Make one small tweak to Famicom Basic keyboard based on the current state of the NESDEV docs, don't know if it's correct
This commit is contained in:
parent
b24d341b14
commit
88589cb59b
|
@ -881,13 +881,13 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
|
|||
{
|
||||
active = s.OUT2 != 0;
|
||||
column = s.OUT1;
|
||||
if (s.OUT1 > s.OUT1old)
|
||||
if (s.OUT1 < s.OUT1old)
|
||||
{
|
||||
row++;
|
||||
if (row == 10)
|
||||
row = 0;
|
||||
}
|
||||
if (s.OUT0 != 0) // should this be edge triggered?
|
||||
if (s.OUT0 != 0)
|
||||
row = 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue