Lua console - remember splitter position
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58bcb38315
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@ -853,6 +853,7 @@
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this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.splitContainer1.Location = new System.Drawing.Point(0, 49);
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this.splitContainer1.Name = "splitContainer1";
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this.splitContainer1.SplitterMoved += new System.Windows.Forms.SplitterEventHandler(this.BranchesMarkersSplit_SplitterMoved);
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//
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// splitContainer1.Panel1
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//
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@ -28,6 +28,8 @@ namespace BizHawk.Client.EmuHawk
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private readonly LuaAutocompleteInstaller _luaAutoInstaller = new LuaAutocompleteInstaller();
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private readonly List<FileSystemWatcher> _watches = new List<FileSystemWatcher>();
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private readonly int _defaultSplitDistance;
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[RequiredService]
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private IEmulator Emulator { get; set; }
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@ -55,6 +57,8 @@ namespace BizHawk.Client.EmuHawk
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public bool ReloadOnScriptFileChange { get; set; }
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public bool ToggleAllIfNoneSelected { get; set; } = true;
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public int SplitDistance { get; set; }
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}
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[ConfigPersist]
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@ -104,6 +108,7 @@ namespace BizHawk.Client.EmuHawk
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// this is bad, in case we ever have more than one gui part running lua.. not sure how much other badness there is like that
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LuaSandbox.DefaultLogger = WriteToOutputWindow;
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_defaultSplitDistance = splitContainer1.SplitterDistance;
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}
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public PlatformEmuLuaLibrary LuaImp { get; private set; }
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@ -163,6 +168,23 @@ namespace BizHawk.Client.EmuHawk
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LuaListView.AllColumns.Clear();
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SetColumns();
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if (Settings.SplitDistance > 0)
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{
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try
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{
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splitContainer1.SplitterDistance = Settings.SplitDistance;
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}
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catch (Exception)
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{
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splitContainer1.SplitterDistance = _defaultSplitDistance;
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}
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}
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}
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private void BranchesMarkersSplit_SplitterMoved(object sender, SplitterEventArgs e)
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{
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Settings.SplitDistance = splitContainer1.SplitterDistance;
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}
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public void Restart()
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@ -1505,6 +1527,7 @@ namespace BizHawk.Client.EmuHawk
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Settings = new LuaConsoleSettings();
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LuaListView.AllColumns.Clear();
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SetColumns();
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splitContainer1.SplitterDistance = _defaultSplitDistance;
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UpdateDialog();
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}
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}
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