diff --git a/src/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs b/src/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs index d6a275bfb6..0755104ce3 100644 --- a/src/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs +++ b/src/BizHawk.Client.Common/movie/bk2/Bk2Movie.InputLog.cs @@ -166,20 +166,7 @@ namespace BizHawk.Client.Common continue; } - if (line.Contains("Frame 0x")) // NES stores frame count in hex, yay - { - var strs = line.Split('x'); - try - { - stateFrame = int.Parse(strs[1], NumberStyles.HexNumber); - } - catch - { - errorMessage = "Savestate Frame number failed to parse"; - return false; - } - } - else if (line.Contains("Frame ")) + if (line.Contains("Frame ")) { var strs = line.Split(' '); try