Virtualpads - N64 - change the positioning of buttons to better resemble a real n64 controller

This commit is contained in:
adelikat 2014-07-27 14:08:39 +00:00
parent 6039b921d2
commit 9469f5ac80
1 changed files with 9 additions and 9 deletions

View File

@ -80,63 +80,63 @@ namespace BizHawk.Client.EmuHawk
{ {
Name = "P" + controller + " R", Name = "P" + controller + " R",
DisplayName = "R", DisplayName = "R",
Location = new Point(172, 150), Location = new Point(191, 150),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " Z", Name = "P" + controller + " Z",
DisplayName = "Z", DisplayName = "Z",
Location = new Point(74, 245), Location = new Point(81, 234),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " Start", Name = "P" + controller + " Start",
DisplayName = "S", DisplayName = "S",
Location = new Point(87, 157), Location = new Point(81, 211),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " B", Name = "P" + controller + " B",
DisplayName = "B", DisplayName = "B",
Location = new Point(83, 195), Location = new Point(127, 211),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " A", Name = "P" + controller + " A",
DisplayName = "A", DisplayName = "A",
Location = new Point(113, 206), Location = new Point(138, 234),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " C Up", Name = "P" + controller + " C Up",
Icon = Properties.Resources.YellowUp, Icon = Properties.Resources.YellowUp,
Location = new Point(147, 235), Location = new Point(173, 175),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " C Down", Name = "P" + controller + " C Down",
Icon = Properties.Resources.YellowDown, Icon = Properties.Resources.YellowDown,
Location = new Point(147, 256), Location = new Point(173, 196),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " C Left", Name = "P" + controller + " C Left",
Icon = Properties.Resources.YellowLeft, Icon = Properties.Resources.YellowLeft,
Location = new Point(126, 249), Location = new Point(152, 189),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
}, },
new PadSchema.ButtonScema new PadSchema.ButtonScema
{ {
Name = "P" + controller + " C Right", Name = "P" + controller + " C Right",
Icon = Properties.Resources.YellowRight, Icon = Properties.Resources.YellowRight,
Location = new Point(168, 249), Location = new Point(194, 189),
Type = PadSchema.PadInputType.Boolean Type = PadSchema.PadInputType.Boolean
} }
} }