SubGBHawk: misc. movie stuff
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@ -176,6 +176,11 @@ namespace BizHawk.Client.Common
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var _gameboy = (Emulation.Cores.Nintendo.Gameboy.Gameboy)Global.Emulator;
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var _gameboy = (Emulation.Cores.Nintendo.Gameboy.Gameboy)Global.Emulator;
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Header[HeaderKeys.CYCLECOUNT] = _gameboy.CycleCount.ToString();
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Header[HeaderKeys.CYCLECOUNT] = _gameboy.CycleCount.ToString();
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}
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}
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else if (Global.Emulator is Emulation.Cores.Nintendo.SubGBHawk.SubGBHawk)
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{
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var _subgb = (Emulation.Cores.Nintendo.SubGBHawk.SubGBHawk)Global.Emulator;
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Header[HeaderKeys.VBLANKCOUNT] = _subgb.VBL_CNT.ToString();
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}
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var file = new FileInfo(fn);
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var file = new FileInfo(fn);
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if (!file.Directory.Exists)
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if (!file.Directory.Exists)
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@ -6,6 +6,7 @@ using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Nintendo.Gameboy;
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using BizHawk.Emulation.Cores.Nintendo.Gameboy;
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using BizHawk.Emulation.Cores.Nintendo.GBHawk;
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using BizHawk.Emulation.Cores.Nintendo.GBHawk;
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using BizHawk.Emulation.Cores.Nintendo.SubNESHawk;
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using BizHawk.Emulation.Cores.Nintendo.SubNESHawk;
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using BizHawk.Emulation.Cores.Nintendo.SubGBHawk;
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using BizHawk.Emulation.Cores.Sega.MasterSystem;
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using BizHawk.Emulation.Cores.Sega.MasterSystem;
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using BizHawk.Emulation.Cores.Consoles.Sega.gpgx;
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using BizHawk.Emulation.Cores.Consoles.Sega.gpgx;
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using BizHawk.Emulation.Cores.Consoles.Sega.PicoDrive;
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using BizHawk.Emulation.Cores.Consoles.Sega.PicoDrive;
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@ -365,7 +366,7 @@ namespace BizHawk.Client.Common.MovieConversionExtensions
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movie.HeaderEntries.Add("Is32X", "1");
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movie.HeaderEntries.Add("Is32X", "1");
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}
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}
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if (Global.Emulator is SubNESHawk)
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if ((Global.Emulator is SubNESHawk) || (Global.Emulator is SubGBHawk))
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{
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{
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movie.HeaderEntries.Add(HeaderKeys.VBLANKCOUNT, "0");
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movie.HeaderEntries.Add(HeaderKeys.VBLANKCOUNT, "0");
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}
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}
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@ -254,7 +254,8 @@ namespace BizHawk.Client.EmuHawk
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if (Emulator.Frame != CurrentTasMovie.InputLogLength - 1)
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if (Emulator.Frame != CurrentTasMovie.InputLogLength - 1)
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{
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{
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if (Emulator is Emulation.Cores.Nintendo.SubNESHawk.SubNESHawk
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if (Emulator is Emulation.Cores.Nintendo.SubNESHawk.SubNESHawk
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|| Emulator is Emulation.Cores.Nintendo.Gameboy.Gameboy)
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|| Emulator is Emulation.Cores.Nintendo.Gameboy.Gameboy
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|| Emulator is Emulation.Cores.Nintendo.SubGBHawk.SubGBHawk)
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{
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{
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var result = MessageBox.Show("This core requires emulation to be on the last frame when writing the movie, otherwise movie length may appear incorrect.\nSeek there?", "Export movie", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);
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var result = MessageBox.Show("This core requires emulation to be on the last frame when writing the movie, otherwise movie length may appear incorrect.\nSeek there?", "Export movie", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);
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if (result == DialogResult.OK)
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if (result == DialogResult.OK)
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