diff --git a/libgambatte/libgambatte.vcxproj b/libgambatte/libgambatte.vcxproj
index 08859d112d..c817c75164 100644
--- a/libgambatte/libgambatte.vcxproj
+++ b/libgambatte/libgambatte.vcxproj
@@ -93,7 +93,6 @@
-
@@ -129,7 +128,6 @@
-
diff --git a/libgambatte/libgambatte.vcxproj.filters b/libgambatte/libgambatte.vcxproj.filters
index 5c86765634..e476b4c316 100644
--- a/libgambatte/libgambatte.vcxproj.filters
+++ b/libgambatte/libgambatte.vcxproj.filters
@@ -57,9 +57,6 @@
Header Files
-
- Header Files
-
Header Files
@@ -176,9 +173,6 @@
Source Files
-
- Source Files
-
Source Files
diff --git a/libgambatte/src/file/file.cpp b/libgambatte/src/file/file.cpp
deleted file mode 100644
index fff66d2b1d..0000000000
--- a/libgambatte/src/file/file.cpp
+++ /dev/null
@@ -1,26 +0,0 @@
-/***************************************************************************
-Copyright (C) 2007 by Nach
-http://nsrt.edgeemu.com
-
-Copyright (C) 2007-2011 by Sindre Aamås
-aamas@stud.ntnu.no
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License version 2 as
-published by the Free Software Foundation.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License version 2 for more details.
-
-You should have received a copy of the GNU General Public License
-version 2 along with this program; if not, write to the
-Free Software Foundation, Inc.,
-59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-***************************************************************************/
-#include "stdfile.h"
-
-std::auto_ptr gambatte::newFileInstance(const std::string &filepath) {
- return std::auto_ptr(new StdFile(filepath.c_str()));
-}
diff --git a/libgambatte/src/file/file.h b/libgambatte/src/file/file.h
deleted file mode 100644
index 23b23c05b4..0000000000
--- a/libgambatte/src/file/file.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/***************************************************************************
-Copyright (C) 2007 by Nach
-http://nsrt.edgeemu.com
-
-Copyright (C) 2007-2011 by Sindre Aamås
-aamas@stud.ntnu.no
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License version 2 as
-published by the Free Software Foundation.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License version 2 for more details.
-
-You should have received a copy of the GNU General Public License
-version 2 along with this program; if not, write to the
-Free Software Foundation, Inc.,
-59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-***************************************************************************/
-#ifndef GAMBATTE_FILE_H
-#define GAMBATTE_FILE_H
-
-#include
-#include
-
-namespace gambatte {
-
-class File {
-public:
- virtual ~File() {}
- virtual void rewind() = 0;
- virtual std::size_t size() const = 0;
- virtual void read(char *buffer, std::size_t amount) = 0;
- virtual bool fail() const = 0;
-};
-
-std::auto_ptr newFileInstance(const std::string &filepath);
-
-}
-
-#endif
diff --git a/libgambatte/src/mem/cartridge.cpp b/libgambatte/src/mem/cartridge.cpp
index 68e905f734..4b4c72b386 100644
--- a/libgambatte/src/mem/cartridge.cpp
+++ b/libgambatte/src/mem/cartridge.cpp
@@ -17,7 +17,6 @@
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "cartridge.h"
-#include "file/file.h"
#include "../savestate.h"
#include
#include
diff --git a/output/dll/libgambatte.dll b/output/dll/libgambatte.dll
index 7946642f5b..1cbdeb911f 100644
Binary files a/output/dll/libgambatte.dll and b/output/dll/libgambatte.dll differ
diff --git a/output/dll/libquicknes.dll b/output/dll/libquicknes.dll
index 8a9ca09276..632c80874c 100644
Binary files a/output/dll/libquicknes.dll and b/output/dll/libquicknes.dll differ
diff --git a/quicknes/libretro/Makefile b/quicknes/libretro/Makefile
deleted file mode 100644
index 8117af8704..0000000000
--- a/quicknes/libretro/Makefile
+++ /dev/null
@@ -1,216 +0,0 @@
-DEBUG = 0
-
-ifeq ($(platform),)
-platform = unix
-ifeq ($(shell uname -a),)
- platform = win
-else ifneq ($(findstring MINGW,$(shell uname -a)),)
- platform = win
-else ifneq ($(findstring Darwin,$(shell uname -a)),)
- platform = osx
-else ifneq ($(findstring win,$(shell uname -a)),)
- platform = win
-endif
-endif
-
-# system platform
-system_platform = unix
-ifeq ($(shell uname -a),)
-EXE_EXT = .exe
- system_platform = win
-else ifneq ($(findstring Darwin,$(shell uname -a)),)
- system_platform = osx
-else ifneq ($(findstring MINGW,$(shell uname -a)),)
- system_platform = win
-endif
-
-LIBRETRO_DIR := libretro
-TARGET_NAME := quicknes
-
-ifeq ($(platform), unix)
- TARGET := $(TARGET_NAME)_libretro.so
- fpic := -fPIC
- SHARED := -shared -Wl,-version-script=link.T -Wl,-no-undefined
-else ifeq ($(platform), osx)
- TARGET := $(TARGET_NAME)_libretro.dylib
- fpic := -fPIC
- SHARED := -dynamiclib
-else ifeq ($(platform), ios)
- TARGET := $(TARGET_NAME)_libretro_ios.dylib
- fpic := -fPIC
- SHARED := -dynamiclib
-
- CC = clang -arch armv7 -isysroot $(IOSSDK) -miphoneos-version-min=5.0
- CXX = clang++ -arch armv7 -isysroot $(IOSSDK) -miphoneos-version-min=5.0
- PLATFORM_DEFINES += -DIOS -miphoneos-version-min=5.0
-else ifeq ($(platform), qnx)
- TARGET := $(TARGET_NAME)_libretro_qnx.so
- fpic := -fPIC
- SHARED := -shared -Wl,--version-script=link.T
-
- CC = qcc -Vgcc_ntoarmv7le
- CXX = QCC -Vgcc_ntoarmv7le
- AR = QCC -Vgcc_ntoarmv7le
- PLATFORM_DEFINES += -D__BLACKBERRY_QNX__
-else ifeq ($(platform), ps3)
- TARGET := $(TARGET_NAME)_libretro_ps3.a
- CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
- AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
- PLATFORM_DEFINES := -D__CELLOS_LV2__
- STATIC_LINKING = 1
-else ifeq ($(platform), sncps3)
- TARGET := $(TARGET_NAME)_libretro_ps3.a
- CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
- CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
- AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
- PLATFORM_DEFINES := -D__CELLOS_LV2__
- STATIC_LINKING = 1
-else ifeq ($(platform), psl1ght)
- TARGET := $(TARGET_NAME)_libretro_psl1ght.a
- CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
- CXX = $(PS3DEV)/ppu/bin/ppu-g++$(EXE_EXT)
- AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
- PLATFORM_DEFINES := -D__CELLOS_LV2__
- STATIC_LINKING = 1
-else ifeq ($(platform), xenon)
- TARGET := $(TARGET_NAME)_libretro_xenon360.a
- CC = xenon-gcc$(EXE_EXT)
- CXX = xenon-g++$(EXE_EXT)
- AR = xenon-ar$(EXE_EXT)
- PLATFORM_DEFINES := -D__LIBXENON__
- STATIC_LINKING = 1
-else ifeq ($(platform), ngc)
- TARGET := $(TARGET_NAME)_libretro_ngc.a
- CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
- CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
- AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
- PLATFORM_DEFINES += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float
- STATIC_LINKING = 1
-else ifeq ($(platform), wii)
- TARGET := $(TARGET_NAME)_libretro_wii.a
- CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
- CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
- AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
- PLATFORM_DEFINES += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float
- STATIC_LINKING = 1
-else ifneq (,$(findstring armv,$(platform)))
- TARGET := $(TARGET_NAME)_libretro.so
- fpic := -fPIC
- SHARED := -shared -Wl,-version-script=link.T -Wl,-no-undefined
- CC = gcc
-ifneq (,$(findstring cortexa8,$(platform)))
- PLATFORM_DEFINES += -marm -mcpu=cortex-a8
-else ifneq (,$(findstring cortexa9,$(platform)))
- PLATFORM_DEFINES += -marm -mcpu=cortex-a9
-endif
- PLATFORM_DEFINES += -marm
-ifneq (,$(findstring neon,$(platform)))
- PLATFORM_DEFINES += -mfpu=neon
- HAVE_NEON = 1
-endif
-ifneq (,$(findstring softfloat,$(platform)))
- PLATFORM_DEFINES += -mfloat-abi=softfp
-else ifneq (,$(findstring hardfloat,$(platform)))
- PLATFORM_DEFINES += -mfloat-abi=hard
-endif
- PLATFORM_DEFINES += -DARM
-else
- TARGET := $(TARGET_NAME)_libretro.dll
- CC = gcc
- CXX = g++
- SHARED := -shared -static-libgcc -static-libstdc++ -Wl,-no-undefined -Wl,-version-script=link.T
-endif
-
-all: $(TARGET)
-
-ifeq ($(DEBUG), 1)
- CFLAGS += -O0 -g
- CXXFLAGS += -O0 -g
-else
- CFLAGS += -O3
- CXXFLAGS += -O3
-endif
-
-EMU_DIR := ../nes_emu
-
-CXXSRCS := \
- $(EMU_DIR)/abstract_file.cpp \
- $(EMU_DIR)/apu_state.cpp \
- $(EMU_DIR)/Blip_Buffer.cpp \
- $(EMU_DIR)/Effects_Buffer.cpp \
- $(EMU_DIR)/Mapper_Fme7.cpp \
- $(EMU_DIR)/Mapper_Mmc5.cpp \
- $(EMU_DIR)/Mapper_Namco106.cpp \
- $(EMU_DIR)/Mapper_Vrc6.cpp \
- $(EMU_DIR)/misc_mappers.cpp \
- $(EMU_DIR)/Multi_Buffer.cpp \
- $(EMU_DIR)/Nes_Apu.cpp \
- $(EMU_DIR)/Nes_Buffer.cpp \
- $(EMU_DIR)/Nes_Cart.cpp \
- $(EMU_DIR)/Nes_Core.cpp \
- $(EMU_DIR)/Nes_Cpu.cpp \
- $(EMU_DIR)/nes_data.cpp \
- $(EMU_DIR)/Nes_Effects_Buffer.cpp \
- $(EMU_DIR)/Nes_Emu.cpp \
- $(EMU_DIR)/Nes_File.cpp \
- $(EMU_DIR)/Nes_Film.cpp \
- $(EMU_DIR)/Nes_Film_Data.cpp \
- $(EMU_DIR)/Nes_Film_Packer.cpp \
- $(EMU_DIR)/Nes_Fme7_Apu.cpp \
- $(EMU_DIR)/Nes_Mapper.cpp \
- $(EMU_DIR)/nes_mappers.cpp \
- $(EMU_DIR)/Nes_Mmc1.cpp \
- $(EMU_DIR)/Nes_Mmc3.cpp \
- $(EMU_DIR)/Nes_Namco_Apu.cpp \
- $(EMU_DIR)/Nes_Oscs.cpp \
- $(EMU_DIR)/Nes_Ppu.cpp \
- $(EMU_DIR)/Nes_Ppu_Impl.cpp \
- $(EMU_DIR)/Nes_Ppu_Rendering.cpp \
- $(EMU_DIR)/Nes_Recorder.cpp \
- $(EMU_DIR)/Nes_State.cpp \
- $(EMU_DIR)/nes_util.cpp \
- $(EMU_DIR)/Nes_Vrc6_Apu.cpp \
- libretro.cpp
-
-LIBSRCS := \
- ../fex/Data_Reader.cpp \
- ../fex/blargg_errors.cpp \
- ../fex/blargg_common.cpp
-
-CXXOBJ := $(CXXSRCS:.cpp=.o) $(LIBSRCS:.cpp=.o)
-
-OBJS := $(CXXOBJ)
-
-DEFINES := -D__LIBRETRO__ $(PLATFORM_DEFINES) -Wall -Wno-multichar -Wno-unused-variable -Wno-sign-compare -DNDEBUG \
- -DSTD_AUTO_FILE_WRITER=Std_File_Writer \
- -DSTD_AUTO_FILE_READER=Std_File_Reader \
- -DSTD_AUTO_FILE_COMP_READER=Std_File_Reader \
- -DSTD_AUTO_FILE_COMP_WRITER=Std_File_Writer
-
-CFLAGS += $(fpic) $(DEFINES) -std=gnu99
-CXXFLAGS += $(fpic) $(DEFINES)
-
-INCDIRS := -I$(EMU_DIR) -I. -I..
-
-$(TARGET): $(OBJS)
-ifeq ($(STATIC_LINKING), 1)
- $(AR) rcs $@ $(OBJS)
-else
- $(CXX) -o $@ $(SHARED) $(OBJS) $(LDFLAGS) $(LIBS)
-endif
-
-%.o: %.cpp
- $(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS)
-
-%.o: %.c
- $(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS)
-
-clean-objs:
- rm -f $(OBJS)
-
-clean:
- rm -f $(OBJS)
- rm -f $(TARGET)
-
-.PHONY: clean clean-objs
-
diff --git a/quicknes/libretro/jni/Android.mk b/quicknes/libretro/jni/Android.mk
deleted file mode 100644
index f74e2569fb..0000000000
--- a/quicknes/libretro/jni/Android.mk
+++ /dev/null
@@ -1,75 +0,0 @@
-LOCAL_PATH := $(call my-dir)
-
-include $(CLEAR_VARS)
-
-ifeq ($(TARGET_ARCH),arm)
-LOCAL_CFLAGS += -DANDROID_ARM
-LOCAL_ARM_MODE := arm
-endif
-
-ifeq ($(TARGET_ARCH),x86)
-LOCAL_CFLAGS += -DANDROID_X86
-endif
-
-ifeq ($(TARGET_ARCH),mips)
-LOCAL_CFLAGS += -DANDROID_MIPS
-endif
-
-LOCAL_MODULE := libretro
-
-EMU_DIR := ../../nes_emu
-LIBRETRO_DIR := ../
-
-CXXSRCS := \
- $(EMU_DIR)/abstract_file.cpp \
- $(EMU_DIR)/apu_state.cpp \
- $(EMU_DIR)/Blip_Buffer.cpp \
- $(EMU_DIR)/Effects_Buffer.cpp \
- $(EMU_DIR)/Mapper_Fme7.cpp \
- $(EMU_DIR)/Mapper_Mmc5.cpp \
- $(EMU_DIR)/Mapper_Namco106.cpp \
- $(EMU_DIR)/Mapper_Vrc6.cpp \
- $(EMU_DIR)/misc_mappers.cpp \
- $(EMU_DIR)/Multi_Buffer.cpp \
- $(EMU_DIR)/Nes_Apu.cpp \
- $(EMU_DIR)/Nes_Buffer.cpp \
- $(EMU_DIR)/Nes_Cart.cpp \
- $(EMU_DIR)/Nes_Core.cpp \
- $(EMU_DIR)/Nes_Cpu.cpp \
- $(EMU_DIR)/nes_data.cpp \
- $(EMU_DIR)/Nes_Effects_Buffer.cpp \
- $(EMU_DIR)/Nes_Emu.cpp \
- $(EMU_DIR)/Nes_File.cpp \
- $(EMU_DIR)/Nes_Film.cpp \
- $(EMU_DIR)/Nes_Film_Data.cpp \
- $(EMU_DIR)/Nes_Film_Packer.cpp \
- $(EMU_DIR)/Nes_Fme7_Apu.cpp \
- $(EMU_DIR)/Nes_Mapper.cpp \
- $(EMU_DIR)/nes_mappers.cpp \
- $(EMU_DIR)/Nes_Mmc1.cpp \
- $(EMU_DIR)/Nes_Mmc3.cpp \
- $(EMU_DIR)/Nes_Namco_Apu.cpp \
- $(EMU_DIR)/Nes_Oscs.cpp \
- $(EMU_DIR)/Nes_Ppu.cpp \
- $(EMU_DIR)/Nes_Ppu_Impl.cpp \
- $(EMU_DIR)/Nes_Ppu_Rendering.cpp \
- $(EMU_DIR)/Nes_Recorder.cpp \
- $(EMU_DIR)/Nes_State.cpp \
- $(EMU_DIR)/nes_util.cpp \
- $(EMU_DIR)/Nes_Vrc6_Apu.cpp \
- $(LIBRETRO_DIR)/libretro.cpp
-
-LIBSRCS := \
- $(LIBRETRO_DIR)/../fex/Data_Reader.cpp \
- $(LIBRETRO_DIR)/../fex/blargg_errors.cpp \
- $(LIBRETRO_DIR)/../fex/blargg_common.cpp
-
-LOCAL_SRC_FILES = $(CXXSRCS) $(LIBSRCS)
-LOCAL_CXXFLAGS = -DANDROID -D__LIBRETRO__ -Wall -Wno-multichar -Wno-unused-variable -Wno-sign-compare -DNDEBUG \
- -DSTD_AUTO_FILE_WRITER=Std_File_Writer \
- -DSTD_AUTO_FILE_READER=Std_File_Reader \
- -DSTD_AUTO_FILE_COMP_READER=Std_File_Reader \
- -DSTD_AUTO_FILE_COMP_WRITER=Std_File_Writer
-LOCAL_C_INCLUDES = $(LIBRETRO_DIR) $(EMU_DIR) $(EMU_DIR)/..
-
-include $(BUILD_SHARED_LIBRARY)
diff --git a/quicknes/libretro/jni/Application.mk b/quicknes/libretro/jni/Application.mk
deleted file mode 100644
index e235f0da7d..0000000000
--- a/quicknes/libretro/jni/Application.mk
+++ /dev/null
@@ -1,2 +0,0 @@
-APP_STL := gnustl_static
-APP_ABI := all
diff --git a/quicknes/libretro/libretro.cpp b/quicknes/libretro/libretro.cpp
deleted file mode 100644
index f631de8e5d..0000000000
--- a/quicknes/libretro/libretro.cpp
+++ /dev/null
@@ -1,267 +0,0 @@
-#include "libretro.h"
-#include
-#include
-#include
-#include
-#include
-#include "Nes_Emu.h"
-#include "fex/Data_Reader.h"
-#include "abstract_file.h"
-
-static Nes_Emu *emu;
-
-void retro_init(void)
-{
- delete emu;
- emu = new Nes_Emu;
-}
-
-void retro_deinit(void)
-{
- delete emu;
- emu = 0;
-}
-
-unsigned retro_api_version(void)
-{
- return RETRO_API_VERSION;
-}
-
-void retro_set_controller_port_device(unsigned, unsigned)
-{
-}
-
-void retro_get_system_info(struct retro_system_info *info)
-{
- memset(info, 0, sizeof(*info));
- info->library_name = "QuickNES";
- info->library_version = "v1";
- info->need_fullpath = false;
- info->valid_extensions = "nes"; // Anything is fine, we don't care.
-}
-
-void retro_get_system_av_info(struct retro_system_av_info *info)
-{
- const retro_system_timing timing = { Nes_Emu::frame_rate, 44100.0 };
- info->timing = timing;
-
- const retro_game_geometry geom = {
- Nes_Emu::image_width,
- Nes_Emu::image_height,
- Nes_Emu::image_width,
- Nes_Emu::image_height,
- 4.0 / 3.0,
- };
- info->geometry = geom;
-}
-
-static retro_video_refresh_t video_cb;
-static retro_audio_sample_t audio_cb;
-static retro_audio_sample_batch_t audio_batch_cb;
-static retro_environment_t environ_cb;
-static retro_input_poll_t input_poll_cb;
-static retro_input_state_t input_state_cb;
-
-void retro_set_environment(retro_environment_t cb)
-{
- environ_cb = cb;
-}
-
-void retro_set_audio_sample(retro_audio_sample_t cb)
-{
- audio_cb = cb;
-}
-
-void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
-{
- audio_batch_cb = cb;
-}
-
-void retro_set_input_poll(retro_input_poll_t cb)
-{
- input_poll_cb = cb;
-}
-
-void retro_set_input_state(retro_input_state_t cb)
-{
- input_state_cb = cb;
-}
-
-void retro_set_video_refresh(retro_video_refresh_t cb)
-{
- video_cb = cb;
-}
-
-void retro_reset(void)
-{
- if (emu)
- emu->reset();
-}
-
-#define JOY_A 1
-#define JOY_B 2
-#define JOY_SELECT 4
-#define JOY_START 8
-#define JOY_UP 0x10
-#define JOY_DOWN 0x20
-#define JOY_LEFT 0x40
-#define JOY_RIGHT 0x80
-
-typedef struct
-{
- unsigned retro;
- unsigned nes;
-} keymap;
-
-static const keymap bindmap[] = {
- { RETRO_DEVICE_ID_JOYPAD_A, JOY_A },
- { RETRO_DEVICE_ID_JOYPAD_B, JOY_B },
- { RETRO_DEVICE_ID_JOYPAD_SELECT, JOY_SELECT },
- { RETRO_DEVICE_ID_JOYPAD_START, JOY_START },
- { RETRO_DEVICE_ID_JOYPAD_UP, JOY_UP },
- { RETRO_DEVICE_ID_JOYPAD_DOWN, JOY_DOWN },
- { RETRO_DEVICE_ID_JOYPAD_LEFT, JOY_LEFT },
- { RETRO_DEVICE_ID_JOYPAD_RIGHT, JOY_RIGHT },
-};
-
-static void update_input(int pads[2])
-{
- pads[0] = pads[1] = 0;
- input_poll_cb();
-
- for (unsigned p = 0; p < 2; p++)
- for (unsigned bind = 0; bind < sizeof(bindmap) / sizeof(bindmap[0]); bind++)
- pads[p] |= input_state_cb(p, RETRO_DEVICE_JOYPAD, 0, bindmap[bind].retro) ? bindmap[bind].nes : 0;
-}
-
-void retro_run(void)
-{
- int pads[2] = {0};
- update_input(pads);
-
- emu->emulate_frame(pads[0], pads[1]);
- const Nes_Emu::frame_t &frame = emu->frame();
-
- static uint32_t video_buffer[Nes_Emu::image_width * Nes_Emu::image_height];
-
- const uint8_t *in_pixels = frame.pixels;
- uint32_t *out_pixels = video_buffer;
-
- for (unsigned h = 0; h < Nes_Emu::image_height;
- h++, in_pixels += frame.pitch, out_pixels += Nes_Emu::image_width)
- {
- for (unsigned w = 0; w < Nes_Emu::image_width; w++)
- {
- unsigned col = frame.palette[in_pixels[w]];
- const Nes_Emu::rgb_t& rgb = emu->nes_colors[col];
- unsigned r = rgb.red;
- unsigned g = rgb.green;
- unsigned b = rgb.blue;
- out_pixels[w] = (r << 16) | (g << 8) | (b << 0);
- }
- }
-
- video_cb(video_buffer, Nes_Emu::image_width, Nes_Emu::image_height,
- Nes_Emu::image_width * sizeof(uint32_t));
-
- // Mono -> Stereo.
- int16_t samples[2048];
- long read_samples = emu->read_samples(samples, 2048);
- int16_t out_samples[4096];
- for (long i = 0; i < read_samples; i++)
- out_samples[(i << 1)] = out_samples[(i << 1) + 1] = samples[i];
-
- audio_batch_cb(out_samples, read_samples);
-}
-
-bool retro_load_game(const struct retro_game_info *info)
-{
- if (!emu)
- return false;
-
- enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
- if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
- {
- fprintf(stderr, "XRGB8888 is not supported.\n");
- return false;
- }
-
- emu->set_sample_rate(44100);
- emu->set_equalizer(Nes_Emu::nes_eq);
- emu->set_palette_range(0);
-
- static uint8_t video_buffer[Nes_Emu::image_width * Nes_Emu::image_height];
- emu->set_pixels(video_buffer, Nes_Emu::image_width);
-
- Mem_File_Reader reader(info->data, info->size);
- return !emu->load_ines(reader);
-}
-
-void retro_unload_game(void)
-{
- emu->close();
-}
-
-unsigned retro_get_region(void)
-{
- return RETRO_REGION_NTSC;
-}
-
-bool retro_load_game_special(unsigned, const struct retro_game_info *, size_t)
-{
- return false;
-}
-
-size_t retro_serialize_size(void)
-{
- Mem_Writer writer;
- if (emu->save_state(writer))
- return 0;
-
- return writer.size();
-}
-
-bool retro_serialize(void *data, size_t size)
-{
- Mem_Writer writer(data, size);
- return !emu->save_state(writer);
-}
-
-bool retro_unserialize(const void *data, size_t size)
-{
- Mem_File_Reader reader(data, size);
- return !emu->load_state(reader);
-}
-
-void *retro_get_memory_data(unsigned id)
-{
- switch (id)
- {
- case RETRO_MEMORY_SAVE_RAM:
- return emu->high_mem();
- case RETRO_MEMORY_SYSTEM_RAM:
- return emu->low_mem();
- default:
- return 0;
- }
-}
-
-size_t retro_get_memory_size(unsigned id)
-{
- switch (id)
- {
- case RETRO_MEMORY_SAVE_RAM:
- return Nes_Emu::high_mem_size;
- case RETRO_MEMORY_SYSTEM_RAM:
- return Nes_Emu::low_mem_size;
- default:
- return 0;
- }
-}
-
-void retro_cheat_reset(void)
-{}
-
-void retro_cheat_set(unsigned, bool, const char *)
-{}
-
diff --git a/quicknes/libretro/libretro.h b/quicknes/libretro/libretro.h
deleted file mode 100644
index b02855ae1f..0000000000
--- a/quicknes/libretro/libretro.h
+++ /dev/null
@@ -1,758 +0,0 @@
-#ifndef LIBRETRO_H__
-#define LIBRETRO_H__
-
-#include
-#include
-#include
-
-// Hack applied for MSVC when compiling in C89 mode as it isn't C99 compliant.
-#ifdef __cplusplus
-extern "C" {
-#else
-#if defined(_MSC_VER) && !defined(SN_TARGET_PS3) && !defined(__cplusplus)
-#define bool unsigned char
-#define true 1
-#define false 0
-#else
-#include
-#endif
-#endif
-
-// Used for checking API/ABI mismatches that can break libretro implementations.
-// It is not incremented for compatible changes to the API.
-#define RETRO_API_VERSION 1
-
-// Libretro's fundamental device abstractions.
-#define RETRO_DEVICE_MASK 0xff
-#define RETRO_DEVICE_NONE 0
-
-// The JOYPAD is called RetroPad. It is essentially a Super Nintendo controller,
-// but with additional L2/R2/L3/R3 buttons, similar to a PS1 DualShock.
-#define RETRO_DEVICE_JOYPAD 1
-
-// The mouse is a simple mouse, similar to Super Nintendo's mouse.
-// X and Y coordinates are reported relatively to last poll (poll callback).
-// It is up to the libretro implementation to keep track of where the mouse pointer is supposed to be on the screen.
-// The frontend must make sure not to interfere with its own hardware mouse pointer.
-#define RETRO_DEVICE_MOUSE 2
-
-// KEYBOARD device lets one poll for raw key pressed.
-// It is poll based, so input callback will return with the current pressed state.
-#define RETRO_DEVICE_KEYBOARD 3
-
-// Lightgun X/Y coordinates are reported relatively to last poll, similar to mouse.
-#define RETRO_DEVICE_LIGHTGUN 4
-
-// The ANALOG device is an extension to JOYPAD (RetroPad).
-// Similar to DualShock it adds two analog sticks.
-// This is treated as a separate device type as it returns values in the full analog range
-// of [-0x8000, 0x7fff]. Positive X axis is right. Positive Y axis is down.
-// Only use ANALOG type when polling for analog values of the axes.
-#define RETRO_DEVICE_ANALOG 5
-
-// Abstracts the concept of a pointing mechanism, e.g. touch.
-// This allows libretro to query in absolute coordinates where on the screen a mouse (or something similar) is being placed.
-// For a touch centric device, coordinates reported are the coordinates of the press.
-//
-// Coordinates in X and Y are reported as:
-// [-0x7fff, 0x7fff]: -0x7fff corresponds to the far left/top of the screen,
-// and 0x7fff corresponds to the far right/bottom of the screen.
-// The "screen" is here defined as area that is passed to the frontend and later displayed on the monitor.
-// The frontend is free to scale/resize this screen as it sees fit, however,
-// (X, Y) = (-0x7fff, -0x7fff) will correspond to the top-left pixel of the game image, etc.
-//
-// To check if the pointer coordinates are valid (e.g. a touch display actually being touched),
-// PRESSED returns 1 or 0.
-// If using a mouse, PRESSED will usually correspond to the left mouse button.
-// PRESSED will only return 1 if the pointer is inside the game screen.
-//
-// For multi-touch, the index variable can be used to successively query more presses.
-// If index = 0 returns true for _PRESSED, coordinates can be extracted
-// with _X, _Y for index = 0. One can then query _PRESSED, _X, _Y with index = 1, and so on.
-// Eventually _PRESSED will return false for an index. No further presses are registered at this point.
-#define RETRO_DEVICE_POINTER 6
-
-// These device types are specializations of the base types above.
-// They should only be used in retro_set_controller_type() to inform libretro implementations
-// about use of a very specific device type.
-//
-// In input state callback, however, only the base type should be used in the 'device' field.
-#define RETRO_DEVICE_JOYPAD_MULTITAP ((1 << 8) | RETRO_DEVICE_JOYPAD)
-#define RETRO_DEVICE_LIGHTGUN_SUPER_SCOPE ((1 << 8) | RETRO_DEVICE_LIGHTGUN)
-#define RETRO_DEVICE_LIGHTGUN_JUSTIFIER ((2 << 8) | RETRO_DEVICE_LIGHTGUN)
-#define RETRO_DEVICE_LIGHTGUN_JUSTIFIERS ((3 << 8) | RETRO_DEVICE_LIGHTGUN)
-
-// Buttons for the RetroPad (JOYPAD).
-// The placement of these is equivalent to placements on the Super Nintendo controller.
-// L2/R2/L3/R3 buttons correspond to the PS1 DualShock.
-#define RETRO_DEVICE_ID_JOYPAD_B 0
-#define RETRO_DEVICE_ID_JOYPAD_Y 1
-#define RETRO_DEVICE_ID_JOYPAD_SELECT 2
-#define RETRO_DEVICE_ID_JOYPAD_START 3
-#define RETRO_DEVICE_ID_JOYPAD_UP 4
-#define RETRO_DEVICE_ID_JOYPAD_DOWN 5
-#define RETRO_DEVICE_ID_JOYPAD_LEFT 6
-#define RETRO_DEVICE_ID_JOYPAD_RIGHT 7
-#define RETRO_DEVICE_ID_JOYPAD_A 8
-#define RETRO_DEVICE_ID_JOYPAD_X 9
-#define RETRO_DEVICE_ID_JOYPAD_L 10
-#define RETRO_DEVICE_ID_JOYPAD_R 11
-#define RETRO_DEVICE_ID_JOYPAD_L2 12
-#define RETRO_DEVICE_ID_JOYPAD_R2 13
-#define RETRO_DEVICE_ID_JOYPAD_L3 14
-#define RETRO_DEVICE_ID_JOYPAD_R3 15
-
-// Index / Id values for ANALOG device.
-#define RETRO_DEVICE_INDEX_ANALOG_LEFT 0
-#define RETRO_DEVICE_INDEX_ANALOG_RIGHT 1
-#define RETRO_DEVICE_ID_ANALOG_X 0
-#define RETRO_DEVICE_ID_ANALOG_Y 1
-
-// Id values for MOUSE.
-#define RETRO_DEVICE_ID_MOUSE_X 0
-#define RETRO_DEVICE_ID_MOUSE_Y 1
-#define RETRO_DEVICE_ID_MOUSE_LEFT 2
-#define RETRO_DEVICE_ID_MOUSE_RIGHT 3
-
-// Id values for LIGHTGUN types.
-#define RETRO_DEVICE_ID_LIGHTGUN_X 0
-#define RETRO_DEVICE_ID_LIGHTGUN_Y 1
-#define RETRO_DEVICE_ID_LIGHTGUN_TRIGGER 2
-#define RETRO_DEVICE_ID_LIGHTGUN_CURSOR 3
-#define RETRO_DEVICE_ID_LIGHTGUN_TURBO 4
-#define RETRO_DEVICE_ID_LIGHTGUN_PAUSE 5
-#define RETRO_DEVICE_ID_LIGHTGUN_START 6
-
-// Id values for POINTER.
-#define RETRO_DEVICE_ID_POINTER_X 0
-#define RETRO_DEVICE_ID_POINTER_Y 1
-#define RETRO_DEVICE_ID_POINTER_PRESSED 2
-
-// Returned from retro_get_region().
-#define RETRO_REGION_NTSC 0
-#define RETRO_REGION_PAL 1
-
-// Passed to retro_get_memory_data/size().
-// If the memory type doesn't apply to the implementation NULL/0 can be returned.
-#define RETRO_MEMORY_MASK 0xff
-
-// Regular save ram. This ram is usually found on a game cartridge, backed up by a battery.
-// If save game data is too complex for a single memory buffer,
-// the SYSTEM_DIRECTORY environment callback can be used.
-#define RETRO_MEMORY_SAVE_RAM 0
-
-// Some games have a built-in clock to keep track of time.
-// This memory is usually just a couple of bytes to keep track of time.
-#define RETRO_MEMORY_RTC 1
-
-// System ram lets a frontend peek into a game systems main RAM.
-#define RETRO_MEMORY_SYSTEM_RAM 2
-
-// Video ram lets a frontend peek into a game systems video RAM (VRAM).
-#define RETRO_MEMORY_VIDEO_RAM 3
-
-// Special memory types.
-#define RETRO_MEMORY_SNES_BSX_RAM ((1 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_BSX_PRAM ((2 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_SUFAMI_TURBO_A_RAM ((3 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_SUFAMI_TURBO_B_RAM ((4 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_GAME_BOY_RAM ((5 << 8) | RETRO_MEMORY_SAVE_RAM)
-#define RETRO_MEMORY_SNES_GAME_BOY_RTC ((6 << 8) | RETRO_MEMORY_RTC)
-
-// Special game types passed into retro_load_game_special().
-// Only used when multiple ROMs are required.
-#define RETRO_GAME_TYPE_BSX 0x101
-#define RETRO_GAME_TYPE_BSX_SLOTTED 0x102
-#define RETRO_GAME_TYPE_SUFAMI_TURBO 0x103
-#define RETRO_GAME_TYPE_SUPER_GAME_BOY 0x104
-
-// Keysyms used for ID in input state callback when polling RETRO_KEYBOARD.
-enum retro_key
-{
- RETROK_UNKNOWN = 0,
- RETROK_FIRST = 0,
- RETROK_BACKSPACE = 8,
- RETROK_TAB = 9,
- RETROK_CLEAR = 12,
- RETROK_RETURN = 13,
- RETROK_PAUSE = 19,
- RETROK_ESCAPE = 27,
- RETROK_SPACE = 32,
- RETROK_EXCLAIM = 33,
- RETROK_QUOTEDBL = 34,
- RETROK_HASH = 35,
- RETROK_DOLLAR = 36,
- RETROK_AMPERSAND = 38,
- RETROK_QUOTE = 39,
- RETROK_LEFTPAREN = 40,
- RETROK_RIGHTPAREN = 41,
- RETROK_ASTERISK = 42,
- RETROK_PLUS = 43,
- RETROK_COMMA = 44,
- RETROK_MINUS = 45,
- RETROK_PERIOD = 46,
- RETROK_SLASH = 47,
- RETROK_0 = 48,
- RETROK_1 = 49,
- RETROK_2 = 50,
- RETROK_3 = 51,
- RETROK_4 = 52,
- RETROK_5 = 53,
- RETROK_6 = 54,
- RETROK_7 = 55,
- RETROK_8 = 56,
- RETROK_9 = 57,
- RETROK_COLON = 58,
- RETROK_SEMICOLON = 59,
- RETROK_LESS = 60,
- RETROK_EQUALS = 61,
- RETROK_GREATER = 62,
- RETROK_QUESTION = 63,
- RETROK_AT = 64,
- RETROK_LEFTBRACKET = 91,
- RETROK_BACKSLASH = 92,
- RETROK_RIGHTBRACKET = 93,
- RETROK_CARET = 94,
- RETROK_UNDERSCORE = 95,
- RETROK_BACKQUOTE = 96,
- RETROK_a = 97,
- RETROK_b = 98,
- RETROK_c = 99,
- RETROK_d = 100,
- RETROK_e = 101,
- RETROK_f = 102,
- RETROK_g = 103,
- RETROK_h = 104,
- RETROK_i = 105,
- RETROK_j = 106,
- RETROK_k = 107,
- RETROK_l = 108,
- RETROK_m = 109,
- RETROK_n = 110,
- RETROK_o = 111,
- RETROK_p = 112,
- RETROK_q = 113,
- RETROK_r = 114,
- RETROK_s = 115,
- RETROK_t = 116,
- RETROK_u = 117,
- RETROK_v = 118,
- RETROK_w = 119,
- RETROK_x = 120,
- RETROK_y = 121,
- RETROK_z = 122,
- RETROK_DELETE = 127,
-
- RETROK_KP0 = 256,
- RETROK_KP1 = 257,
- RETROK_KP2 = 258,
- RETROK_KP3 = 259,
- RETROK_KP4 = 260,
- RETROK_KP5 = 261,
- RETROK_KP6 = 262,
- RETROK_KP7 = 263,
- RETROK_KP8 = 264,
- RETROK_KP9 = 265,
- RETROK_KP_PERIOD = 266,
- RETROK_KP_DIVIDE = 267,
- RETROK_KP_MULTIPLY = 268,
- RETROK_KP_MINUS = 269,
- RETROK_KP_PLUS = 270,
- RETROK_KP_ENTER = 271,
- RETROK_KP_EQUALS = 272,
-
- RETROK_UP = 273,
- RETROK_DOWN = 274,
- RETROK_RIGHT = 275,
- RETROK_LEFT = 276,
- RETROK_INSERT = 277,
- RETROK_HOME = 278,
- RETROK_END = 279,
- RETROK_PAGEUP = 280,
- RETROK_PAGEDOWN = 281,
-
- RETROK_F1 = 282,
- RETROK_F2 = 283,
- RETROK_F3 = 284,
- RETROK_F4 = 285,
- RETROK_F5 = 286,
- RETROK_F6 = 287,
- RETROK_F7 = 288,
- RETROK_F8 = 289,
- RETROK_F9 = 290,
- RETROK_F10 = 291,
- RETROK_F11 = 292,
- RETROK_F12 = 293,
- RETROK_F13 = 294,
- RETROK_F14 = 295,
- RETROK_F15 = 296,
-
- RETROK_NUMLOCK = 300,
- RETROK_CAPSLOCK = 301,
- RETROK_SCROLLOCK = 302,
- RETROK_RSHIFT = 303,
- RETROK_LSHIFT = 304,
- RETROK_RCTRL = 305,
- RETROK_LCTRL = 306,
- RETROK_RALT = 307,
- RETROK_LALT = 308,
- RETROK_RMETA = 309,
- RETROK_LMETA = 310,
- RETROK_LSUPER = 311,
- RETROK_RSUPER = 312,
- RETROK_MODE = 313,
- RETROK_COMPOSE = 314,
-
- RETROK_HELP = 315,
- RETROK_PRINT = 316,
- RETROK_SYSREQ = 317,
- RETROK_BREAK = 318,
- RETROK_MENU = 319,
- RETROK_POWER = 320,
- RETROK_EURO = 321,
- RETROK_UNDO = 322,
-
- RETROK_LAST,
-
- RETROK_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
-};
-
-enum retro_mod
-{
- RETROKMOD_NONE = 0x0000,
-
- RETROKMOD_SHIFT = 0x01,
- RETROKMOD_CTRL = 0x02,
- RETROKMOD_ALT = 0x04,
- RETROKMOD_META = 0x08,
-
- RETROKMOD_NUMLOCK = 0x10,
- RETROKMOD_CAPSLOCK = 0x20,
- RETROKMOD_SCROLLOCK = 0x40,
-
- RETROKMOD_DUMMY = INT_MAX // Ensure sizeof(enum) == sizeof(int)
-};
-
-// If set, this call is not part of the public libretro API yet. It can change or be removed at any time.
-#define RETRO_ENVIRONMENT_EXPERIMENTAL 0x10000
-
-// Environment commands.
-#define RETRO_ENVIRONMENT_SET_ROTATION 1 // const unsigned * --
- // Sets screen rotation of graphics.
- // Is only implemented if rotation can be accelerated by hardware.
- // Valid values are 0, 1, 2, 3, which rotates screen by 0, 90, 180, 270 degrees
- // counter-clockwise respectively.
- //
-#define RETRO_ENVIRONMENT_GET_OVERSCAN 2 // bool * --
- // Boolean value whether or not the implementation should use overscan, or crop away overscan.
- //
-#define RETRO_ENVIRONMENT_GET_CAN_DUPE 3 // bool * --
- // Boolean value whether or not frontend supports frame duping,
- // passing NULL to video frame callback.
- //
-// Environ 4, 5 are no longer supported (GET_VARIABLE / SET_VARIABLES), and reserved to avoid possible ABI clash.
-#define RETRO_ENVIRONMENT_SET_MESSAGE 6 // const struct retro_message * --
- // Sets a message to be displayed in implementation-specific manner for a certain amount of 'frames'.
- // Should not be used for trivial messages, which should simply be logged to stderr.
-#define RETRO_ENVIRONMENT_SHUTDOWN 7 // N/A (NULL) --
- // Requests the frontend to shutdown.
- // Should only be used if game has a specific
- // way to shutdown the game from a menu item or similar.
- //
-#define RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL 8
- // const unsigned * --
- // Gives a hint to the frontend how demanding this implementation
- // is on a system. E.g. reporting a level of 2 means
- // this implementation should run decently on all frontends
- // of level 2 and up.
- //
- // It can be used by the frontend to potentially warn
- // about too demanding implementations.
- //
- // The levels are "floating", but roughly defined as:
- // 0: Low-powered embedded devices such as Raspberry Pi
- // 1: 6th generation consoles, such as Wii/Xbox 1, and phones, tablets, etc.
- // 2: 7th generation consoles, such as PS3/360, with sub-par CPUs.
- // 3: Modern desktop/laptops with reasonably powerful CPUs.
- // 4: High-end desktops with very powerful CPUs.
- //
- // This function can be called on a per-game basis,
- // as certain games an implementation can play might be
- // particularily demanding.
- // If called, it should be called in retro_load_game().
- //
-#define RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY 9
- // const char ** --
- // Returns the "system" directory of the frontend.
- // This directory can be used to store system specific ROMs such as BIOSes, configuration data, etc.
- // The returned value can be NULL.
- // If so, no such directory is defined,
- // and it's up to the implementation to find a suitable directory.
- //
-#define RETRO_ENVIRONMENT_SET_PIXEL_FORMAT 10
- // const enum retro_pixel_format * --
- // Sets the internal pixel format used by the implementation.
- // The default pixel format is RETRO_PIXEL_FORMAT_0RGB1555.
- // This pixel format however, is deprecated (see enum retro_pixel_format).
- // If the call returns false, the frontend does not support this pixel format.
- // This function should be called inside retro_load_game() or retro_get_system_av_info().
- //
-#define RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS 11
- // const struct retro_input_descriptor * --
- // Sets an array of retro_input_descriptors.
- // It is up to the frontend to present this in a usable way.
- // The array is terminated by retro_input_descriptor::description being set to NULL.
- // This function can be called at any time, but it is recommended to call it as early as possible.
-#define RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK 12
- // const struct retro_keyboard_callback * --
- // Sets a callback function used to notify core about keyboard events.
- //
-#define RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE 13
- // const struct retro_disk_control_callback * --
- // Sets an interface which frontend can use to eject and insert disk images.
- // This is used for games which consist of multiple images and must be manually
- // swapped out by the user (e.g. PSX).
-#define RETRO_ENVIRONMENT_SET_HW_RENDER (14 | RETRO_ENVIRONMENT_EXPERIMENTAL)
- // struct retro_hw_render_callback * --
- // NOTE: This call is currently very experimental, and should not be considered part of the public API.
- // The interface could be changed or removed at any time.
- // Sets an interface to let a libretro core render with hardware acceleration.
- // Should be called in retro_load_game().
- // If successful, libretro cores will be able to render to a frontend-provided framebuffer.
- // The size of this framebuffer will be at least as large as max_width/max_height provided in get_av_info().
- // If HW rendering is used, pass only RETRO_HW_FRAME_BUFFER_VALID or NULL to retro_video_refresh_t.
-#define RETRO_ENVIRONMENT_GET_VARIABLE 15
- // struct retro_variable * --
- // Interface to aquire user-defined information from environment
- // that cannot feasibly be supported in a multi-system way.
- // 'key' should be set to a key which has already been set by SET_VARIABLES.
- // 'data' will be set to a value or NULL.
- //
-#define RETRO_ENVIRONMENT_SET_VARIABLES 16
- // const struct retro_variable * --
- // Allows an implementation to signal the environment
- // which variables it might want to check for later using GET_VARIABLE.
- // This allows the frontend to present these variables to a user dynamically.
- // This should be called as early as possible (ideally in retro_set_environment).
- //
- // 'data' points to an array of retro_variable structs terminated by a { NULL, NULL } element.
- // retro_variable::key should be namespaced to not collide with other implementations' keys. E.g. A core called 'foo' should use keys named as 'foo_option'.
- // retro_variable::value should contain a human readable description of the key as well as a '|' delimited list of expected values.
- // The number of possible options should be very limited, i.e. it should be feasible to cycle through options without a keyboard.
- // First entry should be treated as a default.
- //
- // Example entry:
- // { "foo_option", "Speed hack coprocessor X; false|true" }
- //
- // Text before first ';' is description. This ';' must be followed by a space, and followed by a list of possible values split up with '|'.
- // Only strings are operated on. The possible values will generally be displayed and stored as-is by the frontend.
- //
-#define RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE 17
- // bool * --
- // Result is set to true if some variables are updated by
- // frontend since last call to RETRO_ENVIRONMENT_GET_VARIABLE.
- // Variables should be queried with GET_VARIABLE.
-
-// Pass this to retro_video_refresh_t if rendering to hardware.
-// Passing NULL to retro_video_refresh_t is still a frame dupe as normal.
-#define RETRO_HW_FRAME_BUFFER_VALID ((void*)-1)
-
-// Invalidates the current HW context.
-// If called, all GPU resources must be reinitialized.
-// Usually called when frontend reinits video driver.
-// Also called first time video driver is initialized, allowing libretro core to init resources.
-typedef void (*retro_hw_context_reset_t)(void);
-// Gets current framebuffer which is to be rendered to. Could change every frame potentially.
-typedef uintptr_t (*retro_hw_get_current_framebuffer_t)(void);
-
-// Get a symbol from HW context.
-typedef void (*retro_proc_address_t)(void);
-typedef retro_proc_address_t (*retro_hw_get_proc_address_t)(const char *sym);
-
-enum retro_hw_context_type
-{
- RETRO_HW_CONTEXT_NONE = 0,
- RETRO_HW_CONTEXT_OPENGL, // OpenGL 2.x. Latest version available before 3.x+.
- RETRO_HW_CONTEXT_OPENGLES2, // GLES 2.0
-
- RETRO_HW_CONTEXT_DUMMY = INT_MAX
-};
-
-struct retro_hw_render_callback
-{
- enum retro_hw_context_type context_type; // Which API to use. Set by libretro core.
- retro_hw_context_reset_t context_reset; // Set by libretro core.
- retro_hw_get_current_framebuffer_t get_current_framebuffer; // Set by frontend.
- retro_hw_get_proc_address_t get_proc_address; // Set by frontend.
- bool depth; // Set if render buffers should have depth component attached.
-};
-
-// Callback type passed in RETRO_ENVIRONMENT_SET_KEYBOARD_CALLBACK. Called by the frontend in response to keyboard events.
-// down is set if the key is being pressed, or false if it is being released.
-// keycode is the RETROK value of the char.
-// character is the text character of the pressed key. (UTF-32).
-// key_modifiers is a set of RETROKMOD values or'ed together.
-typedef void (*retro_keyboard_event_t)(bool down, unsigned keycode, uint32_t character, uint16_t key_modifiers);
-
-struct retro_keyboard_callback
-{
- retro_keyboard_event_t callback;
-};
-
-// Callbacks for RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE.
-// Should be set for implementations which can swap out multiple disk images in runtime.
-// If the implementation can do this automatically, it should strive to do so.
-// However, there are cases where the user must manually do so.
-//
-// Overview: To swap a disk image, eject the disk image with set_eject_state(true).
-// Set the disk index with set_image_index(index). Insert the disk again with set_eject_state(false).
-
-// If ejected is true, "ejects" the virtual disk tray.
-// When ejected, the disk image index can be set.
-typedef bool (*retro_set_eject_state_t)(bool ejected);
-// Gets current eject state. The initial state is 'not ejected'.
-typedef bool (*retro_get_eject_state_t)(void);
-// Gets current disk index. First disk is index 0.
-// If return value is >= get_num_images(), no disk is currently inserted.
-typedef unsigned (*retro_get_image_index_t)(void);
-// Sets image index. Can only be called when disk is ejected.
-// The implementation supports setting "no disk" by using an index >= get_num_images().
-typedef bool (*retro_set_image_index_t)(unsigned index);
-// Gets total number of images which are available to use.
-typedef unsigned (*retro_get_num_images_t)(void);
-//
-// Replaces the disk image associated with index.
-// Arguments to pass in info have same requirements as retro_load_game().
-// Virtual disk tray must be ejected when calling this.
-// Replacing a disk image with info = NULL will remove the disk image from the internal list.
-// As a result, calls to get_image_index() can change.
-//
-// E.g. replace_image_index(1, NULL), and previous get_image_index() returned 4 before.
-// Index 1 will be removed, and the new index is 3.
-struct retro_game_info;
-typedef bool (*retro_replace_image_index_t)(unsigned index, const struct retro_game_info *info);
-// Adds a new valid index (get_num_images()) to the internal disk list.
-// This will increment subsequent return values from get_num_images() by 1.
-// This image index cannot be used until a disk image has been set with replace_image_index.
-typedef bool (*retro_add_image_index_t)(void);
-
-struct retro_disk_control_callback
-{
- retro_set_eject_state_t set_eject_state;
- retro_get_eject_state_t get_eject_state;
-
- retro_get_image_index_t get_image_index;
- retro_set_image_index_t set_image_index;
- retro_get_num_images_t get_num_images;
-
- retro_replace_image_index_t replace_image_index;
- retro_add_image_index_t add_image_index;
-};
-
-enum retro_pixel_format
-{
- // 0RGB1555, native endian. 0 bit must be set to 0.
- // This pixel format is default for compatibility concerns only.
- // If a 15/16-bit pixel format is desired, consider using RGB565.
- RETRO_PIXEL_FORMAT_0RGB1555 = 0,
-
- // XRGB8888, native endian. X bits are ignored.
- RETRO_PIXEL_FORMAT_XRGB8888 = 1,
-
- // RGB565, native endian. This pixel format is the recommended format to use if a 15/16-bit format is desired
- // as it is the pixel format that is typically available on a wide range of low-power devices.
- // It is also natively supported in APIs like OpenGL ES.
- RETRO_PIXEL_FORMAT_RGB565 = 2,
-
- // Ensure sizeof() == sizeof(int).
- RETRO_PIXEL_FORMAT_UNKNOWN = INT_MAX
-};
-
-struct retro_message
-{
- const char *msg; // Message to be displayed.
- unsigned frames; // Duration in frames of message.
-};
-
-// Describes how the libretro implementation maps a libretro input bind
-// to its internal input system through a human readable string.
-// This string can be used to better let a user configure input.
-struct retro_input_descriptor
-{
- // Associates given parameters with a description.
- unsigned port;
- unsigned device;
- unsigned index;
- unsigned id;
-
- const char *description; // Human readable description for parameters.
- // The pointer must remain valid until retro_unload_game() is called.
-};
-
-struct retro_system_info
-{
- // All pointers are owned by libretro implementation, and pointers must remain valid until retro_deinit() is called.
-
- const char *library_name; // Descriptive name of library. Should not contain any version numbers, etc.
- const char *library_version; // Descriptive version of core.
-
- const char *valid_extensions; // A string listing probably rom extensions the core will be able to load, separated with pipe.
- // I.e. "bin|rom|iso".
- // Typically used for a GUI to filter out extensions.
-
- bool need_fullpath; // If true, retro_load_game() is guaranteed to provide a valid pathname in retro_game_info::path.
- // ::data and ::size are both invalid.
- // If false, ::data and ::size are guaranteed to be valid, but ::path might not be valid.
- // This is typically set to true for libretro implementations that must load from file.
- // Implementations should strive for setting this to false, as it allows the frontend to perform patching, etc.
-
- bool block_extract; // If true, the frontend is not allowed to extract any archives before loading the real ROM.
- // Necessary for certain libretro implementations that load games from zipped archives.
-};
-
-struct retro_game_geometry
-{
- unsigned base_width; // Nominal video width of game.
- unsigned base_height; // Nominal video height of game.
- unsigned max_width; // Maximum possible width of game.
- unsigned max_height; // Maximum possible height of game.
-
- float aspect_ratio; // Nominal aspect ratio of game. If aspect_ratio is <= 0.0,
- // an aspect ratio of base_width / base_height is assumed.
- // A frontend could override this setting if desired.
-};
-
-struct retro_system_timing
-{
- double fps; // FPS of video content.
- double sample_rate; // Sampling rate of audio.
-};
-
-struct retro_system_av_info
-{
- struct retro_game_geometry geometry;
- struct retro_system_timing timing;
-};
-
-struct retro_variable
-{
- const char *key; // Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE.
- // If NULL, obtains the complete environment string if more complex parsing is necessary.
- // The environment string is formatted as key-value pairs delimited by semicolons as so:
- // "key1=value1;key2=value2;..."
- const char *value; // Value to be obtained. If key does not exist, it is set to NULL.
-};
-
-struct retro_game_info
-{
- const char *path; // Path to game, UTF-8 encoded. Usually used as a reference.
- // May be NULL if rom was loaded from stdin or similar.
- // retro_system_info::need_fullpath guaranteed that this path is valid.
- const void *data; // Memory buffer of loaded game. Will be NULL if need_fullpath was set.
- size_t size; // Size of memory buffer.
- const char *meta; // String of implementation specific meta-data.
-};
-
-// Callbacks
-//
-// Environment callback. Gives implementations a way of performing uncommon tasks. Extensible.
-typedef bool (*retro_environment_t)(unsigned cmd, void *data);
-
-// Render a frame. Pixel format is 15-bit 0RGB1555 native endian unless changed (see RETRO_ENVIRONMENT_SET_PIXEL_FORMAT).
-// Width and height specify dimensions of buffer.
-// Pitch specifices length in bytes between two lines in buffer.
-// For performance reasons, it is highly recommended to have a frame that is packed in memory, i.e. pitch == width * byte_per_pixel.
-// Certain graphic APIs, such as OpenGL ES, do not like textures that are not packed in memory.
-typedef void (*retro_video_refresh_t)(const void *data, unsigned width, unsigned height, size_t pitch);
-
-// Renders a single audio frame. Should only be used if implementation generates a single sample at a time.
-// Format is signed 16-bit native endian.
-typedef void (*retro_audio_sample_t)(int16_t left, int16_t right);
-// Renders multiple audio frames in one go. One frame is defined as a sample of left and right channels, interleaved.
-// I.e. int16_t buf[4] = { l, r, l, r }; would be 2 frames.
-// Only one of the audio callbacks must ever be used.
-typedef size_t (*retro_audio_sample_batch_t)(const int16_t *data, size_t frames);
-
-// Polls input.
-typedef void (*retro_input_poll_t)(void);
-// Queries for input for player 'port'. device will be masked with RETRO_DEVICE_MASK.
-// Specialization of devices such as RETRO_DEVICE_JOYPAD_MULTITAP that have been set with retro_set_controller_port_device()
-// will still use the higher level RETRO_DEVICE_JOYPAD to request input.
-typedef int16_t (*retro_input_state_t)(unsigned port, unsigned device, unsigned index, unsigned id);
-
-// Sets callbacks. retro_set_environment() is guaranteed to be called before retro_init().
-// The rest of the set_* functions are guaranteed to have been called before the first call to retro_run() is made.
-void retro_set_environment(retro_environment_t);
-void retro_set_video_refresh(retro_video_refresh_t);
-void retro_set_audio_sample(retro_audio_sample_t);
-void retro_set_audio_sample_batch(retro_audio_sample_batch_t);
-void retro_set_input_poll(retro_input_poll_t);
-void retro_set_input_state(retro_input_state_t);
-
-// Library global initialization/deinitialization.
-void retro_init(void);
-void retro_deinit(void);
-
-// Must return RETRO_API_VERSION. Used to validate ABI compatibility when the API is revised.
-unsigned retro_api_version(void);
-
-// Gets statically known system info. Pointers provided in *info must be statically allocated.
-// Can be called at any time, even before retro_init().
-void retro_get_system_info(struct retro_system_info *info);
-
-// Gets information about system audio/video timings and geometry.
-// Can be called only after retro_load_game() has successfully completed.
-// NOTE: The implementation of this function might not initialize every variable if needed.
-// E.g. geom.aspect_ratio might not be initialized if core doesn't desire a particular aspect ratio.
-void retro_get_system_av_info(struct retro_system_av_info *info);
-
-// Sets device to be used for player 'port'.
-void retro_set_controller_port_device(unsigned port, unsigned device);
-
-// Resets the current game.
-void retro_reset(void);
-
-// Runs the game for one video frame.
-// During retro_run(), input_poll callback must be called at least once.
-//
-// If a frame is not rendered for reasons where a game "dropped" a frame,
-// this still counts as a frame, and retro_run() should explicitly dupe a frame if GET_CAN_DUPE returns true.
-// In this case, the video callback can take a NULL argument for data.
-void retro_run(void);
-
-// Returns the amount of data the implementation requires to serialize internal state (save states).
-// Beetween calls to retro_load_game() and retro_unload_game(), the returned size is never allowed to be larger than a previous returned value, to
-// ensure that the frontend can allocate a save state buffer once.
-size_t retro_serialize_size(void);
-
-// Serializes internal state. If failed, or size is lower than retro_serialize_size(), it should return false, true otherwise.
-bool retro_serialize(void *data, size_t size);
-bool retro_unserialize(const void *data, size_t size);
-
-void retro_cheat_reset(void);
-void retro_cheat_set(unsigned index, bool enabled, const char *code);
-
-// Loads a game.
-bool retro_load_game(const struct retro_game_info *game);
-
-// Loads a "special" kind of game. Should not be used except in extreme cases.
-bool retro_load_game_special(
- unsigned game_type,
- const struct retro_game_info *info, size_t num_info
-);
-
-// Unloads a currently loaded game.
-void retro_unload_game(void);
-
-// Gets region of game.
-unsigned retro_get_region(void);
-
-// Gets region of memory.
-void *retro_get_memory_data(unsigned id);
-size_t retro_get_memory_size(unsigned id);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/quicknes/libretro/link.T b/quicknes/libretro/link.T
deleted file mode 100644
index b0c262db9e..0000000000
--- a/quicknes/libretro/link.T
+++ /dev/null
@@ -1,5 +0,0 @@
-{
- global: retro_*;
- local: *;
-};
-