reduce global usage in FileLoader.cs

This commit is contained in:
adelikat 2019-12-20 11:25:26 -06:00
parent bc51ca4af0
commit 88c937cd42
1 changed files with 10 additions and 10 deletions

View File

@ -48,17 +48,17 @@ namespace BizHawk.Client.EmuHawk
private void LoadCdl(string filename, string archive = null)
{
if (GlobalWin.Tools.IsAvailable<CDL>())
if (Tools.IsAvailable<CDL>())
{
CDL cdl = GlobalWin.Tools.Load<CDL>();
CDL cdl = Tools.Load<CDL>();
cdl.LoadFile(filename);
}
}
private void LoadCheats(string filename, string archive = null)
{
Global.CheatList.Load(filename, false);
GlobalWin.Tools.Load<Cheats>();
CheatList.Load(filename, false);
Tools.Load<Cheats>();
}
private void LoadLegacyMovie(string filename, string archive = null)
@ -79,19 +79,19 @@ namespace BizHawk.Client.EmuHawk
private void LoadLuaFile(string filename, string archive = null)
{
OpenLuaConsole();
if (GlobalWin.Tools.Has<LuaConsole>())
if (Tools.Has<LuaConsole>())
{
if (OSTailoredCode.IsUnixHost) Console.WriteLine($"The Lua environment can currently only be created on Windows, {filename} will not be loaded.");
else GlobalWin.Tools.LuaConsole.LoadLuaFile(filename);
else Tools.LuaConsole.LoadLuaFile(filename);
}
}
private void LoadLuaSession(string filename, string archive = null)
{
OpenLuaConsole();
if (GlobalWin.Tools.Has<LuaConsole>())
if (Tools.Has<LuaConsole>())
{
GlobalWin.Tools.LuaConsole.LoadLuaSession(filename);
Tools.LuaConsole.LoadLuaSession(filename);
}
}
@ -126,8 +126,8 @@ namespace BizHawk.Client.EmuHawk
private void LoadWatch(string filename, string archive = null)
{
GlobalWin.Tools.LoadRamWatch(true);
((RamWatch) GlobalWin.Tools.Get<RamWatch>()).LoadWatchFile(new FileInfo(filename), false);
Tools.LoadRamWatch(true);
((RamWatch) Tools.Get<RamWatch>()).LoadWatchFile(new FileInfo(filename), false);
}
#endregion