Add prints to `GPGX.FrameAdvance`
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@ -22,6 +22,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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if (_cds != null)
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{
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Console.WriteLine("======= GPGX.FrameAdvance");
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Console.WriteLine($"was: |{_discIndex}|{(_prevDiskPressed ? 'P' : '.')}{(_nextDiskPressed ? 'N' : '.')}|");
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var prev = controller.IsPressed("Previous Disk");
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var next = controller.IsPressed("Next Disk");
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var newDisk = _discIndex;
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@ -53,6 +55,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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_discIndex = newDisk;
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Core.gpgx_swap_disc(_discIndex == -1 ? null : GetCDDataStruct(_cds[_discIndex]));
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}
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Console.WriteLine($"now: |{_discIndex}|{(_prevDiskPressed ? 'P' : '.')}{(_nextDiskPressed ? 'N' : '.')}|");
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}
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// this shouldn't be needed, as nothing has changed
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