band-aid fix bk2 to tasproj conversions in tastudio
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5319aba113
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@ -331,7 +331,7 @@ namespace BizHawk.Client.Common
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public void ConvertToTasProj()
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{
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Movie.Save();
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Movie = Movie.ToTasMovie();
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Movie = Movie.ToTasMovie(this);
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Movie.Save();
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Movie.SwitchToPlay();
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}
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@ -15,12 +15,15 @@ namespace BizHawk.Client.Common.MovieConversionExtensions
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{
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public static class MovieConversionExtensions
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{
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public static ITasMovie ToTasMovie(this IMovie old)
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public static ITasMovie ToTasMovie(this IMovie old, IMovieSession session)
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{
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string newFilename = GetNewFileName(old.Filename);
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var tas = (ITasMovie)MovieService.Get(newFilename);
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// TODO: this relies on the fact that the emulator core here will be the same as when it is load
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// so this specifically only works in the scenario of a running bk2 converted to tasproj in tastudio
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// need to untangle and not be so dependent on core loading behavior
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tas.Attach(session, old.Emulator);
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for (var i = 0; i < old.InputLogLength; i++)
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{
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var input = old.GetInputState(i);
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@ -46,10 +46,11 @@ namespace BizHawk.Client.Common
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public void Attach(IEmulator emulator)
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{
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if (!_emulator.IsNull())
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{
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throw new InvalidOperationException("A core has already been attached!");
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}
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// TODO: we aren't ready for this, attach is called when converting a bk2 to tasproj and again to officially load the emulator
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//if (!_emulator.IsNull())
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//{
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// throw new InvalidOperationException("A core has already been attached!");
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//}
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if (!emulator.HasSavestates())
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{
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