a7800 - misc simplifications, remove mapperBase peek/poke methods since they weren't being used and did not differ from read/write on any mapper
This commit is contained in:
parent
33ad336b6a
commit
8a60043697
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@ -3,7 +3,7 @@
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Emulates the M6532 RIOT Chip
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public class M6532
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public sealed class M6532
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{
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public A7800Hawk Core { get; set; }
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@ -224,7 +224,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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PrescalerCount--;
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if ((PrescalerCount == 0) || Overflowed)
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if (PrescalerCount == 0 || Overflowed)
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{
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Value--;
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@ -7,30 +7,14 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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public A7800Hawk Core { get; set; }
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public int mask;
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public virtual byte ReadMemory(ushort addr)
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{
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return 0;
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}
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public virtual byte PeekMemory(ushort addr)
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{
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return 0;
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}
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public virtual byte ReadMemory(ushort addr) => 0;
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public virtual void WriteMemory(ushort addr, byte value)
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{
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}
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public virtual void PokeMemory(ushort addr, byte value)
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{
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}
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public virtual void SyncState(Serializer ser)
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{
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}
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public virtual void Dispose()
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{
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}
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}
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}
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@ -4,7 +4,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Default mapper with no bank switching
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// Just need to keep track of high score bios stuff
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public class MapperDefault : MapperBase
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public sealed class MapperDefault : MapperBase
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{
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public override byte ReadMemory(ushort addr)
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{
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@ -50,8 +50,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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return 0x00;
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}
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public override byte PeekMemory(ushort addr) => ReadMemory(addr);
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public override void WriteMemory(ushort addr, byte value)
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{
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if (addr >= 0x1000 && addr < 0x1800)
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@ -82,10 +80,5 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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// cartridge and other OPSYS
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}
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}
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public override void PokeMemory(ushort addr, byte value)
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{
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WriteMemory(addr, value);
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}
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}
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}
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@ -4,7 +4,7 @@ using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Mapper only used by F-18 Hornet
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public class MapperF18 : MapperBase
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public sealed class MapperF18 : MapperBase
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{
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private byte _bank;
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@ -50,8 +50,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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return Core._rom[tempAddr + _bank * 0x4000];
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}
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public override byte PeekMemory(ushort addr) => ReadMemory(addr);
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public override void WriteMemory(ushort addr, byte value)
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{
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if (addr >= 0x1000 && addr < 0x1800)
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@ -84,11 +82,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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}
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}
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public override void PokeMemory(ushort addr, byte value)
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{
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WriteMemory(addr, value);
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}
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public override void SyncState(Serializer ser)
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{
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ser.Sync("Bank", ref _bank);
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@ -4,7 +4,7 @@ using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Rescue on Fractalus has unique RAM mapping
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public class MapperFractalus : MapperBase
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public sealed class MapperFractalus : MapperBase
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{
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private byte[] RAM = new byte[0x800];
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@ -55,11 +55,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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return 0x00;
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}
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public override byte PeekMemory(ushort addr)
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{
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return ReadMemory(addr);
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}
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public override void WriteMemory(ushort addr, byte value)
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{
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if (addr >= 0x1000 && addr < 0x1800)
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@ -93,11 +88,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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}
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}
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public override void PokeMemory(ushort addr, byte value)
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{
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WriteMemory(addr, value);
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}
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public override void SyncState(Serializer ser)
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{
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ser.Sync(nameof(RAM), ref RAM, false);
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@ -4,7 +4,7 @@ using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Mapper only used by Rampage and Double Dragon
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public class MapperRampage : MapperBase
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public sealed class MapperRampage : MapperBase
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{
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private byte _bank;
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@ -75,11 +75,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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return Core._rom[7 * 0x4000 + tempAddr];
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}
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public override byte PeekMemory(ushort addr)
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{
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return ReadMemory(addr);
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}
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public override void WriteMemory(ushort addr, byte value)
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{
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if (addr >= 0x1000 && addr < 0x1800)
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@ -111,11 +106,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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}
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}
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public override void PokeMemory(ushort addr, byte value)
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{
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WriteMemory(addr, value);
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}
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public override void SyncState(Serializer ser)
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{
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ser.Sync("Bank", ref _bank);
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@ -4,7 +4,7 @@ using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Default Bank Switching Mapper used by most games
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public class MapperSG : MapperBase
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public sealed class MapperSG : MapperBase
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{
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private byte _bank;
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private byte[] RAM = new byte[0x4000];
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@ -96,8 +96,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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return 0xFF;
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}
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public override byte PeekMemory(ushort addr) => ReadMemory(addr);
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public override void WriteMemory(ushort addr, byte value)
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{
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if (addr >= 0x1000 && addr < 0x1800)
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@ -144,11 +142,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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}
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}
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public override void PokeMemory(ushort addr, byte value)
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{
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WriteMemory(addr, value);
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}
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public override void SyncState(Serializer ser)
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{
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ser.Sync("Bank", ref _bank);
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@ -5,7 +5,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Super Game mapper but with extra ROM at the start of the file
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// Have to add 1 to bank number to get correct bank value
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public class MapperSGE : MapperBase
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public sealed class MapperSGE : MapperBase
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{
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private byte _bank;
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@ -70,8 +70,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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return Core._rom[tempAddr];
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}
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public override byte PeekMemory(ushort addr) => ReadMemory(addr);
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public override void WriteMemory(ushort addr, byte value)
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{
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if (addr >= 0x1000 && addr < 0x1800)
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@ -111,11 +109,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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}
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}
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public override void PokeMemory(ushort addr, byte value)
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{
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WriteMemory(addr, value);
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}
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public override void SyncState(Serializer ser)
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{
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ser.Sync("Bank", ref _bank);
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@ -5,7 +5,7 @@ using BizHawk.Common;
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Emulates the Atari 7800 Maria graphics chip
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public class Maria
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public sealed class Maria
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{
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public A7800Hawk Core { get; set; }
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@ -192,16 +192,11 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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if (cycle == 453 && !sl_DMA_complete && do_dma && (DMA_phase == DMA_GRAPHICS || DMA_phase == DMA_HEADER))
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{
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if (current_DLL_offset == 0)
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{
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DMA_phase = DMA_SHUTDOWN_LAST;
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}
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else
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{
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DMA_phase = DMA_SHUTDOWN_OTHER;
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}
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DMA_phase = current_DLL_offset == 0
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? DMA_SHUTDOWN_LAST
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: DMA_SHUTDOWN_OTHER;
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DMA_phase_counter = 0;
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DMA_phase_counter = 0;
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}
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Core.RunCPUCycle();
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@ -296,15 +291,8 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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Core.tia._hsyncCnt = 0;
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Core.cpu.RDY = true;
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// swap sacnline buffers
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if (GFX_index == 1)
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{
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GFX_index = 0;
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}
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else
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{
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GFX_index = 1;
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}
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// swap scanline buffers
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GFX_index = GFX_index == 1 ? 0 : 1;
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}
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}
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}
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GFX_Objects[header_counter].addr |= (ushort)(temp << 8);
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header_pointer++;
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temp = ReadMemory((ushort)(current_DLL_addr + header_pointer));
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int temp_w = (temp & 0x1F); // this is the 2's complement of width (for reasons that escape me)
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int temp_w = temp & 0x1F; // this is the 2's complement of width (for reasons that escape me)
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if (temp_w == 0)
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{
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@ -591,7 +579,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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Core.cpu_resume_pending = true;
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sl_DMA_complete = true;
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// on the last line of a zone, we load up the disply list list for the next zone.
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// on the last line of a zone, we load up the display list list for the next zone.
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display_zone_counter++;
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ushort temp_addr = (ushort)(display_zone_pointer + 3 * display_zone_counter);
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byte temp = ReadMemory(temp_addr);
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@ -3,7 +3,7 @@ using BizHawk.Common;
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// emualtes pokey sound chip
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// emulates pokey sound chip
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// note: A7800 implementation is used only for sound
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// potentiometers, keyboard, and IRQs are not used in this context
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/*
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@ -16,7 +16,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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* The registers are write only, except for the RNG none of the things that would return reads are connected
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* for now return FF
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*/
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public class Pokey
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public sealed class Pokey
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{
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public A7800Hawk Core { get; set; }
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@ -37,11 +37,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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public bool[] clock_ch = new bool[4];
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public int bit_xor;
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public Pokey()
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{
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}
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public int sample()
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{
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LocalAudioCycles = 0;
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@ -138,7 +133,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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inc_ch[2]++;
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if (Regs[8].Bit(0))
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{
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if (inc_ch[2] >= 114) { inc_ch[2] = 0; clock_ch[2] = true; }
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if (inc_ch[2] >= 114) { inc_ch[2] = 0; clock_ch[2] = true; }
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}
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else
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{
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@ -150,7 +145,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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if (clock_ch[0])
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{
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clock_ch[1] = true;
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clock_ch[1] = true;
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}
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}
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else
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@ -159,7 +154,6 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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if (Regs[8].Bit(0))
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{
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if (inc_ch[1] >= 114) { inc_ch[1] = 0; clock_ch[1] = true; }
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}
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else
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{
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@ -179,7 +173,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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inc_ch[3]++;
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if (Regs[8].Bit(0))
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{
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if (inc_ch[3] >= 114) { inc_ch[3] = 0; clock_ch[3] = true; }
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if (inc_ch[3] >= 114) { inc_ch[3] = 0; clock_ch[3] = true; }
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}
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else
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{
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@ -273,7 +267,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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//if (ch_src[i])
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//{
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ch_out[i] = poly4.Bit(3);
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//}
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//}
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}
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else if ((Regs[i * 2 + 1] & 0xF0) == 0xE0)
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{
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@ -1,7 +1,7 @@
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namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
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{
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// Emulates the TIA
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public partial class TIA
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public sealed partial class TIA
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{
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public A7800Hawk Core { get; set; }
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Core._isLag = false;
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return (byte)(Core.p1_fire_2x & 0x80);
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}
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else
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{
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return 0;
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}
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return 0;
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}
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if (maskedAddr == 0x09) // INPT1
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Core._isLag = false;
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return (byte)((Core.p1_fire_2x & 0x40)<<1);
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}
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else
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{
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return 0;
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}
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return 0;
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}
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if (maskedAddr == 0x0A) // INPT2
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Core._isLag = false;
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return (byte)(Core.p2_fire_2x & 0x80);
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}
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else
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{
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return 0;
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}
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return 0;
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}
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if (maskedAddr == 0x0B) // INPT3
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Core._isLag = false;
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return (byte)((Core.p2_fire_2x & 0x40)<<1);
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}
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else
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{
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return 0;
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}
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return 0;
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}
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if (maskedAddr == 0x0C) // INPT4
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@ -149,19 +141,16 @@
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{
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return Core.p1_fire;
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}
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else
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{
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return Core.lg_1_trigger_hit;
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}
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return Core.lg_1_trigger_hit;
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}
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else if ((Core.m6532._outputB & 0x04) != 0 || (Core.m6532._ddRb & 0x04) != 0x04)
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if ((Core.m6532._outputB & 0x04) != 0 || (Core.m6532._ddRb & 0x04) != 0x04)
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{
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return Core.p1_fire;
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}
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else
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{
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return 0x80;
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}
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return 0x80;
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}
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if (maskedAddr == 0x0D) // INPT5
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@ -173,19 +162,16 @@
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{
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return Core.p2_fire;
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}
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else
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{
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return Core.lg_2_trigger_hit;
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}
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return Core.lg_2_trigger_hit;
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}
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else if ((Core.m6532._outputB & 0x10) != 0 || (Core.m6532._ddRb & 0x10) != 0x10)
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if ((Core.m6532._outputB & 0x10) != 0 || (Core.m6532._ddRb & 0x10) != 0x10)
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{
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return Core.p2_fire;
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}
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else
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{
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return 0x80;
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}
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return 0x80;
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}
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return 0;
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@ -2,7 +2,7 @@
|
|||
|
||||
namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
||||
{
|
||||
public partial class TIA
|
||||
public sealed partial class TIA
|
||||
{
|
||||
public class Audio
|
||||
{
|
||||
|
@ -137,7 +137,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
One5();
|
||||
Run4();
|
||||
on = Run1();
|
||||
break;
|
||||
break;
|
||||
case 0x06:
|
||||
case 0x0a:
|
||||
Run5();
|
||||
|
@ -153,7 +153,7 @@ namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
|||
case 0x07:
|
||||
case 0x09:
|
||||
on = Run5();
|
||||
break;
|
||||
break;
|
||||
case 0x08:
|
||||
on = Run9();
|
||||
break;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
|
||||
{
|
||||
public partial class TIA
|
||||
public sealed partial class TIA
|
||||
{
|
||||
public void SyncState(Serializer ser)
|
||||
{
|
||||
|
|
|
@ -235,8 +235,10 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Coroutine/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Cpus/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=curr/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=databus/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Datacorder/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Datarows/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Datasheet/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Deadzone/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=dearchive/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=defctrl/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -364,6 +366,7 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=preload/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Prereqs/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=prescale/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Prescaler/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Presize/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Quantizer/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=quantizes/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -384,6 +387,7 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Saturnus/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=saveram/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=savestate/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=savestated/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=savestates/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Scanline/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=scanlines/@EntryIndexedValue">True</s:Boolean>
|
||||
|
@ -423,6 +427,7 @@
|
|||
<s:Boolean x:Key="/Default/UserDictionary/Words/=UDLR/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=underrun/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Underruns/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=undriven/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=unflatten/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Uninitialize/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=unmerge/@EntryIndexedValue">True</s:Boolean>
|
||||
|
|
Loading…
Reference in New Issue