N64: Simplified some plugin code
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@ -2007,14 +2007,11 @@ namespace BizHawk.MultiClient
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{
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{
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//TODO: deal witn the game depedent settings
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//TODO: deal witn the game depedent settings
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Dictionary<string, object> dictionary = new Dictionary<string, object>();
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Dictionary<string, object> dictionary = new Dictionary<string, object>();
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System.Reflection.MemberInfo[] members = Global.Config.RicePlugin.GetType().GetMembers();
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System.Reflection.FieldInfo[] members = Global.Config.RicePlugin.GetType().GetFields();
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foreach (System.Reflection.MemberInfo member in members)
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foreach (System.Reflection.FieldInfo member in members)
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{
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{
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if (member.MemberType.ToString() == "Field")
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object field = Global.Config.RicePlugin.GetType().GetField(member.Name).GetValue(Global.Config.RicePlugin);
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{
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dictionary.Add(member.Name, field);
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object field = Global.Config.RicePlugin.GetType().GetField(member.Name).GetValue(Global.Config.RicePlugin);
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dictionary.Add(member.Name, field);
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}
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}
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}
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return dictionary;
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return dictionary;
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@ -2138,14 +2135,11 @@ namespace BizHawk.MultiClient
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{
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{
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//TODO: deal witn the game depedent settings
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//TODO: deal witn the game depedent settings
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Dictionary<string, object> dictionary = new Dictionary<string, object>();
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Dictionary<string, object> dictionary = new Dictionary<string, object>();
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System.Reflection.MemberInfo[] members = Global.Config.GlidePlugin.GetType().GetMembers();
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System.Reflection.FieldInfo[] members = Global.Config.GlidePlugin.GetType().GetFields();
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foreach (System.Reflection.MemberInfo member in members)
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foreach (System.Reflection.FieldInfo member in members)
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{
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{
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if (member.MemberType.ToString() == "Field")
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object field = Global.Config.GlidePlugin.GetType().GetField(member.Name).GetValue(Global.Config.GlidePlugin);
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{
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dictionary.Add(member.Name, field);
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object field = Global.Config.GlidePlugin.GetType().GetField(member.Name).GetValue(Global.Config.GlidePlugin);
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dictionary.Add(member.Name, field);
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}
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}
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}
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return dictionary;
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return dictionary;
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