more nitpicks in nes savestate code

This commit is contained in:
adelikat 2020-02-14 10:20:27 -06:00
parent e57be44fd0
commit 8d662fcee3
1 changed files with 8 additions and 3 deletions

View File

@ -57,7 +57,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ser.Sync(nameof(old_s), ref old_s);
//oam related
// OAM related
ser.Sync("Oam_Dma_Index", ref oam_dma_index);
ser.Sync("Oam_Dma_Exec", ref oam_dma_exec);
ser.Sync("Oam_Dma_Addr", ref oam_dma_addr);
@ -68,7 +68,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ser.Sync(nameof(special_case_delay), ref special_case_delay);
ser.Sync(nameof(do_the_reread), ref do_the_reread);
//VS related
// VS related
ser.Sync("VS", ref _isVS);
ser.Sync("VS_2c05", ref _isVS2c05);
ser.Sync("VS_CHR", ref VS_chr_reg);
@ -84,8 +84,11 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ser.BeginSection(nameof(Board));
Board.SyncState(ser);
if (Board is NESBoardBase && !((NESBoardBase)Board).SyncStateFlag)
if (Board is NESBoardBase board && !board.SyncStateFlag)
{
throw new InvalidOperationException($"the current NES mapper didn't call base.{nameof(INESBoard.SyncState)}");
}
ser.EndSection();
ppu.SyncState(ser);
apu.SyncState(ser);
@ -94,6 +97,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
{
ser.Sync(nameof(DB), ref DB);
}
if (version >= 3)
{
ser.Sync(nameof(latched4016), ref latched4016);
@ -101,6 +105,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
ControllerDeck.SyncState(ser);
ser.EndSection();
}
if (version >= 4)
{
ser.Sync(nameof(resetSignal), ref resetSignal);