diff --git a/BizHawk.Emulation.Cores/Calculator/TI83.IDebuggable.cs b/BizHawk.Emulation.Cores/Calculator/TI83.IDebuggable.cs
index ac7da168e4..ff492b66ca 100644
--- a/BizHawk.Emulation.Cores/Calculator/TI83.IDebuggable.cs
+++ b/BizHawk.Emulation.Cores/Calculator/TI83.IDebuggable.cs
@@ -12,36 +12,36 @@ namespace BizHawk.Emulation.Cores.Calculators
 		{
 			return new Dictionary<string, RegisterValue>
 			{
-				{ "A", cpu.RegisterA },
-				{ "AF", cpu.RegisterAF },
-				{ "B", cpu.RegisterB },
-				{ "BC", cpu.RegisterBC },
-				{ "C", cpu.RegisterC },
-				{ "D", cpu.RegisterD },
-				{ "DE", cpu.RegisterDE },
-				{ "E", cpu.RegisterE },
-				{ "F", cpu.RegisterF },
-				{ "H", cpu.RegisterH },
-				{ "HL", cpu.RegisterHL },
-				{ "I", cpu.RegisterI },
-				{ "IX", cpu.RegisterIX },
-				{ "IY", cpu.RegisterIY },
-				{ "L", cpu.RegisterL },
-				{ "PC", cpu.RegisterPC },
-				{ "R", cpu.RegisterR },
-				{ "Shadow AF", cpu.RegisterShadowAF },
-				{ "Shadow BC", cpu.RegisterShadowBC },
-				{ "Shadow DE", cpu.RegisterShadowDE },
-				{ "Shadow HL", cpu.RegisterShadowHL },
-				{ "SP", cpu.RegisterSP },
-				{ "Flag C", cpu.RegisterF.Bit(0) },
-				{ "Flag N", cpu.RegisterF.Bit(1) },
-				{ "Flag P/V", cpu.RegisterF.Bit(2) },
-				{ "Flag 3rd", cpu.RegisterF.Bit(3) },
-				{ "Flag H", cpu.RegisterF.Bit(4) },
-				{ "Flag 5th", cpu.RegisterF.Bit(5) },
-				{ "Flag Z", cpu.RegisterF.Bit(6) },
-				{ "Flag S", cpu.RegisterF.Bit(7) }
+				{ "A", Cpu.RegisterA },
+				{ "AF", Cpu.RegisterAF },
+				{ "B", Cpu.RegisterB },
+				{ "BC", Cpu.RegisterBC },
+				{ "C", Cpu.RegisterC },
+				{ "D", Cpu.RegisterD },
+				{ "DE", Cpu.RegisterDE },
+				{ "E", Cpu.RegisterE },
+				{ "F", Cpu.RegisterF },
+				{ "H", Cpu.RegisterH },
+				{ "HL", Cpu.RegisterHL },
+				{ "I", Cpu.RegisterI },
+				{ "IX", Cpu.RegisterIX },
+				{ "IY", Cpu.RegisterIY },
+				{ "L", Cpu.RegisterL },
+				{ "PC", Cpu.RegisterPC },
+				{ "R", Cpu.RegisterR },
+				{ "Shadow AF", Cpu.RegisterShadowAF },
+				{ "Shadow BC", Cpu.RegisterShadowBC },
+				{ "Shadow DE", Cpu.RegisterShadowDE },
+				{ "Shadow HL", Cpu.RegisterShadowHL },
+				{ "SP", Cpu.RegisterSP },
+				{ "Flag C", Cpu.RegisterF.Bit(0) },
+				{ "Flag N", Cpu.RegisterF.Bit(1) },
+				{ "Flag P/V", Cpu.RegisterF.Bit(2) },
+				{ "Flag 3rd", Cpu.RegisterF.Bit(3) },
+				{ "Flag H", Cpu.RegisterF.Bit(4) },
+				{ "Flag 5th", Cpu.RegisterF.Bit(5) },
+				{ "Flag Z", Cpu.RegisterF.Bit(6) },
+				{ "Flag S", Cpu.RegisterF.Bit(7) }
 			};
 		}
 
@@ -52,70 +52,70 @@ namespace BizHawk.Emulation.Cores.Calculators
 				default:
 					throw new InvalidOperationException();
 				case "A":
-					cpu.RegisterA = (byte)value;
+					Cpu.RegisterA = (byte)value;
 					break;
 				case "AF":
-					cpu.RegisterAF = (byte)value;
+					Cpu.RegisterAF = (byte)value;
 					break;
 				case "B":
-					cpu.RegisterB = (byte)value;
+					Cpu.RegisterB = (byte)value;
 					break;
 				case "BC":
-					cpu.RegisterBC = (byte)value;
+					Cpu.RegisterBC = (byte)value;
 					break;
 				case "C":
-					cpu.RegisterC = (byte)value;
+					Cpu.RegisterC = (byte)value;
 					break;
 				case "D":
-					cpu.RegisterD = (byte)value;
+					Cpu.RegisterD = (byte)value;
 					break;
 				case "DE":
-					cpu.RegisterDE = (byte)value;
+					Cpu.RegisterDE = (byte)value;
 					break;
 				case "E":
-					cpu.RegisterE = (byte)value;
+					Cpu.RegisterE = (byte)value;
 					break;
 				case "F":
-					cpu.RegisterF = (byte)value;
+					Cpu.RegisterF = (byte)value;
 					break;
 				case "H":
-					cpu.RegisterH = (byte)value;
+					Cpu.RegisterH = (byte)value;
 					break;
 				case "HL":
-					cpu.RegisterHL = (byte)value;
+					Cpu.RegisterHL = (byte)value;
 					break;
 				case "I":
-					cpu.RegisterI = (byte)value;
+					Cpu.RegisterI = (byte)value;
 					break;
 				case "IX":
-					cpu.RegisterIX = (byte)value;
+					Cpu.RegisterIX = (byte)value;
 					break;
 				case "IY":
-					cpu.RegisterIY = (byte)value;
+					Cpu.RegisterIY = (byte)value;
 					break;
 				case "L":
-					cpu.RegisterL = (byte)value;
+					Cpu.RegisterL = (byte)value;
 					break;
 				case "PC":
-					cpu.RegisterPC = (ushort)value;
+					Cpu.RegisterPC = (ushort)value;
 					break;
 				case "R":
-					cpu.RegisterR = (byte)value;
+					Cpu.RegisterR = (byte)value;
 					break;
 				case "Shadow AF":
-					cpu.RegisterShadowAF = (byte)value;
+					Cpu.RegisterShadowAF = (byte)value;
 					break;
 				case "Shadow BC":
-					cpu.RegisterShadowBC = (byte)value;
+					Cpu.RegisterShadowBC = (byte)value;
 					break;
 				case "Shadow DE":
-					cpu.RegisterShadowDE = (byte)value;
+					Cpu.RegisterShadowDE = (byte)value;
 					break;
 				case "Shadow HL":
-					cpu.RegisterShadowHL = (byte)value;
+					Cpu.RegisterShadowHL = (byte)value;
 					break;
 				case "SP":
-					cpu.RegisterSP = (byte)value;
+					Cpu.RegisterSP = (byte)value;
 					break;
 			}
 		}
diff --git a/BizHawk.Emulation.Cores/Calculator/TI83.IMemoryDomains.cs b/BizHawk.Emulation.Cores/Calculator/TI83.IMemoryDomains.cs
index 85deb3bea7..d237669f21 100644
--- a/BizHawk.Emulation.Cores/Calculator/TI83.IMemoryDomains.cs
+++ b/BizHawk.Emulation.Cores/Calculator/TI83.IMemoryDomains.cs
@@ -11,7 +11,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 		{
 			var domains = new List<MemoryDomain>
 			{
-				MemoryDomain.FromByteArray("Main RAM", MemoryDomain.Endian.Little, ram)
+				MemoryDomain.FromByteArray("Main RAM", MemoryDomain.Endian.Little, _ram)
 			};
 
 			var systemBusDomain = new MemoryDomain("System Bus", 0x10000, MemoryDomain.Endian.Little,
@@ -19,13 +19,13 @@ namespace BizHawk.Emulation.Cores.Calculators
 				{
 					if (addr < 0 || addr >= 65536)
 						throw new ArgumentOutOfRangeException();
-					return cpu.ReadMemory((ushort)addr);
+					return Cpu.ReadMemory((ushort)addr);
 				},
 				(addr, value) =>
 				{
 					if (addr < 0 || addr >= 65536)
 						throw new ArgumentOutOfRangeException();
-					cpu.WriteMemory((ushort)addr, value);
+					Cpu.WriteMemory((ushort)addr, value);
 				});
 
 			domains.Add(systemBusDomain);
diff --git a/BizHawk.Emulation.Cores/Calculator/TI83.IStatable.cs b/BizHawk.Emulation.Cores/Calculator/TI83.IStatable.cs
index ebcdebb58b..2eb6f0277a 100644
--- a/BizHawk.Emulation.Cores/Calculator/TI83.IStatable.cs
+++ b/BizHawk.Emulation.Cores/Calculator/TI83.IStatable.cs
@@ -58,21 +58,21 @@ namespace BizHawk.Emulation.Cores.Calculators
 		private void SyncState(Serializer ser)
 		{
 			ser.BeginSection("TI83");
-			cpu.SyncState(ser);
-			ser.Sync("RAM", ref ram, false);
-			ser.Sync("romPageLow3Bits", ref romPageLow3Bits);
-			ser.Sync("romPageHighBit", ref romPageHighBit);
-			ser.Sync("disp_mode", ref disp_mode);
-			ser.Sync("disp_move", ref disp_move);
-			ser.Sync("disp_x", ref disp_x);
-			ser.Sync("disp_y", ref disp_y);
-			ser.Sync("m_CursorMoved", ref m_CursorMoved);
-			ser.Sync("maskOn", ref maskOn);
-			ser.Sync("onPressed", ref onPressed);
-			ser.Sync("keyboardMask", ref keyboardMask);
-			ser.Sync("m_LinkOutput", ref m_LinkOutput);
-			ser.Sync("VRAM", ref vram, false);
-			ser.Sync("Frame", ref frame);
+			Cpu.SyncState(ser);
+			ser.Sync("RAM", ref _ram, false);
+			ser.Sync("romPageLow3Bits", ref _romPageLow3Bits);
+			ser.Sync("romPageHighBit", ref _romPageHighBit);
+			ser.Sync("disp_mode", ref _displayMode);
+			ser.Sync("disp_move", ref _displayMove);
+			ser.Sync("disp_x", ref _displayX);
+			ser.Sync("disp_y", ref _displayY);
+			ser.Sync("m_CursorMoved", ref _cursorMoved);
+			ser.Sync("maskOn", ref _maskOn);
+			ser.Sync("onPressed", ref _onPressed);
+			ser.Sync("keyboardMask", ref _keyboardMask);
+			ser.Sync("m_LinkOutput", ref LinkOutput);
+			ser.Sync("VRAM", ref _vram, false);
+			ser.Sync("Frame", ref _frame);
 			ser.Sync("LagCount", ref _lagCount);
 			ser.Sync("IsLag", ref _isLag);
 			ser.EndSection();
diff --git a/BizHawk.Emulation.Cores/Calculator/TI83.IVideoProvider.cs b/BizHawk.Emulation.Cores/Calculator/TI83.IVideoProvider.cs
index 6bef229abc..97d3822a27 100644
--- a/BizHawk.Emulation.Cores/Calculator/TI83.IVideoProvider.cs
+++ b/BizHawk.Emulation.Cores/Calculator/TI83.IVideoProvider.cs
@@ -22,7 +22,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 					int offset = y * 96 + x;
 					int bufbyte = offset >> 3;
 					int bufbit = offset & 7;
-					int bit = ((vram[bufbyte] >> (7 - bufbit)) & 1);
+					int bit = ((_vram[bufbyte] >> (7 - bufbit)) & 1);
 					if (bit == 0)
 					{
 						unchecked { pixels[i++] = (int)Settings.BGColor; }
diff --git a/BizHawk.Emulation.Cores/Calculator/TI83.cs b/BizHawk.Emulation.Cores/Calculator/TI83.cs
index ea43999340..d723662d85 100644
--- a/BizHawk.Emulation.Cores/Calculator/TI83.cs
+++ b/BizHawk.Emulation.Cores/Calculator/TI83.cs
@@ -20,35 +20,8 @@ namespace BizHawk.Emulation.Cores.Calculators
 		isReleased: true
 		)]
 	[ServiceNotApplicable(typeof(ISaveRam))]
-	public partial class TI83 : IEmulator, IStatable, IDebuggable, IInputPollable, ISettable<TI83.TI83Settings, object>
+	public partial class TI83 : IEmulator, IVideoProvider, IStatable, IDebuggable, IInputPollable, ISettable<TI83.TI83Settings, object>
 	{
-		//hardware
-		private readonly Z80A cpu = new Z80A();
-		private readonly byte[] rom;
-		private byte[] ram;
-		private int romPageLow3Bits;
-		private int romPageHighBit;
-		private byte maskOn;
-		private bool onPressed;
-		private int keyboardMask;
-
-		private int disp_mode;
-		private int disp_move;
-		private uint disp_x, disp_y;
-		internal int m_LinkOutput, m_LinkInput;
-
-		internal int m_LinkState
-		{
-			get
-			{
-				return (m_LinkOutput | m_LinkInput) ^ 3;
-			}
-		}
-
-		internal bool LinkActive;
-		private bool m_CursorMoved;
-		private int frame;
-
 		[CoreConstructor("TI83")]
 		public TI83(CoreComm comm, GameInfo game, byte[] rom, object Settings)
 		{
@@ -58,15 +31,15 @@ namespace BizHawk.Emulation.Cores.Calculators
 			PutSettings((TI83Settings)Settings ?? new TI83Settings());
 
 			CoreComm = comm;
-			cpu.ReadMemory = ReadMemory;
-			cpu.WriteMemory = WriteMemory;
-			cpu.ReadHardware = ReadHardware;
-			cpu.WriteHardware = WriteHardware;
-			cpu.IRQCallback = IRQCallback;
-			cpu.NMICallback = NMICallback;
-			cpu.MemoryCallbacks = MemoryCallbacks;
+			Cpu.ReadMemory = ReadMemory;
+			Cpu.WriteMemory = WriteMemory;
+			Cpu.ReadHardware = ReadHardware;
+			Cpu.WriteHardware = WriteHardware;
+			Cpu.IRQCallback = IRQCallback;
+			Cpu.NMICallback = NMICallback;
+			Cpu.MemoryCallbacks = MemoryCallbacks;
 
-			this.rom = rom;
+			this.Rom = rom;
 			LinkPort = new TI83LinkPort(this);
 
 			//different calculators (different revisions?) have different initPC. we track this in the game database by rom hash
@@ -81,6 +54,32 @@ namespace BizHawk.Emulation.Cores.Calculators
 			(ServiceProvider as BasicServiceProvider).Register<IDisassemblable>(new Disassembler());
 		}
 
+		// hardware
+		private readonly Z80A Cpu = new Z80A();
+		private readonly byte[] Rom;
+
+		private byte[] _ram;
+		private byte[] _vram = new byte[0x300];
+		private int _romPageLow3Bits;
+		private int _romPageHighBit;
+		private byte _maskOn;
+		private bool _onPressed;
+		private int _keyboardMask;
+
+		private int _displayMode;
+		private int _displayMove;
+		private uint _displayX, _displayY;
+		private bool _cursorMoved;
+		private int _frame;
+
+		internal bool LinkActive;
+		internal int LinkOutput, LinkInput;
+
+		internal int LinkState
+		{
+			get { return (LinkOutput | LinkInput) ^ 3; }
+		}
+
 		public IEmulatorServiceProvider ServiceProvider { get; private set; }
 
 		//-------
@@ -88,13 +87,13 @@ namespace BizHawk.Emulation.Cores.Calculators
 		public byte ReadMemory(ushort addr)
 		{
 			byte ret;
-			int romPage = romPageLow3Bits | (romPageHighBit << 3);
+			int romPage = _romPageLow3Bits | (_romPageHighBit << 3);
 			//Console.WriteLine("read memory: {0:X4}", addr);
 			if (addr < 0x4000)
-				ret = rom[addr]; //ROM zero-page
+				ret = Rom[addr]; //ROM zero-page
 			else if (addr < 0x8000)
-				ret = rom[romPage * 0x4000 + addr - 0x4000]; //other rom page
-			else ret = ram[addr - 0x8000];
+				ret = Rom[romPage * 0x4000 + addr - 0x4000]; //other rom page
+			else ret = _ram[addr - 0x8000];
 
 			return ret;
 		}
@@ -105,7 +104,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 				return; //ROM zero-page
 			else if (addr < 0x8000)
 				return; //other rom page
-			else ram[addr - 0x8000] = value;
+			else _ram[addr - 0x8000] = value;
 		}
 
 		public void WriteHardware(ushort addr, byte value)
@@ -113,13 +112,13 @@ namespace BizHawk.Emulation.Cores.Calculators
 			switch (addr)
 			{
 				case 0: //PORT_LINK
-					romPageHighBit = (value >> 4) & 1;
-					m_LinkOutput = value & 3;
+					_romPageHighBit = (value >> 4) & 1;
+					LinkOutput = value & 3;
 
 					if (LinkActive)
 					{
 						//Prevent rom calls from disturbing link port activity
-						if (LinkActive && cpu.RegisterPC < 0x4000)
+						if (LinkActive && Cpu.RegisterPC < 0x4000)
 							return;
 
 						LinkPort.Update();
@@ -127,14 +126,14 @@ namespace BizHawk.Emulation.Cores.Calculators
 					break;
 				case 1: //PORT_KEYBOARD:
 					_lagged = false;
-					keyboardMask = value;
+					_keyboardMask = value;
 					//Console.WriteLine("write PORT_KEYBOARD {0:X2}",value);
 					break;
 				case 2: //PORT_ROMPAGE
-					romPageLow3Bits = value & 0x7;
+					_romPageLow3Bits = value & 0x7;
 					break;
 				case 3: //PORT_STATUS
-					maskOn = (byte)(value & 1);
+					_maskOn = (byte)(value & 1);
 					break;
 				case 16: //PORT_DISPCTRL
 					//Console.WriteLine("write PORT_DISPCTRL {0}",value);
@@ -153,12 +152,12 @@ namespace BizHawk.Emulation.Cores.Calculators
 			{
 				case 0: //PORT_LINK
 					LinkPort.Update();
-					return (byte)((romPageHighBit << 4) | (m_LinkState << 2) | m_LinkOutput);
+					return (byte)((_romPageHighBit << 4) | (LinkState << 2) | LinkOutput);
 				case 1: //PORT_KEYBOARD:
 					//Console.WriteLine("read PORT_KEYBOARD");
 					return ReadKeyboard();
 				case 2: //PORT_ROMPAGE
-					return (byte)romPageLow3Bits;
+					return (byte)_romPageLow3Bits;
 				case 3: //PORT_STATUS
 					{
 						//Console.WriteLine("read PORT_STATUS");
@@ -170,7 +169,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 						// 4-7 - Unknown
 						//if (onPressed && maskOn) ret |= 1;
 						//if (!onPressed) ret |= 0x8;
-						return (byte)((Controller.IsPressed("ON") ? maskOn : 8) | (LinkActive ? 0 : 2));
+						return (byte)((Controller.IsPressed("ON") ? _maskOn : 8) | (LinkActive ? 0 : 2));
 					}
 
 				case 4: //PORT_INTCTRL
@@ -194,14 +193,14 @@ namespace BizHawk.Emulation.Cores.Calculators
 
 			int ret = 0xFF;
 			//Console.WriteLine("keyboardMask: {0:X2}",keyboardMask);
-			if ((keyboardMask & 1) == 0)
+			if ((_keyboardMask & 1) == 0)
 			{
 				if (Controller.IsPressed("DOWN")) ret ^= 1;
 				if (Controller.IsPressed("LEFT")) ret ^= 2;
 				if (Controller.IsPressed("RIGHT")) ret ^= 4;
 				if (Controller.IsPressed("UP")) ret ^= 8;
 			}
-			if ((keyboardMask & 2) == 0)
+			if ((_keyboardMask & 2) == 0)
 			{
 				if (Controller.IsPressed("ENTER")) ret ^= 1;
 				if (Controller.IsPressed("PLUS")) ret ^= 2;
@@ -211,7 +210,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 				if (Controller.IsPressed("EXP")) ret ^= 32;
 				if (Controller.IsPressed("CLEAR")) ret ^= 64;
 			}
-			if ((keyboardMask & 4) == 0)
+			if ((_keyboardMask & 4) == 0)
 			{
 				if (Controller.IsPressed("DASH")) ret ^= 1;
 				if (Controller.IsPressed("3")) ret ^= 2;
@@ -221,7 +220,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 				if (Controller.IsPressed("TAN")) ret ^= 32;
 				if (Controller.IsPressed("VARS")) ret ^= 64;
 			}
-			if ((keyboardMask & 8) == 0)
+			if ((_keyboardMask & 8) == 0)
 			{
 				if (Controller.IsPressed("DOT")) ret ^= 1;
 				if (Controller.IsPressed("2")) ret ^= 2;
@@ -232,7 +231,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 				if (Controller.IsPressed("PRGM")) ret ^= 64;
 				if (Controller.IsPressed("STAT")) ret ^= 128;
 			}
-			if ((keyboardMask & 16) == 0)
+			if ((_keyboardMask & 16) == 0)
 			{
 				if (Controller.IsPressed("0")) ret ^= 1;
 				if (Controller.IsPressed("1")) ret ^= 2;
@@ -244,7 +243,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 				if (Controller.IsPressed("X")) ret ^= 128;
 			}
 
-			if ((keyboardMask & 32) == 0)
+			if ((_keyboardMask & 32) == 0)
 			{
 				if (Controller.IsPressed("STO")) ret ^= 2;
 				if (Controller.IsPressed("LN")) ret ^= 4;
@@ -256,7 +255,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 				if (Controller.IsPressed("ALPHA")) ret ^= 128;
 			}
 
-			if ((keyboardMask & 64) == 0)
+			if ((_keyboardMask & 64) == 0)
 			{
 				if (Controller.IsPressed("GRAPH")) ret ^= 1;
 				if (Controller.IsPressed("TRACE")) ret ^= 2;
@@ -274,23 +273,23 @@ namespace BizHawk.Emulation.Cores.Calculators
 
 		private byte ReadDispData()
 		{
-			if (m_CursorMoved)
+			if (_cursorMoved)
 			{
-				m_CursorMoved = false;
+				_cursorMoved = false;
 				return 0x00; //not accurate this should be stale data or something
 			}
 
 			byte ret;
-			if (disp_mode == 1)
+			if (_displayMode == 1)
 			{
-				ret = vram[disp_y * 12 + disp_x];
+				ret = _vram[_displayY * 12 + _displayX];
 			}
 			else
 			{
-				int column = 6 * (int)disp_x;
-				int offset = (int)disp_y * 12 + (column >> 3);
+				int column = 6 * (int)_displayX;
+				int offset = (int)_displayY * 12 + (column >> 3);
 				int shift = 10 - (column & 7);
-				ret = (byte)(((vram[offset] << 8) | vram[offset + 1]) >> shift);
+				ret = (byte)(((_vram[offset] << 8) | _vram[offset + 1]) >> shift);
 			}
 
 			doDispMove();
@@ -300,21 +299,21 @@ namespace BizHawk.Emulation.Cores.Calculators
 		private void WriteDispData(byte value)
 		{
 			int offset;
-			if (disp_mode == 1)
+			if (_displayMode == 1)
 			{
-				offset = (int)disp_y * 12 + (int)disp_x;
-				vram[offset] = value;
+				offset = (int)_displayY * 12 + (int)_displayX;
+				_vram[offset] = value;
 			}
 			else
 			{
-				int column = 6 * (int)disp_x;
-				offset = (int)disp_y * 12 + (column >> 3);
+				int column = 6 * (int)_displayX;
+				offset = (int)_displayY * 12 + (column >> 3);
 				if (offset < 0x300)
 				{
 					int shift = column & 7;
 					int mask = ~(252 >> shift);
 					int Data = value << 2;
-					vram[offset] = (byte)(vram[offset] & mask | (Data >> shift));
+					_vram[offset] = (byte)(_vram[offset] & mask | (Data >> shift));
 					if (shift > 2 && offset < 0x2ff)
 					{
 						offset++;
@@ -322,7 +321,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 						shift = 8 - shift;
 
 						mask = ~(252 << shift);
-						vram[offset] = (byte)(vram[offset] & mask | (Data << shift));
+						_vram[offset] = (byte)(_vram[offset] & mask | (Data << shift));
 					}
 				}
 			}
@@ -332,37 +331,37 @@ namespace BizHawk.Emulation.Cores.Calculators
 
 		private void doDispMove()
 		{
-			switch (disp_move)
+			switch (_displayMove)
 			{
-				case 0: disp_y--; break;
-				case 1: disp_y++; break;
-				case 2: disp_x--; break;
-				case 3: disp_x++; break;
+				case 0: _displayY--; break;
+				case 1: _displayY++; break;
+				case 2: _displayX--; break;
+				case 3: _displayX++; break;
 			}
 
-			disp_x &= 0xF; //0xF or 0x1F? dunno
-			disp_y &= 0x3F;
+			_displayX &= 0xF; //0xF or 0x1F? dunno
+			_displayY &= 0x3F;
 		}
 
 		private void WriteDispCtrl(byte value)
 		{
 			if (value <= 1)
-				disp_mode = value;
+				_displayMode = value;
 			else if (value >= 4 && value <= 7)
-				disp_move = value - 4;
+				_displayMove = value - 4;
 			else if ((value & 0xC0) == 0x40)
 			{
 				//hardware scroll
 			}
 			else if ((value & 0xE0) == 0x20)
 			{
-				disp_x = (uint)(value & 0x1F);
-				m_CursorMoved = true;
+				_displayX = (uint)(value & 0x1F);
+				_cursorMoved = true;
 			}
 			else if ((value & 0xC0) == 0x80)
 			{
-				disp_y = (uint)(value & 0x3F);
-				m_CursorMoved = true;
+				_displayY = (uint)(value & 0x3F);
+				_cursorMoved = true;
 			}
 			else if ((value & 0xC0) == 0xC0)
 			{
@@ -382,19 +381,17 @@ namespace BizHawk.Emulation.Cores.Calculators
 		private void IRQCallback()
 		{
 			//Console.WriteLine("IRQ with vec {0} and cpu.InterruptMode {1}", cpu.RegisterI, cpu.InterruptMode);
-			cpu.Interrupt = false;
+			Cpu.Interrupt = false;
 		}
 
 		private void NMICallback()
 		{
 			Console.WriteLine("NMI");
-			cpu.NonMaskableInterrupt = false;
+			Cpu.NonMaskableInterrupt = false;
 		}
 
 		public CoreComm CoreComm { get; private set; }
 
-		private byte[] vram = new byte[0x300];
-
 		public ISoundProvider SoundProvider { get { return NullSound.SilenceProvider; } }
 		public ISyncSoundProvider SyncSoundProvider { get { return new FakeSyncSound(NullSound.SilenceProvider, 735); } }
 		public bool StartAsyncSound() { return true; }
@@ -428,10 +425,10 @@ namespace BizHawk.Emulation.Cores.Calculators
 			//I eyeballed this speed
 			for (int i = 0; i < 5; i++)
 			{
-				onPressed = Controller.IsPressed("ON");
+				_onPressed = Controller.IsPressed("ON");
 				//and this was derived from other emus
-				cpu.ExecuteCycles(10000);
-				cpu.Interrupt = true;
+				Cpu.ExecuteCycles(10000);
+				Cpu.Interrupt = true;
 			}
 
 			Frame++;
@@ -448,27 +445,27 @@ namespace BizHawk.Emulation.Cores.Calculators
 
 		public void HardReset()
 		{
-			cpu.Reset();
-			ram = new byte[0x8000];
+			Cpu.Reset();
+			_ram = new byte[0x8000];
 			for (int i = 0; i < 0x8000; i++)
-				ram[i] = 0xFF;
-			cpu.RegisterPC = startPC;
+				_ram[i] = 0xFF;
+			Cpu.RegisterPC = startPC;
 
-			cpu.IFF1 = false;
-			cpu.IFF2 = false;
-			cpu.InterruptMode = 2;
+			Cpu.IFF1 = false;
+			Cpu.IFF2 = false;
+			Cpu.InterruptMode = 2;
 
-			maskOn = 1;
-			romPageHighBit = 0;
-			romPageLow3Bits = 0;
-			keyboardMask = 0;
+			_maskOn = 1;
+			_romPageHighBit = 0;
+			_romPageLow3Bits = 0;
+			_keyboardMask = 0;
 
-			disp_mode = 0;
-			disp_move = 0;
-			disp_x = disp_y = 0;
+			_displayMode = 0;
+			_displayMove = 0;
+			_displayX = _displayY = 0;
 		}
 
-		public int Frame { get { return frame; } set { frame = value; } }
+		public int Frame { get { return _frame; } set { _frame = value; } }
 
 		public void ResetCounters()
 		{
diff --git a/BizHawk.Emulation.Cores/Calculator/TI83LinkPort.cs b/BizHawk.Emulation.Cores/Calculator/TI83LinkPort.cs
index 2349622cf8..73fa2dd3ba 100644
--- a/BizHawk.Emulation.Cores/Calculator/TI83LinkPort.cs
+++ b/BizHawk.Emulation.Cores/Calculator/TI83LinkPort.cs
@@ -50,7 +50,7 @@ namespace BizHawk.Emulation.Cores.Calculators
 				StepsLeft = 5;
 			}
 
-			if (CurrentStatus == Status.PrepareSend && Parent.m_LinkState != 3)
+			if (CurrentStatus == Status.PrepareSend && Parent.LinkState != 3)
 			{
 				CurrentStatus = Status.Send;
 				BitsLeft = 8;
@@ -64,26 +64,26 @@ namespace BizHawk.Emulation.Cores.Calculators
 				{
 					case 5:
 						//Receive step 1: Lower the other device's line.
-						Parent.m_LinkInput = ((CurrentByte & 1) == 1) ? 2 : 1;
+						Parent.LinkInput = ((CurrentByte & 1) == 1) ? 2 : 1;
 						CurrentByte >>= 1;
 						StepsLeft--;
 						break;
 
 					case 4:
 						//Receive step 2: Wait for the calc to lower the other line.
-						if ((Parent.m_LinkState & 3) == 0)
+						if ((Parent.LinkState & 3) == 0)
 							StepsLeft--;
 						break;
 
 					case 3:
 						//Receive step 3: Raise the other device's line back up.
-						Parent.m_LinkInput = 0;
+						Parent.LinkInput = 0;
 						StepsLeft--;
 						break;
 
 					case 2:
 						//Receive step 4: Wait for the calc to raise its line back up.
-						if ((Parent.m_LinkState & 3) == 3)
+						if ((Parent.LinkState & 3) == 3)
 							StepsLeft--;
 						break;
 
@@ -114,9 +114,9 @@ namespace BizHawk.Emulation.Cores.Calculators
 				{
 					case 5:
 						//Send step 1: Calc lowers a line.
-						if (Parent.m_LinkState != 3)
+						if (Parent.LinkState != 3)
 						{
-							int Bit = Parent.m_LinkState & 1;
+							int Bit = Parent.LinkState & 1;
 							int Shift = 8 - BitsLeft;
 							CurrentByte |= (byte)(Bit << Shift);
 							StepsLeft--;
@@ -125,19 +125,19 @@ namespace BizHawk.Emulation.Cores.Calculators
 
 					case 4:
 						//send step 2: Lower our line.
-						Parent.m_LinkInput = Parent.m_LinkOutput ^ 3;
+						Parent.LinkInput = Parent.LinkOutput ^ 3;
 						StepsLeft--;
 						break;
 
 					case 3:
 						//Send step 3: wait for the calc to raise its line.
-						if ((Parent.m_LinkOutput & 3) == 0)
+						if ((Parent.LinkOutput & 3) == 0)
 							StepsLeft--;
 						break;
 
 					case 2:
 						//Send step 4: raise the other devices lines.
-						Parent.m_LinkInput = 0;
+						Parent.LinkInput = 0;
 						StepsLeft--;
 						break;