Merge EventsLuaLibrary.RegisteredFunctions into Win32LuaLibraries
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@ -29,8 +29,6 @@ namespace BizHawk.Client.Common
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public override string Name => "event";
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public LuaFunctionList RegisteredFunctions { get; } = new LuaFunctionList();
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private void LogMemoryCallbacksNotImplemented()
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{
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Log($"{Emulator.Attributes().CoreName} does not implement memory callbacks");
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@ -150,7 +150,7 @@ namespace BizHawk.Client.EmuHawk
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public bool FrameAdvanceRequested { get; private set; }
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public override LuaFunctionList RegisteredFunctions => EventsLibrary.RegisteredFunctions;
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public override LuaFunctionList RegisteredFunctions { get; } = new LuaFunctionList();
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public override void CallSaveStateEvent(string name)
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{
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