diff --git a/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj b/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
index a6706dfbd0..c6c8621fec 100644
--- a/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
+++ b/BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
@@ -905,6 +905,7 @@
VirtualPadTargetScreen.cs
+
diff --git a/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/A78Schema.cs b/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/A78Schema.cs
new file mode 100644
index 0000000000..5119e53a2a
--- /dev/null
+++ b/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/A78Schema.cs
@@ -0,0 +1,123 @@
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Linq;
+using System.Windows.Forms;
+
+using BizHawk.Client.Common;
+using BizHawk.Emulation.Cores.Atari.Atari7800;
+
+namespace BizHawk.Client.EmuHawk
+{
+ [SchemaAttributes("A78")]
+ public class A78Schema : IVirtualPadSchema
+ {
+ public IEnumerable GetPadSchemas()
+ {
+ yield return StandardController(1);
+ yield return StandardController(2);
+ yield return ConsoleButtons();
+ }
+
+ private static PadSchema StandardController(int controller)
+ {
+ return new PadSchema
+ {
+ DisplayName = "Player " + controller,
+ IsConsole = false,
+ DefaultSize = new Size(174, 74),
+ MaxSize = new Size(174, 74),
+ Buttons = new[]
+ {
+ new PadSchema.ButtonScema
+ {
+ Name = "P" + controller + " Up",
+ DisplayName = "",
+ Icon = Properties.Resources.BlueUp,
+ Location = new Point(23, 15),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "P" + controller + " Down",
+ DisplayName = "",
+ Icon = Properties.Resources.BlueDown,
+ Location = new Point(23, 36),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "P" + controller + " Left",
+ DisplayName = "",
+ Icon = Properties.Resources.Back,
+ Location = new Point(2, 24),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "P" + controller + " Right",
+ DisplayName = "",
+ Icon = Properties.Resources.Forward,
+ Location = new Point(44, 24),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "P" + controller + " Trigger",
+ DisplayName = "1",
+ Location = new Point(120, 24),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "P" + controller + " Trigger 2",
+ DisplayName = "2",
+ Location = new Point(145, 24),
+ Type = PadSchema.PadInputType.Boolean
+ }
+ }
+ };
+ }
+
+ private static PadSchema ConsoleButtons()
+ {
+ return new PadSchema
+ {
+ DisplayName = "Console",
+ IsConsole = true,
+ DefaultSize = new Size(215, 50),
+ Buttons = new[]
+ {
+ new PadSchema.ButtonScema
+ {
+ Name = "Select",
+ DisplayName = "Select",
+ Location = new Point(10, 15),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "Reset",
+ DisplayName = "Reset",
+ Location = new Point(60, 15),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "Power",
+ DisplayName = "Power",
+ Location = new Point(108, 15),
+ Type = PadSchema.PadInputType.Boolean
+ },
+ new PadSchema.ButtonScema
+ {
+ Name = "Pause",
+ DisplayName = "Pause",
+ Location = new Point(158, 15),
+ Type = PadSchema.PadInputType.Boolean
+ }
+ }
+ };
+ }
+ }
+}