quick and dirty core selection setting for NES
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parent
803863b305
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@ -351,7 +351,7 @@ namespace BizHawk.Client.Common
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nextEmulator = new TI83(nextComm, game, rom.RomData);
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nextEmulator = new TI83(nextComm, game, rom.RomData);
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break;
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break;
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case "NES":
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case "NES":
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if (false)
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if (!Global.Config.NES_InQuickNES)
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{
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{
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nextEmulator = new NES(
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nextEmulator = new NES(
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nextComm,
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nextComm,
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@ -558,10 +558,11 @@ namespace BizHawk.Client.Common
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public Dictionary<string, Dictionary<string, string>> AllTrollersAutoFire = new Dictionary<string, Dictionary<string, string>>();
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public Dictionary<string, Dictionary<string, string>> AllTrollersAutoFire = new Dictionary<string, Dictionary<string, string>>();
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public Dictionary<string, Dictionary<string, AnalogBind>> AllTrollersAnalog = new Dictionary<string, Dictionary<string, AnalogBind>>();
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public Dictionary<string, Dictionary<string, AnalogBind>> AllTrollersAnalog = new Dictionary<string, Dictionary<string, AnalogBind>>();
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//GB settings
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// Core Pick
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// as this setting spans multiple cores and doesn't actually affect the behavior of any core,
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// as this setting spans multiple cores and doesn't actually affect the behavior of any core,
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// it hasn't been absorbed into the new system
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// it hasn't been absorbed into the new system
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public bool GB_AsSGB = false;
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public bool GB_AsSGB = false;
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public bool NES_InQuickNES = false;
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//LuaWriter Settings
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//LuaWriter Settings
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public int LuaDefaultTextColor = -16777216;
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public int LuaDefaultTextColor = -16777216;
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File diff suppressed because it is too large
Load Diff
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@ -3219,5 +3219,21 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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#endregion
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#endregion
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private void coreSelectionToolStripMenuItem_Click(object sender, EventArgs e)
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{
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gBInSGBToolStripMenuItem.Checked = Global.Config.GB_AsSGB;
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nESInQuickNESToolStripMenuItem.Checked = Global.Config.NES_InQuickNES;
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}
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private void gBInSGBToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.GB_AsSGB ^= true;
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}
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private void nESInQuickNESToolStripMenuItem_Click(object sender, EventArgs e)
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{
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Global.Config.NES_InQuickNES ^= true;
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}
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}
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}
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}
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}
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