diff --git a/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs b/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs index 5a1c8dc2eb..c02ef63725 100644 --- a/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs +++ b/src/BizHawk.Client.Common/movie/tasproj/TasMovie.cs @@ -345,8 +345,7 @@ namespace BizHawk.Client.Common // Why the frame before? // because we always navigate to the frame before and emulate 1 frame so that we ensure a proper frame buffer on the screen // users want instant navigation to markers, so to do this, we need to reserve the frame before the marker, not the marker itself - return Markers.Exists(m => m.Frame - 1 == frame) - || Branches.Any(b => b.Frame == frame); // Branches should already be in the reserved list, but it doesn't hurt to check + return Markers.Exists(m => m.Frame - 1 == frame); } public void Dispose()