ss.Port2)
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{
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case ControllerType.Gamepad:
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schemas.Add(StandardController(controllerNum));
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break;
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case ControllerType.Mouse:
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schemas.Add(Mouse(controllerNum));
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break;
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}
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}
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// int controllerNum = ss.Port1 != ControllerType.None ? 2 : 1;
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// switch (ss.Port2)
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// {
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// case ControllerType.Gamepad:
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// schemas.Add(StandardController(controllerNum));
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// break;
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// case ControllerType.Mouse:
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// schemas.Add(Mouse(controllerNum));
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// break;
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// }
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// }
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return schemas;
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// return schemas;
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}
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private static PadSchema StandardController(int controller)
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@ -1,64 +0,0 @@
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using BizHawk.BizInvoke;
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using BizHawk.Emulation.Cores.Consoles.Sega.Saturn;
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using BizHawk.Emulation.Cores.Waterbox;
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using System;
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using System.Runtime.InteropServices;
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namespace BizHawk.Emulation.Cores.Consoles.NEC.PCFX
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{
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public abstract class LibTst : LibWaterboxCore
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{
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[StructLayout(LayoutKind.Sequential)]
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public new class FrameInfo : LibWaterboxCore.FrameInfo
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{
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public uint Port1Buttons;
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public uint Port2Buttons;
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public uint ConsoleButtons;
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}
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[Flags]
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public enum Layers : int
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{
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None = 0,
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BG0 = 1,
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BG1 = 2,
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BG2 = 4,
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BG3 = 8,
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VDCA_BG = 16,
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VDCA_SPR = 32,
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VDCB_BG = 64,
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VDCB_SPR = 128,
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RAINBOW = 256
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}
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[StructLayout(LayoutKind.Sequential)]
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public class FrontendSettings
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{
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public int AdpcmEmulateBuggyCodec;
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public int AdpcmSuppressChannelResetClicks;
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public int HiResEmulation;
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public int DisableSpriteLimit;
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public int ChromaInterpolation;
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public int ScanlineStart;
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public int ScanlineEnd;
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public int CdSpeed;
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public int CpuEmulation;
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public int Port1;
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public int Port2;
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public int PixelPro;
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}
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[BizImport(CC)]
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public abstract void SetCDCallbacks(LibSaturnus.CDTOCCallback toccallback,
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LibSaturnus.CDSectorCallback sectorcallback);
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[BizImport(CC)]
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public abstract bool Init(int numDisks, byte[] bios);
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[BizImport(CC)]
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public abstract void EnableLayers(Layers mask);
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[BizImport(CC)]
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public abstract void PutSettingsBeforeInit(FrontendSettings s);
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}
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}
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@ -15,378 +15,43 @@ namespace BizHawk.Emulation.Cores.Consoles.NEC.PCFX
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{
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[Core("T. S. T.", "Mednafen Team", true, true, "0.9.44.1",
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"https://mednafen.github.io/releases/", false)]
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public class Tst : WaterboxCore, IDriveLight,
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ISettable<Tst.Settings, Tst.SyncSettings>
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public class Tst : NymaCore
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{
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private static readonly DiscSectorReaderPolicy _diskPolicy = new DiscSectorReaderPolicy
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{
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DeinterleavedSubcode = false
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};
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private LibTst _core;
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private Disc[] _disks;
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private DiscSectorReader[] _diskReaders;
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private LibSaturnus.CDTOCCallback _cdTocCallback;
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private LibSaturnus.CDSectorCallback _cdSectorCallback;
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private TstControllerDeck _controllerDeck;
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[CoreConstructor("PCFX")]
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public Tst(CoreComm comm, byte[] rom)
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: base(comm, new Configuration())
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public Tst(CoreComm comm, NymaSettings settings, NymaSyncSettings syncSettings)
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: base(comm, "PCFX", "PCFX Controller Deck", settings, syncSettings)
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{
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throw new InvalidOperationException("To load a PC-FX game, please load the CUE file and not the BIN file.");
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}
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public Tst(CoreComm comm, IEnumerable<Disc> disks, Settings settings, SyncSettings syncSettings)
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: base(comm, new Configuration
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{
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DefaultFpsNumerator = 7159091,
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DefaultFpsDenominator = 455 * 263,
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DefaultWidth = 256,
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DefaultHeight = 232,
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MaxWidth = 1024,
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MaxHeight = 480,
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MaxSamples = 2048,
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SystemId = "PCFX"
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})
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public Tst(CoreComm comm, GameInfo game,
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IEnumerable<Disc> disks, NymaSettings settings, NymaSyncSettings syncSettings, bool deterministic)
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: base(comm, "PCFX", "PCFX Controller Deck", settings, syncSettings)
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{
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var bios = comm.CoreFileProvider.GetFirmware("PCFX", "BIOS", true);
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if (bios.Length != 1024 * 1024)
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throw new InvalidOperationException("Wrong size BIOS file!");
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_disks = disks.ToArray();
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_diskReaders = disks.Select(d => new DiscSectorReader(d) { Policy = _diskPolicy }).ToArray();
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_cdTocCallback = CDTOCCallback;
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_cdSectorCallback = CDSectorCallback;
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_settings = settings ?? new Settings();
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_syncSettings = syncSettings ?? new SyncSettings();
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BufferHeight = _settings.ScanlineEnd - _settings.ScanlineStart + 1;
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_core = PreInit<LibTst>(new WaterboxOptions
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var firmwares = new Dictionary<string, byte[]>
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{
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Filename = "pcfx.wbx",
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SbrkHeapSizeKB = 512,
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SealedHeapSizeKB = 2 * 1024,
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InvisibleHeapSizeKB = 4,
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PlainHeapSizeKB = 4 * 1024,
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MmapHeapSizeKB = 6 * 1024,
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SkipCoreConsistencyCheck = comm.CorePreferences.HasFlag(CoreComm.CorePreferencesFlags.WaterboxCoreConsistencyCheck),
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SkipMemoryConsistencyCheck = comm.CorePreferences.HasFlag(CoreComm.CorePreferencesFlags.WaterboxMemoryConsistencyCheck),
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});
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SetCdCallbacks();
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SetNativeSettingsBeforeInit();
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if (!_core.Init(_disks.Length, bios))
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throw new InvalidOperationException("Core rejected the CDs!");
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ClearCdCallbacks();
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PostInit();
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SetCdCallbacks();
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_controllerDeck = new TstControllerDeck(new[] { _syncSettings.Port1, _syncSettings.Port2 });
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ControllerDefinition = _controllerDeck.Definition;
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SetLayerSettings();
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}
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public override int VirtualWidth => VirtualHeight > 240 ? 586 : 293;
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protected override void LoadStateBinaryInternal(BinaryReader reader)
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{
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SetCdCallbacks();
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}
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protected override LibWaterboxCore.FrameInfo FrameAdvancePrep(IController controller, bool render, bool rendersound)
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{
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DriveLightOn = false;
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var ret = new LibTst.FrameInfo();
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var controls = _controllerDeck.GetData(controller);
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ret.Port1Buttons = controls[0];
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ret.Port2Buttons = controls[1];
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ret.ConsoleButtons = controls[2];
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return ret;
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}
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private void CDTOCCallback(int disk, [In, Out]LibSaturnus.TOC t)
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{
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Saturnus.SetupTOC(t, _disks[disk].TOC);
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}
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private void CDSectorCallback(int disk, int lba, IntPtr dest)
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{
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var buff = new byte[2448];
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_diskReaders[disk].ReadLBA_2448(lba, buff, 0);
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Marshal.Copy(buff, 0, dest, 2448);
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DriveLightOn = true;
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}
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private void SetCdCallbacks()
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{
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_core.SetCDCallbacks(_cdTocCallback, _cdSectorCallback);
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}
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private void ClearCdCallbacks()
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{
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_core.SetCDCallbacks(null, null);
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}
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public bool DriveLightEnabled => true;
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public bool DriveLightOn { get; private set; }
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public class Settings
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{
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[Description("Emulate a buggy ADPCM codec that makes some games sound better")]
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[DefaultValue(false)]
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public bool AdpcmEmulateBuggyCodec { get; set; }
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[Description("Suppress clicks on ADPCM channel resets")]
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[DefaultValue(true)]
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public bool AdpcmSuppressChannelResetClicks { get; set; }
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public enum DotClockWidths
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{
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Fastest = 256,
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Fast = 341,
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Good = 1024
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}
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[Description("Quality for high-width resolution output")]
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[DefaultValue(DotClockWidths.Good)]
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public DotClockWidths HiResEmulation { get; set; }
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[Description("Disable the hardware limit of 16 sprites per scanline")]
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[DefaultValue(false)]
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public bool DisableSpriteLimit { get; set; }
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[Description("Increase quality of some YUV output. Can cause graphical glitches")]
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[DefaultValue(false)]
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public bool ChromaInterpolation { get; set; }
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|
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[Description("First scanline to render")]
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[DefaultValue(4)]
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[Range(0, 8)]
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public int ScanlineStart { get; set; }
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[Description("Last scanline to render")]
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[DefaultValue(235)]
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[Range(231, 239)]
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public int ScanlineEnd { get; set; }
|
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|
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[Description("Show layer BG0")]
|
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[DefaultValue(true)]
|
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public bool ShowLayerBG0
|
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{
|
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get => _showLayerBG0;
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set => _showLayerBG0 = value;
|
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}
|
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[DeepEqualsIgnore]
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private bool _showLayerBG0;
|
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|
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[Description("Show layer BG1")]
|
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[DefaultValue(true)]
|
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public bool ShowLayerBG1
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{
|
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get => _showLayerBG1;
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set => _showLayerBG1 = value;
|
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}
|
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[DeepEqualsIgnore]
|
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private bool _showLayerBG1;
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|
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[Description("Show layer BG2")]
|
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[DefaultValue(true)]
|
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public bool ShowLayerBG2
|
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{
|
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get => _showLayerBG2;
|
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set => _showLayerBG2 = value;
|
||||
}
|
||||
[DeepEqualsIgnore]
|
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private bool _showLayerBG2;
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|
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[Description("Show layer BG3")]
|
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[DefaultValue(true)]
|
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public bool ShowLayerBG3
|
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{
|
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get => _showLayerBG3;
|
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set => _showLayerBG3 = value;
|
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}
|
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[DeepEqualsIgnore]
|
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private bool _showLayerBG3;
|
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|
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[Description("Show layer VDC-A BG")]
|
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[DefaultValue(true)]
|
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public bool ShowLayerVDCABG
|
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{
|
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get => _showLayerVDCABG;
|
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set => _showLayerVDCABG = value;
|
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}
|
||||
[DeepEqualsIgnore]
|
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private bool _showLayerVDCABG;
|
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|
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[Description("Show layer VDC-A SPR")]
|
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[DefaultValue(true)]
|
||||
public bool ShowLayerVDCASPR
|
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{
|
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get => _showLayerVDCASPR;
|
||||
set => _showLayerVDCASPR = value;
|
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}
|
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[DeepEqualsIgnore]
|
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private bool _showLayerVDCASPR;
|
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|
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[Description("Show layer VDC-B BG")]
|
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[DefaultValue(true)]
|
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public bool ShowLayerVDCBBG
|
||||
{
|
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get => _showLayerVDCBBG;
|
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set => _showLayerVDCBBG = value;
|
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}
|
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[DeepEqualsIgnore]
|
||||
private bool _showLayerVDCBBG;
|
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|
||||
[Description("Show layer VDC-B SPR")]
|
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[DefaultValue(true)]
|
||||
public bool ShowLayerVDCBSPR
|
||||
{
|
||||
get => _showLayerVDCBSPR;
|
||||
set => _showLayerVDCBSPR = value;
|
||||
}
|
||||
[DeepEqualsIgnore]
|
||||
private bool _showLayerVDCBSPR;
|
||||
|
||||
[Description("Show layer RAINBOW")]
|
||||
[DefaultValue(true)]
|
||||
public bool ShowLayerRAINBOW
|
||||
{
|
||||
get => _showLayerRAINBOW;
|
||||
set => _showLayerRAINBOW = value;
|
||||
}
|
||||
[DeepEqualsIgnore]
|
||||
private bool _showLayerRAINBOW;
|
||||
|
||||
[Description("Pixel Pro. Overrides HiResEmulation if set")]
|
||||
[DefaultValue(false)]
|
||||
public bool PixelPro { get; set; }
|
||||
|
||||
public Settings Clone()
|
||||
{
|
||||
return (Settings)MemberwiseClone();
|
||||
}
|
||||
|
||||
public static bool NeedsReboot(Settings x, Settings y)
|
||||
{
|
||||
return !DeepEquality.DeepEquals(x, y);
|
||||
}
|
||||
|
||||
public Settings()
|
||||
{
|
||||
SettingsUtil.SetDefaultValues(this);
|
||||
}
|
||||
}
|
||||
|
||||
public class SyncSettings
|
||||
{
|
||||
[Description("Speed of the CD-ROM drive. Can decrease load times")]
|
||||
[DefaultValue(2)]
|
||||
[Range(2, 10)]
|
||||
public int CdSpeed { get; set; }
|
||||
|
||||
public enum CpuType
|
||||
{
|
||||
Fast,
|
||||
Accurate,
|
||||
Auto
|
||||
}
|
||||
[Description("CPU emulation accuracy. Auto chooses per game from a database")]
|
||||
[DefaultValue(CpuType.Auto)]
|
||||
public CpuType CpuEmulation { get; set; }
|
||||
|
||||
[Description("Input device for the left port")]
|
||||
[DefaultValue(ControllerType.Gamepad)]
|
||||
public ControllerType Port1 { get; set; }
|
||||
|
||||
[Description("Input device for the right port")]
|
||||
[DefaultValue(ControllerType.Gamepad)]
|
||||
public ControllerType Port2 { get; set; }
|
||||
|
||||
public SyncSettings Clone()
|
||||
{
|
||||
return (SyncSettings)MemberwiseClone();
|
||||
}
|
||||
|
||||
public static bool NeedsReboot(SyncSettings x, SyncSettings y)
|
||||
{
|
||||
return !DeepEquality.DeepEquals(x, y);
|
||||
}
|
||||
|
||||
public SyncSettings()
|
||||
{
|
||||
SettingsUtil.SetDefaultValues(this);
|
||||
}
|
||||
}
|
||||
|
||||
private Settings _settings;
|
||||
private SyncSettings _syncSettings;
|
||||
|
||||
public Settings GetSettings()
|
||||
{
|
||||
return _settings.Clone();
|
||||
}
|
||||
|
||||
public SyncSettings GetSyncSettings()
|
||||
{
|
||||
return _syncSettings.Clone();
|
||||
}
|
||||
|
||||
public PutSettingsDirtyBits PutSettings(Settings o)
|
||||
{
|
||||
var ret = Settings.NeedsReboot(_settings, o);
|
||||
_settings = o;
|
||||
SetLayerSettings();
|
||||
return ret ? PutSettingsDirtyBits.RebootCore : PutSettingsDirtyBits.None;
|
||||
}
|
||||
|
||||
public PutSettingsDirtyBits PutSyncSettings(SyncSettings o)
|
||||
{
|
||||
var ret = SyncSettings.NeedsReboot(_syncSettings, o);
|
||||
_syncSettings = o;
|
||||
return ret ? PutSettingsDirtyBits.RebootCore : PutSettingsDirtyBits.None;
|
||||
}
|
||||
|
||||
private void SetNativeSettingsBeforeInit()
|
||||
{
|
||||
var s = new LibTst.FrontendSettings
|
||||
{
|
||||
AdpcmEmulateBuggyCodec = _settings.AdpcmEmulateBuggyCodec ? 1 : 0,
|
||||
AdpcmSuppressChannelResetClicks = _settings.AdpcmSuppressChannelResetClicks ? 1 : 0,
|
||||
HiResEmulation = (int)_settings.HiResEmulation,
|
||||
DisableSpriteLimit = _settings.DisableSpriteLimit ? 1 : 0,
|
||||
ChromaInterpolation = _settings.ChromaInterpolation ? 1 : 0,
|
||||
ScanlineStart = _settings.ScanlineStart,
|
||||
ScanlineEnd = _settings.ScanlineEnd,
|
||||
CdSpeed = _syncSettings.CdSpeed,
|
||||
CpuEmulation = (int)_syncSettings.CpuEmulation,
|
||||
Port1 = (int)_syncSettings.Port1,
|
||||
Port2 = (int)_syncSettings.Port2,
|
||||
PixelPro = _settings.PixelPro ? 1 : 0
|
||||
{ "FIRMWARE:pcfx.rom", bios },
|
||||
};
|
||||
_core.PutSettingsBeforeInit(s);
|
||||
|
||||
DoInit<LibNymaCore>(game, null, disks.ToArray(), "pcfx.wbx", null, deterministic, firmwares);
|
||||
}
|
||||
|
||||
private void SetLayerSettings()
|
||||
protected override IDictionary<string, string> SettingsOverrides { get; } = new Dictionary<string, string>
|
||||
{
|
||||
var l = LibTst.Layers.None;
|
||||
if (_settings.ShowLayerBG0)
|
||||
l |= LibTst.Layers.BG0;
|
||||
if (_settings.ShowLayerBG1)
|
||||
l |= LibTst.Layers.BG1;
|
||||
if (_settings.ShowLayerBG2)
|
||||
l |= LibTst.Layers.BG2;
|
||||
if (_settings.ShowLayerBG3)
|
||||
l |= LibTst.Layers.BG3;
|
||||
if (_settings.ShowLayerVDCABG)
|
||||
l |= LibTst.Layers.VDCA_BG;
|
||||
if (_settings.ShowLayerVDCASPR)
|
||||
l |= LibTst.Layers.VDCA_SPR;
|
||||
if (_settings.ShowLayerVDCBBG)
|
||||
l |= LibTst.Layers.VDCB_BG;
|
||||
if (_settings.ShowLayerVDCBSPR)
|
||||
l |= LibTst.Layers.VDCB_SPR;
|
||||
if (_settings.ShowLayerRAINBOW)
|
||||
l |= LibTst.Layers.RAINBOW;
|
||||
_core.EnableLayers(l);
|
||||
}
|
||||
{ "pcfx.input.port1.multitap", null },
|
||||
{ "pcfx.input.port2.multitap", null },
|
||||
{ "pcfx.bios", null },
|
||||
{ "pcfx.fxscsi", null },
|
||||
{ "nyma.rtcinitialtime", null },
|
||||
{ "nyma.rtcrealtime", null },
|
||||
};
|
||||
protected override ISet<string> NonSyncSettingNames { get; } = new HashSet<string>
|
||||
{
|
||||
"pcfx.slstart", "pcfx.slend",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,163 +0,0 @@
|
|||
using BizHawk.Emulation.Common;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.NEC.PCFX
|
||||
{
|
||||
public enum ControllerType
|
||||
{
|
||||
None = 0,
|
||||
Gamepad = 1,
|
||||
Mouse
|
||||
}
|
||||
|
||||
public class TstControllerDeck
|
||||
{
|
||||
private readonly ControlDefUnMerger[] _cdums;
|
||||
private readonly IPortDevice[] _devices;
|
||||
|
||||
private static readonly string[] _consoleButtons =
|
||||
{
|
||||
"Power",
|
||||
"Reset",
|
||||
"Previous Disk",
|
||||
"Next Disk"
|
||||
};
|
||||
|
||||
public TstControllerDeck(IEnumerable<ControllerType> ports)
|
||||
{
|
||||
_devices = ports.Select<ControllerType, IPortDevice>(p =>
|
||||
{
|
||||
switch (p)
|
||||
{
|
||||
case ControllerType.Gamepad:
|
||||
return new Gamepad();
|
||||
case ControllerType.Mouse:
|
||||
return new Mouse();
|
||||
default:
|
||||
return new None();
|
||||
}
|
||||
}).ToArray();
|
||||
|
||||
Definition = ControllerDefinitionMerger.GetMerged(
|
||||
_devices.Select(d => d.Definition),
|
||||
out var tmp);
|
||||
_cdums = tmp.ToArray();
|
||||
|
||||
Definition.Name = "PC-FX Controller";
|
||||
Definition.BoolButtons.AddRange(_consoleButtons);
|
||||
}
|
||||
|
||||
public uint[] GetData(IController c)
|
||||
{
|
||||
var ret = new uint[_devices.Length + 1];
|
||||
for (int i = 0; i < _devices.Length; i++)
|
||||
ret[i] = _devices[i].GetData(_cdums[i].UnMerge(c));
|
||||
|
||||
uint console = 0;
|
||||
uint val = 1;
|
||||
foreach (var s in _consoleButtons)
|
||||
{
|
||||
if (c.IsPressed(s))
|
||||
console |= val;
|
||||
val <<= 1;
|
||||
}
|
||||
ret[_devices.Length] = console;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public ControllerDefinition Definition { get; }
|
||||
|
||||
private interface IPortDevice
|
||||
{
|
||||
ControllerDefinition Definition { get; }
|
||||
uint GetData(IController c);
|
||||
}
|
||||
|
||||
private class None : IPortDevice
|
||||
{
|
||||
private static readonly ControllerDefinition _definition = new ControllerDefinition();
|
||||
|
||||
public ControllerDefinition Definition => _definition;
|
||||
|
||||
public uint GetData(IController c)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private class Gamepad : IPortDevice
|
||||
{
|
||||
private static readonly ControllerDefinition _definition;
|
||||
static Gamepad()
|
||||
{
|
||||
_definition = new ControllerDefinition
|
||||
{
|
||||
BoolButtons = Buttons
|
||||
.Where(s => s != null)
|
||||
.Select((s, i) => new { s, i })
|
||||
.OrderBy(a => ButtonOrders[a.i])
|
||||
.Select(a => a.s)
|
||||
.ToList()
|
||||
};
|
||||
}
|
||||
|
||||
private static readonly string[] Buttons =
|
||||
{
|
||||
"0I", "0II", "0III", "0IV", "0V", "0VI",
|
||||
"0Select", "0Run",
|
||||
"0Up", "0Right", "0Down", "0Left",
|
||||
"0Mode 1", null, "0Mode 2"
|
||||
};
|
||||
|
||||
private static readonly int[] ButtonOrders =
|
||||
{
|
||||
5, 6, 7, 8, 9, 10,
|
||||
11, 12,
|
||||
1, 2, 3, 4,
|
||||
13, 14
|
||||
};
|
||||
|
||||
public ControllerDefinition Definition => _definition;
|
||||
|
||||
public uint GetData(IController c)
|
||||
{
|
||||
uint ret = 0;
|
||||
uint val = 1;
|
||||
foreach (var s in Buttons)
|
||||
{
|
||||
if (s != null && c.IsPressed(s))
|
||||
ret |= val;
|
||||
val <<= 1;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
private class Mouse : IPortDevice
|
||||
{
|
||||
private static readonly ControllerDefinition _definition = new ControllerDefinition
|
||||
{
|
||||
BoolButtons = { "0Mouse Left", "0Mouse Right" },
|
||||
AxisControls = { "0X", "0Y" },
|
||||
AxisRanges = ControllerDefinition.CreateAxisRangePair(-127, 0, 127, ControllerDefinition.AxisPairOrientation.RightAndUp) //TODO verify direction against hardware
|
||||
};
|
||||
|
||||
public ControllerDefinition Definition => _definition;
|
||||
|
||||
public uint GetData(IController c)
|
||||
{
|
||||
var dx = (byte)(int)c.AxisValue("0X");
|
||||
var dy = (byte)(int)c.AxisValue("0Y");
|
||||
uint ret = 0;
|
||||
if (c.IsPressed("0Mouse Left"))
|
||||
ret |= 0x10000;
|
||||
if (c.IsPressed("0Mouse Right"))
|
||||
ret |= 0x20000;
|
||||
ret |= dx;
|
||||
ret |= (uint)(dy << 8);
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -83,21 +83,20 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
|
||||
foreach (var input in inputs)
|
||||
{
|
||||
var inputInfo = input;
|
||||
var bitSize = (int)inputInfo.BitSize;
|
||||
var bitOffset = (int)inputInfo.BitOffset;
|
||||
if (input.Type == InputType.Padding)
|
||||
continue;
|
||||
|
||||
var bitSize = (int)input.BitSize;
|
||||
var bitOffset = (int)input.BitOffset;
|
||||
var byteStart = devByteStart + bitOffset / 8;
|
||||
bitOffset %= 8;
|
||||
var baseName = inputInfo.Name;
|
||||
var baseName = input.Name;
|
||||
if (overrides.ContainsKey(baseName))
|
||||
baseName = overrides[baseName];
|
||||
var name = $"P{port + 1} {baseName}";
|
||||
switch (inputInfo.Type)
|
||||
|
||||
switch (input.Type)
|
||||
{
|
||||
case InputType.Padding:
|
||||
{
|
||||
break;
|
||||
}
|
||||
case InputType.Button:
|
||||
case InputType.ButtonCanRapid:
|
||||
{
|
||||
|
@ -114,7 +113,7 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
}
|
||||
case InputType.Switch:
|
||||
{
|
||||
var data = inputInfo.Extra.AsSwitch();
|
||||
var data = input.Extra.AsSwitch();
|
||||
if (data.Positions.Count > 8)
|
||||
throw new NotImplementedException("Need code changes to support Mdfn switch with more than 8 positions");
|
||||
|
||||
|
@ -160,7 +159,7 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
ret.AxisControls.Add(name);
|
||||
ret.CategoryLabels[name] = category;
|
||||
ret.AxisRanges.Add(new ControllerDefinition.AxisRange(
|
||||
0, 0x8000, 0xffff, (inputInfo.Flags & AxisFlags.InvertCo) != 0
|
||||
0, 0x8000, 0xffff, (input.Flags & AxisFlags.InvertCo) != 0
|
||||
));
|
||||
_thunks.Add((c, b) =>
|
||||
{
|
||||
|
@ -176,7 +175,7 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
ret.AxisControls.Add(name);
|
||||
ret.CategoryLabels[name] = category;
|
||||
ret.AxisRanges.Add(new ControllerDefinition.AxisRange(
|
||||
-0x8000, 0, 0x7fff, (inputInfo.Flags & AxisFlags.InvertCo) != 0
|
||||
-0x8000, 0, 0x7fff, (input.Flags & AxisFlags.InvertCo) != 0
|
||||
));
|
||||
_thunks.Add((c, b) =>
|
||||
{
|
||||
|
@ -205,7 +204,7 @@ namespace BizHawk.Emulation.Cores.Waterbox
|
|||
// TODO: wire up statuses to something (not controller, of course)
|
||||
default:
|
||||
{
|
||||
throw new NotImplementedException($"Unimplemented button type {inputInfo.Type}");
|
||||
throw new NotImplementedException($"Unimplemented button type {input.Type}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 10cc0a77301a11b740f6210626b00418bd83e1ee
|
||||
Subproject commit 2e0a2568a07934e135c3323d784e8c6161cc2f01
|
|
@ -0,0 +1,59 @@
|
|||
#include "mednafen/src/types.h"
|
||||
#include <src/pcfx/pcfx.h>
|
||||
#include "nyma.h"
|
||||
#include <emulibc.h>
|
||||
#include <waterboxcore.h>
|
||||
|
||||
using namespace MDFN_IEN_PCFX;
|
||||
|
||||
extern Mednafen::MDFNGI EmulatedPCFX;
|
||||
|
||||
void SetupMDFNGameInfo()
|
||||
{
|
||||
Mednafen::MDFNGameInfo = &EmulatedPCFX;
|
||||
}
|
||||
|
||||
namespace MDFN_IEN_PCFX
|
||||
{
|
||||
extern uint8 BackupRAM[0x8000];
|
||||
extern uint8 ExBackupRAM[0x8000];
|
||||
extern uint8 *BIOSROM; // 1MB
|
||||
extern uint8 *RAM; // 2MB
|
||||
extern uint8 *FXSCSIROM; // 512KiB
|
||||
}
|
||||
|
||||
ECL_EXPORT void GetMemoryAreas(MemoryArea *m)
|
||||
{
|
||||
m[0].Data = BackupRAM;
|
||||
m[0].Name = "Backup RAM";
|
||||
m[0].Size = sizeof(BackupRAM);
|
||||
m[0].Flags = MEMORYAREA_FLAGS_WRITABLE | MEMORYAREA_FLAGS_WORDSIZE4 | MEMORYAREA_FLAGS_SAVERAMMABLE;
|
||||
|
||||
m[1].Data = ExBackupRAM;
|
||||
m[1].Name = "Extra Backup RAM";
|
||||
m[1].Size = sizeof(ExBackupRAM);
|
||||
m[1].Flags = MEMORYAREA_FLAGS_WRITABLE | MEMORYAREA_FLAGS_WORDSIZE4 | MEMORYAREA_FLAGS_SAVERAMMABLE;
|
||||
|
||||
m[2].Data = BIOSROM;
|
||||
m[2].Name = "BIOS ROM";
|
||||
m[2].Size = 1024 * 1024;
|
||||
m[2].Flags = MEMORYAREA_FLAGS_WORDSIZE4;
|
||||
|
||||
m[3].Data = RAM;
|
||||
m[3].Name = "Main RAM";
|
||||
m[3].Size = 2 * 1024 * 1024;
|
||||
m[3].Flags = MEMORYAREA_FLAGS_WRITABLE | MEMORYAREA_FLAGS_WORDSIZE4 | MEMORYAREA_FLAGS_PRIMARY;
|
||||
|
||||
m[4].Data = FXSCSIROM;
|
||||
m[4].Name = "Scsi Rom";
|
||||
m[4].Size = 512 * 1024;
|
||||
m[4].Flags = MEMORYAREA_FLAGS_WORDSIZE4;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
m[i + 5].Data = fx_vdc_chips[i]->VRAM;
|
||||
m[i + 5].Name = i == 0 ? "VDC A VRAM" : "VDC B VRAM";
|
||||
m[i + 5].Size = fx_vdc_chips[i]->VRAM_Size;
|
||||
m[i + 5].Flags = MEMORYAREA_FLAGS_WRITABLE | MEMORYAREA_FLAGS_WORDSIZE2;
|
||||
}
|
||||
}
|
|
@ -1,14 +1,11 @@
|
|||
include common.mak
|
||||
|
||||
# $(filter-out %CDAFReader_SF.cpp,$(call cppdir,cdrom))
|
||||
# $(call cdir,tremor)
|
||||
# $(call cdir,mpcdec)
|
||||
# mednafen/src/mthreading/MThreading_POSIX.cpp
|
||||
|
||||
SRCS += \
|
||||
$(filter-out %debug.cpp,$(call cppdir,pcfx)) \
|
||||
$(call cppdir,hw_cpu/v810) \
|
||||
$(call cppdir,hw_video/huc6270) \
|
||||
$(call cppdir,hw_sound/pce_psg)
|
||||
$(call cppdir,hw_sound/pce_psg) \
|
||||
$(CD_SRCS) \
|
||||
pcfx.cpp
|
||||
|
||||
include ../common.mak
|
||||
|
|
Loading…
Reference in New Issue