reduce global usage in FileLoader.cs
This commit is contained in:
parent
bc51ca4af0
commit
88c937cd42
|
@ -48,17 +48,17 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void LoadCdl(string filename, string archive = null)
|
||||
{
|
||||
if (GlobalWin.Tools.IsAvailable<CDL>())
|
||||
if (Tools.IsAvailable<CDL>())
|
||||
{
|
||||
CDL cdl = GlobalWin.Tools.Load<CDL>();
|
||||
CDL cdl = Tools.Load<CDL>();
|
||||
cdl.LoadFile(filename);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadCheats(string filename, string archive = null)
|
||||
{
|
||||
Global.CheatList.Load(filename, false);
|
||||
GlobalWin.Tools.Load<Cheats>();
|
||||
CheatList.Load(filename, false);
|
||||
Tools.Load<Cheats>();
|
||||
}
|
||||
|
||||
private void LoadLegacyMovie(string filename, string archive = null)
|
||||
|
@ -79,19 +79,19 @@ namespace BizHawk.Client.EmuHawk
|
|||
private void LoadLuaFile(string filename, string archive = null)
|
||||
{
|
||||
OpenLuaConsole();
|
||||
if (GlobalWin.Tools.Has<LuaConsole>())
|
||||
if (Tools.Has<LuaConsole>())
|
||||
{
|
||||
if (OSTailoredCode.IsUnixHost) Console.WriteLine($"The Lua environment can currently only be created on Windows, {filename} will not be loaded.");
|
||||
else GlobalWin.Tools.LuaConsole.LoadLuaFile(filename);
|
||||
else Tools.LuaConsole.LoadLuaFile(filename);
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadLuaSession(string filename, string archive = null)
|
||||
{
|
||||
OpenLuaConsole();
|
||||
if (GlobalWin.Tools.Has<LuaConsole>())
|
||||
if (Tools.Has<LuaConsole>())
|
||||
{
|
||||
GlobalWin.Tools.LuaConsole.LoadLuaSession(filename);
|
||||
Tools.LuaConsole.LoadLuaSession(filename);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -126,8 +126,8 @@ namespace BizHawk.Client.EmuHawk
|
|||
|
||||
private void LoadWatch(string filename, string archive = null)
|
||||
{
|
||||
GlobalWin.Tools.LoadRamWatch(true);
|
||||
((RamWatch) GlobalWin.Tools.Get<RamWatch>()).LoadWatchFile(new FileInfo(filename), false);
|
||||
Tools.LoadRamWatch(true);
|
||||
((RamWatch) Tools.Get<RamWatch>()).LoadWatchFile(new FileInfo(filename), false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
Loading…
Reference in New Issue