Rewire memory domain pointers after reset in Citra
Add 3DS framerate in PlatformFrameRates
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@ -40,6 +40,7 @@ namespace BizHawk.Client.Common
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["GBA"] = 262144.0 / 4389.0, // 59.7275005696
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["NDS"] = 33513982.0 / 560190.0, // 59.8260982881
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["3DS"] = 268111856.0 / 4481136.0, // 59.8312249394
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["GEN"] = 53693175 / (3420.0 * 262),
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["GEN_PAL"] = 53203424 / (3420.0 * 313),
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@ -29,6 +29,8 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.N3DS
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if (_controller.IsPressed("Reset"))
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{
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_core.Citra_Reset(_context);
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// memory domain pointers are no longer valid, reset them
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WireMemoryDomains();
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}
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_core.Citra_RunFrame(_context);
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