Reorder extension checks in LoadRom
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@ -924,7 +924,7 @@ namespace BizHawk.Client.Common
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try
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try
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{
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{
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string ext = null;
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var doExtensionChecks = false;
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if (OpenAdvanced is OpenAdvanced_Libretro)
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if (OpenAdvanced is OpenAdvanced_Libretro)
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{
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{
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@ -1003,9 +1003,8 @@ namespace BizHawk.Client.Common
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return false;
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return false;
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}
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}
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// if not libretro:
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// if not libretro: do extension checking
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// do extension checking
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doExtensionChecks = true;
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ext = file.Extension.ToLowerInvariant();
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// do the archive binding we had to skip
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// do the archive binding we had to skip
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if (!HandleArchiveBinding(file))
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if (!HandleArchiveBinding(file))
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@ -1015,33 +1014,33 @@ namespace BizHawk.Client.Common
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}
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}
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var cancel = false;
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var cancel = false;
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var ext = file.Extension.ToLowerInvariant();
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if (string.IsNullOrEmpty(ext))
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if (doExtensionChecks) switch (ext)
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{
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{
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}
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case ".m3u":
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else if (ext == ".m3u")
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(nextEmulator, game) = LoadM3U(path, nextComm, file);
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{
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break;
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(nextEmulator, game) = LoadM3U(path, nextComm, file);
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case ".xml":
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}
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var result = LoadXML(path, nextComm, file); // must be called before LoadOther because of SNES hacks
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else if (Disc.IsValidExtension(ext))
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if (result == null) return false;
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{
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(nextEmulator, rom, game) = result.Value;
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var result = LoadDisc(path, nextComm, file, ext);
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break;
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if (result == null) return false;
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case ".psf":
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(nextEmulator, game) = result.Value;
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case ".minipsf":
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}
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(nextEmulator, rom, game) = LoadPSF(path, nextComm, file);
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else if (file.Extension.ToLowerInvariant() == ".xml")
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break;
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{
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default:
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var result = LoadXML(path, nextComm, file); // must be called before LoadOther because of SNES hacks
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if (Disc.IsValidExtension(ext))
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if (result == null) return false;
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{
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(nextEmulator, rom, game) = result.Value;
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var result1 = LoadDisc(path, nextComm, file, ext);
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}
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if (result1 == null) return false;
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else if (file.Extension.ToLowerInvariant() == ".psf" || file.Extension.ToLowerInvariant() == ".minipsf")
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(nextEmulator, game) = result1.Value;
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{
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}
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(nextEmulator, rom, game) = LoadPSF(path, nextComm, file);
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else
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}
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{
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else
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(nextEmulator, rom, game) = LoadOther(path, nextComm, forceAccurateCore, file, out cancel);
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{
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}
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(nextEmulator, rom, game) = LoadOther(path, nextComm, forceAccurateCore, file, out cancel);
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break;
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}
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}
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if (nextEmulator == null)
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if (nextEmulator == null)
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