Prepare for nullability annotation in BizHawk.Common
attributes: https://docs.microsoft.com/en-us/dotnet/csharp/nullable-attributes
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#nullable disable
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System;
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#nullable disable
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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#nullable disable
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using System.Diagnostics;
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namespace BizHawk.Common
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namespace BizHawk.Common
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#nullable disable
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namespace BizHawk.Common
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{
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public static class BitReverse
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{
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="../Common.abs.props" />
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<Import Project="../CommonNullable.abs.props" />
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<PropertyGroup>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<OutputPath>../output/dll</OutputPath>
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<TargetFramework>netstandard2.0</TargetFramework>
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<TargetFrameworks>netstandard2.0;netcoreapp3.1</TargetFrameworks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="System.ComponentModel.Annotations" Version="4.7.0" PrivateAssets="All" />
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#nullable disable
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using System;
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using System.Runtime.InteropServices;
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namespace BizHawk.Common
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#nullable disable
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namespace BizHawk.Common
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{
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// we could get a little list of crcs from here and make it clear which crc this class was for, and expose others
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// http://www.ross.net/crc/download/crc_v3.txt
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namespace BizHawk.Common
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#nullable disable
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namespace BizHawk.Common
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{
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public static class Colors
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{
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using System;
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#nullable disable
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel.DataAnnotations;
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using System;
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#nullable disable
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using System;
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using System.Globalization;
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using System.IO;
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using System.Text;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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namespace BizHawk.Common.CollectionExtensions
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using System;
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#nullable disable
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using System;
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using System.IO;
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using System.Text;
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using System;
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#nullable disable
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using System;
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using System.Linq;
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namespace BizHawk.Common.NumberExtensions
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using System;
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#nullable disable
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System;
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#nullable disable
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using System;
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namespace BizHawk.Common
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{
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.IO;
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#nullable disable
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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namespace BizHawk.Common
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection.Emit;
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using System;
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#nullable disable
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using System;
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using System.Diagnostics;
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namespace BizHawk.Common
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#nullable disable
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using System;
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using System.IO;
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#nullable disable
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Collections.Generic;
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#nullable disable
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using System.Collections.Generic;
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using System.Linq;
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namespace BizHawk.Common
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using System;
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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#nullable disable
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using System;
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using System.Runtime.InteropServices;
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#nullable disable
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namespace BizHawk.Common
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{
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/// <remarks>This code (and an import for <see cref="Win32Imports.DeleteFileW"/>) is duplicated in each executable project because it needs to be used before loading assemblies.</remarks>
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#nullable disable
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using System.Runtime.InteropServices;
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namespace BizHawk.Common
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#nullable disable
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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#nullable disable
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using System;
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using System.Runtime.InteropServices;
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using System;
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#nullable disable
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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<Project>
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<PropertyGroup>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<!--<PackageReference Include="Nullable" Version="1.2.0" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers" />-->
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<PackageReference Include="Nullable" Version="1.2.0" PrivateAssets="all" />
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</ItemGroup>
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</Project>
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#nullable disable
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using System.IO;
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internal static class VersionInfo
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