NES PPU - Sprite Viewer Details - show attribute flags
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033c008a06
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@ -505,11 +505,21 @@ namespace BizHawk.MultiClient
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int X = Nes.ppu.OAM[(SpriteNumber * 4) + 3];
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int X = Nes.ppu.OAM[(SpriteNumber * 4) + 3];
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int Y = Nes.ppu.OAM[SpriteNumber * 4];
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int Y = Nes.ppu.OAM[SpriteNumber * 4];
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int Color = Nes.ppu.OAM[(SpriteNumber * 4) + 2] & 0x03;
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int Color = Nes.ppu.OAM[(SpriteNumber * 4) + 2] & 0x03;
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int Attributes = Nes.ppu.OAM[(SpriteNumber * 4) + 2];
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string flags = "Flags: ";
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int h = GetBit(Attributes, 6);
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int v = GetBit(Attributes, 7);
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int priority = GetBit(Attributes, 5);
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if (h > 0)
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flags += "H ";
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if (v > 0)
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flags += "V ";
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if (priority > 0)
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flags += "Behind";
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else
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flags += "Front";
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//String flags = ""; //TODO: BG
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//TODO: 8/16 View
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int Tile = Nes.ppu.OAM[SpriteNumber * 1]; ;
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int Tile = Nes.ppu.OAM[SpriteNumber * 1]; ;
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AddressLabel.Text = "Number: " + String.Format("{0:X2}", SpriteNumber);
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AddressLabel.Text = "Number: " + String.Format("{0:X2}", SpriteNumber);
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@ -517,6 +527,7 @@ namespace BizHawk.MultiClient
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Value2Label.Text = "Y: " + String.Format("{0:X2}", Y);
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Value2Label.Text = "Y: " + String.Format("{0:X2}", Y);
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Value3Label.Text = "Tile: " + String.Format("{0:X2}", Tile);
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Value3Label.Text = "Tile: " + String.Format("{0:X2}", Tile);
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Value4Label.Text = "Color: " + Color.ToString();
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Value4Label.Text = "Color: " + Color.ToString();
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Value5Label.Text = flags;
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ZoomBox.Image = Section(SpriteView.sprites, new Rectangle(new Point((e.X / 8) * 8, (e.Y / 8) * 8), new Size(8, 8)));
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ZoomBox.Image = Section(SpriteView.sprites, new Rectangle(new Point((e.X / 8) * 8, (e.Y / 8) * 8), new Size(8, 8)));
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}
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}
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