diff --git a/Assets/gamedb/gamedb_nes.txt b/Assets/gamedb/gamedb_nes.txt index c64b0bdb63..984190c0e1 100644 --- a/Assets/gamedb/gamedb_nes.txt +++ b/Assets/gamedb/gamedb_nes.txt @@ -306,12 +306,12 @@ sha1:17473C223453D2D80FCB9DCFA317947287DC5C52 Xing He Zhan Shi (China) (Unl) NE sha1:B1C74236FD17FAB4AB9AA6AB28E38864C66D6255 Pocahontus (UNL) NES board=MAPPER182;PRG=256;CHR=256;WRAM=8;PAD_H=1 sha1:5FA23F88432006DCF6874EA36E9E7DA8934427BE Super Donkey Kong (Unl) NES board=MAPPER182;PRG=128;CHR=128;WRAM=8;PAD_H=1 sha1:8A7DAB8B78DA1C5EA159BA9EEC00FF97742245F1 B Super Donkey Kong (Unl) [b1] NES board=MAPPER182;PRG=128;CHR=128;WRAM=8;PAD_H=1 -sha1:CA7F528C5AD73596961CFCE30194592FDBCF4505 Pokemon Platinum Alt title 2 (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Pokemon;BATT=true -sha1:6668AF3F57BB776629AB512E87C202614ABF41CA Pokemon Platinum Alt title 1 (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Pokemon;BATT=true -sha1:5010EA0CD5E94B9E2F13A9C1E03AF66FFBD09832 Pokemon Platinum (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Pokemon;BATT=true -sha1:B11D65F508AD5E72274F049F6DDAEFC6188250FC Pokemon HeartGold (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Pokemon;BATT=true -sha1:EB97C94DDA0EC647418B05C4E2CAB61CA0AF0380 Kou Dai Guai Shou - Fei Cui Ban (C) [KT-1063].nes NES board=MMC3_Pokemon;BATT=true -sha1:82323E1CD27EC434843AA1B44E3D89A09860F430 White Jade Version (China) (Unl) [CHS](0834).nes NES board=MMC3_Pokemon;BATT=true +sha1:CA7F528C5AD73596961CFCE30194592FDBCF4505 Pokemon Platinum Alt title 2 (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Jncota;BATT=true +sha1:6668AF3F57BB776629AB512E87C202614ABF41CA Pokemon Platinum Alt title 1 (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Jncota;BATT=true +sha1:5010EA0CD5E94B9E2F13A9C1E03AF66FFBD09832 Pokemon Platinum (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Jncota;BATT=true +sha1:B11D65F508AD5E72274F049F6DDAEFC6188250FC Pokemon HeartGold (KT-008 PCB)(Ch)[!].nes NES board=MMC3_Jncota;BATT=true +sha1:EB97C94DDA0EC647418B05C4E2CAB61CA0AF0380 Kou Dai Guai Shou - Fei Cui Ban (C) [KT-1063].nes NES board=MMC3_Jncota;BATT=true +sha1:82323E1CD27EC434843AA1B44E3D89A09860F430 White Jade Version (China) (Unl) [CHS](0834).nes NES board=MMC3_Jncota;BATT=true ;wrong vram info sha1:32D71DD6C5A8D78A918FE1B9D6D6C4A570D9652D Oeka Kids Anpanman no Hiragana Daisuki (J) NES board=MAPPER096;VRAM=32 diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/MMC3_family/MMC3_Pokemon.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/MMC3_family/MMC3_Jncota.cs similarity index 92% rename from src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/MMC3_family/MMC3_Pokemon.cs rename to src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/MMC3_family/MMC3_Jncota.cs index 56431d0c28..bfb1e3d5b7 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/MMC3_family/MMC3_Pokemon.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/MMC3_family/MMC3_Jncota.cs @@ -2,7 +2,7 @@ using BizHawk.Common; namespace BizHawk.Emulation.Cores.Nintendo.NES { - internal sealed class MMC_Pokemon : MMC3Board_Base + internal sealed class MMC_Jncota : MMC3Board_Base { // unsure if this is represented in any other mapper (it doesn't appear to be.) // the games have a register at 0x5000 that swaps out 512K banks that the MMC3 references. @@ -15,7 +15,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES //analyze board type switch (Cart.BoardType) { - case "MMC3_Pokemon": + case "MMC3_Jncota": break; default: