Make GB debugger not load by default when a gb game is loaded, misc cleanups gb related
This commit is contained in:
parent
d3f4da39a3
commit
8096316981
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@ -458,14 +458,22 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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return 0xFF;
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case 0xFF26: //REG_NR52 - Sound on/off (R/W) (Value at reset: $F1-GB, $F0-SGB)
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return 0xFF;
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case 0xFF30: return Sound.WavePatternRam[0x00]; case 0xFF31: return Sound.WavePatternRam[0x01];
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case 0xFF32: return Sound.WavePatternRam[0x02]; case 0xFF33: return Sound.WavePatternRam[0x03];
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case 0xFF34: return Sound.WavePatternRam[0x04]; case 0xFF35: return Sound.WavePatternRam[0x05];
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case 0xFF36: return Sound.WavePatternRam[0x06]; case 0xFF37: return Sound.WavePatternRam[0x07];
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case 0xFF38: return Sound.WavePatternRam[0x08]; case 0xFF39: return Sound.WavePatternRam[0x09];
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case 0xFF3A: return Sound.WavePatternRam[0x0A]; case 0xFF3B: return Sound.WavePatternRam[0x0B];
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case 0xFF3C: return Sound.WavePatternRam[0x0C]; case 0xFF3D: return Sound.WavePatternRam[0x0D];
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case 0xFF3E: return Sound.WavePatternRam[0x0E]; case 0xFF3F: return Sound.WavePatternRam[0x0F];
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case 0xFF30: return Sound.WavePatternRam[0x00];
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case 0xFF31: return Sound.WavePatternRam[0x01];
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case 0xFF32: return Sound.WavePatternRam[0x02];
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case 0xFF33: return Sound.WavePatternRam[0x03];
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case 0xFF34: return Sound.WavePatternRam[0x04];
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case 0xFF35: return Sound.WavePatternRam[0x05];
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case 0xFF36: return Sound.WavePatternRam[0x06];
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case 0xFF37: return Sound.WavePatternRam[0x07];
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case 0xFF38: return Sound.WavePatternRam[0x08];
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case 0xFF39: return Sound.WavePatternRam[0x09];
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case 0xFF3A: return Sound.WavePatternRam[0x0A];
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case 0xFF3B: return Sound.WavePatternRam[0x0B];
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case 0xFF3C: return Sound.WavePatternRam[0x0C];
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case 0xFF3D: return Sound.WavePatternRam[0x0D];
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case 0xFF3E: return Sound.WavePatternRam[0x0E];
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case 0xFF3F: return Sound.WavePatternRam[0x0F];
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case 0xFF40: //REG_LCDC - LCD Control (R/W) (value $91 at reset)
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return Registers.LCDC.Read();
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case 0xFF41: //REG_STAT - LCDC Status (R/W)
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@ -566,14 +574,22 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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return;
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case 0xFF26: //REG_NR52 - Sound on/off (R/W) (Value at reset: $F1-GB, $F0-SGB)
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return;
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case 0xFF30: Sound.WavePatternRam[0x00] = value; break; case 0xFF31: Sound.WavePatternRam[0x01] = value; break;
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case 0xFF32: Sound.WavePatternRam[0x02] = value; break; case 0xFF33: Sound.WavePatternRam[0x03] = value; break;
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case 0xFF34: Sound.WavePatternRam[0x04] = value; break; case 0xFF35: Sound.WavePatternRam[0x05] = value; break;
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case 0xFF36: Sound.WavePatternRam[0x06] = value; break; case 0xFF37: Sound.WavePatternRam[0x07] = value; break;
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case 0xFF38: Sound.WavePatternRam[0x08] = value; break; case 0xFF39: Sound.WavePatternRam[0x09] = value; break;
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case 0xFF3A: Sound.WavePatternRam[0x0A] = value; break; case 0xFF3B: Sound.WavePatternRam[0x0B] = value; break;
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case 0xFF3C: Sound.WavePatternRam[0x0C] = value; break; case 0xFF3D: Sound.WavePatternRam[0x0D] = value; break;
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case 0xFF3E: Sound.WavePatternRam[0x0E] = value; break; case 0xFF3F: Sound.WavePatternRam[0x0F] = value; break;
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case 0xFF30: Sound.WavePatternRam[0x00] = value; break;
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case 0xFF31: Sound.WavePatternRam[0x01] = value; break;
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case 0xFF32: Sound.WavePatternRam[0x02] = value; break;
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case 0xFF33: Sound.WavePatternRam[0x03] = value; break;
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case 0xFF34: Sound.WavePatternRam[0x04] = value; break;
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case 0xFF35: Sound.WavePatternRam[0x05] = value; break;
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case 0xFF36: Sound.WavePatternRam[0x06] = value; break;
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case 0xFF37: Sound.WavePatternRam[0x07] = value; break;
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case 0xFF38: Sound.WavePatternRam[0x08] = value; break;
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case 0xFF39: Sound.WavePatternRam[0x09] = value; break;
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case 0xFF3A: Sound.WavePatternRam[0x0A] = value; break;
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case 0xFF3B: Sound.WavePatternRam[0x0B] = value; break;
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case 0xFF3C: Sound.WavePatternRam[0x0C] = value; break;
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case 0xFF3D: Sound.WavePatternRam[0x0D] = value; break;
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case 0xFF3E: Sound.WavePatternRam[0x0E] = value; break;
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case 0xFF3F: Sound.WavePatternRam[0x0F] = value; break;
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case 0xFF40: //REG_LCDC - LCD Control (R/W) (value $91 at reset)
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Registers.LCDC.Write(value);
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break;
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@ -635,7 +651,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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public void FrameAdvance(bool render)
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{
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//Cpu.ExecuteCycles(4096);
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Cpu.ExecuteCycles(4096);
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}
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@ -654,7 +670,8 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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public int Frame
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{
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get { throw new NotImplementedException(); }
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get { return 0; }
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//get { throw new NotImplementedException(); }
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}
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public int LagCount { get { return -1; } set { return; } } //TODO: implement
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@ -11,16 +11,6 @@
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}
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};
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public void SetControllersAsMnemonic(string mnemonic)
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{
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//TODO
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}
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public string GetControllersAsMnemonic()
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{
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return "|........|0|";
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}
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public ControllerDefinition ControllerDefinition { get { return GbController; } }
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public IController Controller { get; set; }
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}
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@ -234,6 +234,10 @@
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public int NESBackgroundColor = 0;
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public string NESPaletteFile = "";
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//GB Debugger settings
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public bool AutoloadGBDebugger = false;
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public bool GBDebuggerSaveWindowPosition = true;
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// Cheats Dialog
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public bool AutoLoadCheats = false;
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public bool CheatsSaveWindowPosition = true;
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@ -57,6 +57,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.label12 = new System.Windows.Forms.Label();
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this.tableLayoutPanel2 = new System.Windows.Forms.TableLayoutPanel();
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this.vScrollBar1 = new System.Windows.Forms.VScrollBar();
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this.viewDisassembly = new BizHawk.Core.ViewportPanel();
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this.btnSeekPC = new System.Windows.Forms.Button();
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this.btnSeekUser = new System.Windows.Forms.Button();
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this.txtSeekUser = new System.Windows.Forms.TextBox();
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@ -74,22 +75,28 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.txtLine = new System.Windows.Forms.TextBox();
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this.txtDot = new System.Windows.Forms.TextBox();
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this.panel1 = new System.Windows.Forms.Panel();
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this.panelMemory = new BizHawk.Core.ScrollableViewportPanel();
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this.checkViewBg = new System.Windows.Forms.CheckBox();
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this.checkViewObj = new System.Windows.Forms.CheckBox();
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this.label7 = new System.Windows.Forms.Label();
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this.label16 = new System.Windows.Forms.Label();
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this.checkViewObjNoLimit = new System.Windows.Forms.CheckBox();
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this.lblInputActive = new System.Windows.Forms.Label();
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this.viewTiles0x9000 = new ViewportPanel();
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this.viewTiles0x8000 = new ViewportPanel();
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this.panelMemory = new ScrollableViewportPanel();
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this.viewDisassembly = new ViewportPanel();
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this.viewBG = new ViewportPanel();
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this.viewTiles0x9000 = new BizHawk.Core.ViewportPanel();
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this.viewTiles0x8000 = new BizHawk.Core.ViewportPanel();
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this.viewBG = new BizHawk.Core.ViewportPanel();
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this.menuStrip1 = new System.Windows.Forms.MenuStrip();
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this.settingsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.autoloadToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.saveWindowPositionToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.restoreWindowSizeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator();
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this.groupBox1.SuspendLayout();
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this.tableLayoutPanel1.SuspendLayout();
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this.tableLayoutPanel2.SuspendLayout();
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this.menuContextBreakpoints.SuspendLayout();
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this.panel1.SuspendLayout();
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this.menuStrip1.SuspendLayout();
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this.SuspendLayout();
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//
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// btnRun
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@ -372,6 +379,15 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.vScrollBar1.TabIndex = 20;
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this.vScrollBar1.Scroll += new System.Windows.Forms.ScrollEventHandler(this.vScrollBar1_Scroll);
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//
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// viewDisassembly
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//
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this.viewDisassembly.Dock = System.Windows.Forms.DockStyle.Fill;
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this.viewDisassembly.Location = new System.Drawing.Point(3, 3);
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this.viewDisassembly.Name = "viewDisassembly";
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this.viewDisassembly.Size = new System.Drawing.Size(328, 199);
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this.viewDisassembly.TabIndex = 0;
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this.viewDisassembly.Paint += new System.Windows.Forms.PaintEventHandler(this.viewDisassembly_Paint);
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//
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// btnSeekPC
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//
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this.btnSeekPC.Location = new System.Drawing.Point(489, 100);
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@ -405,7 +421,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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//
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this.listBreakpoints.ContextMenuStrip = this.menuContextBreakpoints;
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this.listBreakpoints.FormattingEnabled = true;
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this.listBreakpoints.Location = new System.Drawing.Point(915, 245);
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this.listBreakpoints.Location = new System.Drawing.Point(564, 386);
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this.listBreakpoints.Name = "listBreakpoints";
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this.listBreakpoints.Size = new System.Drawing.Size(120, 95);
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this.listBreakpoints.TabIndex = 25;
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@ -434,7 +450,7 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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// label10
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//
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this.label10.AutoSize = true;
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this.label10.Location = new System.Drawing.Point(912, 227);
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this.label10.Location = new System.Drawing.Point(561, 370);
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this.label10.Name = "label10";
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this.label10.Size = new System.Drawing.Size(63, 13);
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this.label10.TabIndex = 26;
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@ -521,6 +537,19 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.panel1.Size = new System.Drawing.Size(545, 181);
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this.panel1.TabIndex = 38;
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//
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// panelMemory
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//
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this.panelMemory.AutoSize = true;
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this.panelMemory.Dock = System.Windows.Forms.DockStyle.Fill;
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this.panelMemory.Location = new System.Drawing.Point(0, 0);
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this.panelMemory.Name = "panelMemory";
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this.panelMemory.ScrollLargeChange = 10;
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this.panelMemory.ScrollMax = 4095;
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this.panelMemory.Size = new System.Drawing.Size(541, 177);
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this.panelMemory.TabIndex = 37;
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this.panelMemory.Paint += new System.Windows.Forms.PaintEventHandler(this.panelMemory_Paint);
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this.panelMemory.Scroll += new System.Windows.Forms.ScrollEventHandler(this.panelMemory_Scroll);
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//
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// checkViewBg
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//
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this.checkViewBg.AutoSize = true;
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this.viewTiles0x8000.TabIndex = 41;
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this.viewTiles0x8000.Paint += new System.Windows.Forms.PaintEventHandler(this.viewTiles0x8000_Paint);
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//
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// panelMemory
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//
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this.panelMemory.AutoSize = true;
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this.panelMemory.Dock = System.Windows.Forms.DockStyle.Fill;
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this.panelMemory.Location = new System.Drawing.Point(0, 0);
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this.panelMemory.Name = "panelMemory";
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this.panelMemory.ScrollLargeChange = 10;
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this.panelMemory.ScrollMax = 4095;
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this.panelMemory.Size = new System.Drawing.Size(541, 177);
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this.panelMemory.TabIndex = 37;
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this.panelMemory.Paint += new System.Windows.Forms.PaintEventHandler(this.panelMemory_Paint);
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this.panelMemory.Scroll += new System.Windows.Forms.ScrollEventHandler(this.panelMemory_Scroll);
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//
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// viewDisassembly
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//
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this.viewDisassembly.Dock = System.Windows.Forms.DockStyle.Fill;
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this.viewDisassembly.Location = new System.Drawing.Point(3, 3);
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this.viewDisassembly.Name = "viewDisassembly";
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this.viewDisassembly.Size = new System.Drawing.Size(328, 199);
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this.viewDisassembly.TabIndex = 0;
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this.viewDisassembly.Paint += new System.Windows.Forms.PaintEventHandler(this.viewDisassembly_Paint);
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//
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// viewBG
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//
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this.viewBG.Location = new System.Drawing.Point(564, 27);
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@ -638,11 +645,58 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.viewBG.Enter += new System.EventHandler(this.viewBG_Enter);
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this.viewBG.KeyDown += new System.Windows.Forms.KeyEventHandler(this.viewBG_KeyDown);
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//
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// menuStrip1
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//
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this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.settingsToolStripMenuItem});
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this.menuStrip1.Location = new System.Drawing.Point(0, 0);
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this.menuStrip1.Name = "menuStrip1";
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this.menuStrip1.Size = new System.Drawing.Size(867, 24);
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this.menuStrip1.TabIndex = 47;
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this.menuStrip1.Text = "menuStrip1";
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//
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// settingsToolStripMenuItem
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//
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this.settingsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.autoloadToolStripMenuItem,
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this.saveWindowPositionToolStripMenuItem,
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this.toolStripSeparator1,
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this.restoreWindowSizeToolStripMenuItem});
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this.settingsToolStripMenuItem.Name = "settingsToolStripMenuItem";
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this.settingsToolStripMenuItem.Size = new System.Drawing.Size(58, 20);
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this.settingsToolStripMenuItem.Text = "&Settings";
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this.settingsToolStripMenuItem.DropDownOpened += new System.EventHandler(this.settingsToolStripMenuItem_DropDownOpened);
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//
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// autoloadToolStripMenuItem
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//
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this.autoloadToolStripMenuItem.Name = "autoloadToolStripMenuItem";
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this.autoloadToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
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this.autoloadToolStripMenuItem.Text = "Autoload";
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this.autoloadToolStripMenuItem.Click += new System.EventHandler(this.autoloadToolStripMenuItem_Click);
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//
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// saveWindowPositionToolStripMenuItem
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//
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this.saveWindowPositionToolStripMenuItem.Name = "saveWindowPositionToolStripMenuItem";
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this.saveWindowPositionToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
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this.saveWindowPositionToolStripMenuItem.Text = "Save Window Position";
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//
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// restoreWindowSizeToolStripMenuItem
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//
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this.restoreWindowSizeToolStripMenuItem.Name = "restoreWindowSizeToolStripMenuItem";
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this.restoreWindowSizeToolStripMenuItem.Size = new System.Drawing.Size(190, 22);
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this.restoreWindowSizeToolStripMenuItem.Text = "Restore Window Size";
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//
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// toolStripSeparator1
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//
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this.toolStripSeparator1.Name = "toolStripSeparator1";
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this.toolStripSeparator1.Size = new System.Drawing.Size(187, 6);
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//
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// Debugger
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1065, 483);
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this.ClientSize = new System.Drawing.Size(867, 483);
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this.Controls.Add(this.menuStrip1);
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this.Controls.Add(this.lblInputActive);
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this.Controls.Add(this.checkViewObjNoLimit);
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this.Controls.Add(this.viewTiles0x9000);
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@ -659,10 +713,10 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.Controls.Add(this.label14);
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this.Controls.Add(this.btnBreak);
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this.Controls.Add(this.txtFrame);
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this.Controls.Add(this.label10);
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this.Controls.Add(this.tableLayoutPanel2);
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this.Controls.Add(this.listBreakpoints);
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this.Controls.Add(this.label10);
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this.Controls.Add(this.txtSeekUser);
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this.Controls.Add(this.listBreakpoints);
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this.Controls.Add(this.viewBG);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.btnSeekUser);
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@ -682,8 +736,10 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.Controls.Add(this.btnRun);
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this.Controls.Add(this.label1);
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this.KeyPreview = true;
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this.MainMenuStrip = this.menuStrip1;
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this.Name = "Debugger";
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this.Text = "Debugger";
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this.Text = "Game Boy Debugger";
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this.Load += new System.EventHandler(this.Debugger_Load);
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this.groupBox1.ResumeLayout(false);
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this.groupBox1.PerformLayout();
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this.tableLayoutPanel1.ResumeLayout(false);
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@ -692,6 +748,8 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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this.menuContextBreakpoints.ResumeLayout(false);
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this.panel1.ResumeLayout(false);
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this.panel1.PerformLayout();
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this.menuStrip1.ResumeLayout(false);
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this.menuStrip1.PerformLayout();
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this.ResumeLayout(false);
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this.PerformLayout();
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@ -753,6 +811,12 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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private System.Windows.Forms.Label label16;
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private System.Windows.Forms.CheckBox checkViewObjNoLimit;
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private System.Windows.Forms.Label lblInputActive;
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private System.Windows.Forms.MenuStrip menuStrip1;
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private System.Windows.Forms.ToolStripMenuItem settingsToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem autoloadToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem saveWindowPositionToolStripMenuItem;
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private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
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private System.Windows.Forms.ToolStripMenuItem restoreWindowSizeToolStripMenuItem;
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}
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}
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@ -9,6 +9,7 @@ using System.Runtime.InteropServices;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Core;
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using BizHawk.MultiClient;
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namespace BizHawk.Emulation.Consoles.Gameboy
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{
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@ -384,5 +385,20 @@ namespace BizHawk.Emulation.Consoles.Gameboy
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}
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}
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private void Debugger_Load(object sender, EventArgs e)
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{
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||||
|
||||
}
|
||||
|
||||
private void autoloadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
Global.Config.AutoloadGBDebugger ^= true;
|
||||
}
|
||||
|
||||
private void settingsToolStripMenuItem_DropDownOpened(object sender, EventArgs e)
|
||||
{
|
||||
autoloadToolStripMenuItem.Checked = Global.Config.AutoloadGBDebugger;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -123,4 +123,7 @@
|
|||
<metadata name="timerRunUpdate.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>193, 17</value>
|
||||
</metadata>
|
||||
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>325, 17</value>
|
||||
</metadata>
|
||||
</root>
|
|
@ -197,6 +197,8 @@
|
|||
this.helpToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.helpToolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.aboutToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.gBToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.debuggerToolStripMenuItem1 = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.statusStrip1 = new System.Windows.Forms.StatusStrip();
|
||||
this.DumpError = new System.Windows.Forms.ToolStripDropDownButton();
|
||||
this.EmuStatus = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
|
@ -234,11 +236,12 @@
|
|||
this.toolsToolStripMenuItem,
|
||||
this.NESToolStripMenuItem,
|
||||
this.tI83ToolStripMenuItem,
|
||||
this.gBToolStripMenuItem,
|
||||
this.helpToolStripMenuItem});
|
||||
this.menuStrip1.LayoutStyle = System.Windows.Forms.ToolStripLayoutStyle.Flow;
|
||||
this.menuStrip1.Location = new System.Drawing.Point(0, 0);
|
||||
this.menuStrip1.Name = "menuStrip1";
|
||||
this.menuStrip1.Size = new System.Drawing.Size(470, 21);
|
||||
this.menuStrip1.Size = new System.Drawing.Size(470, 40);
|
||||
this.menuStrip1.TabIndex = 0;
|
||||
this.menuStrip1.Text = "menuStrip1";
|
||||
this.menuStrip1.MenuDeactivate += new System.EventHandler(this.menuStrip1_MenuDeactivate);
|
||||
|
@ -1554,6 +1557,21 @@
|
|||
this.aboutToolStripMenuItem.Text = "&About";
|
||||
this.aboutToolStripMenuItem.Click += new System.EventHandler(this.aboutToolStripMenuItem_Click);
|
||||
//
|
||||
// gBToolStripMenuItem
|
||||
//
|
||||
this.gBToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.debuggerToolStripMenuItem1});
|
||||
this.gBToolStripMenuItem.Name = "gBToolStripMenuItem";
|
||||
this.gBToolStripMenuItem.Size = new System.Drawing.Size(32, 17);
|
||||
this.gBToolStripMenuItem.Text = "GB";
|
||||
//
|
||||
// debuggerToolStripMenuItem1
|
||||
//
|
||||
this.debuggerToolStripMenuItem1.Name = "debuggerToolStripMenuItem1";
|
||||
this.debuggerToolStripMenuItem1.Size = new System.Drawing.Size(152, 22);
|
||||
this.debuggerToolStripMenuItem1.Text = "Debugger";
|
||||
this.debuggerToolStripMenuItem1.Click += new System.EventHandler(this.debuggerToolStripMenuItem1_Click);
|
||||
//
|
||||
// statusStrip1
|
||||
//
|
||||
this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
|
@ -1624,7 +1642,7 @@
|
|||
this.screenshotToolStripMenuItem1,
|
||||
this.closeROMToolStripMenuItem1});
|
||||
this.contextMenuStrip1.Name = "contextMenuStrip1";
|
||||
this.contextMenuStrip1.Size = new System.Drawing.Size(179, 308);
|
||||
this.contextMenuStrip1.Size = new System.Drawing.Size(179, 286);
|
||||
this.contextMenuStrip1.Opening += new System.ComponentModel.CancelEventHandler(this.contextMenuStrip1_Opening);
|
||||
this.contextMenuStrip1.Closing += new System.Windows.Forms.ToolStripDropDownClosingEventHandler(this.contextMenuStrip1_Closing);
|
||||
//
|
||||
|
@ -1949,6 +1967,8 @@
|
|||
private System.Windows.Forms.ToolStripDropDownButton DumpError;
|
||||
private System.Windows.Forms.ToolStripMenuItem viewSubtitlesToolStripMenuItem;
|
||||
private MenuStripEx menuStrip1;
|
||||
private System.Windows.Forms.ToolStripMenuItem gBToolStripMenuItem;
|
||||
private System.Windows.Forms.ToolStripMenuItem debuggerToolStripMenuItem1;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -64,6 +64,7 @@ namespace BizHawk.MultiClient
|
|||
public ToolBox ToolBox1 = new ToolBox();
|
||||
public TI83KeyPad TI83KeyPad1 = new TI83KeyPad();
|
||||
public TAStudio TAStudio1 = new TAStudio();
|
||||
public Debugger GBDebugger1 = new Debugger(null);
|
||||
|
||||
public MainForm(string[] args)
|
||||
{
|
||||
|
@ -686,14 +687,22 @@ namespace BizHawk.MultiClient
|
|||
case "TI83":
|
||||
tI83ToolStripMenuItem.Visible = true;
|
||||
NESToolStripMenuItem.Visible = false;
|
||||
gBToolStripMenuItem.Visible = false;
|
||||
break;
|
||||
case "NES":
|
||||
NESToolStripMenuItem.Visible = true;
|
||||
tI83ToolStripMenuItem.Visible = false;
|
||||
gBToolStripMenuItem.Visible = false;
|
||||
break;
|
||||
case "GB": //TODO: SGB, etc?
|
||||
NESToolStripMenuItem.Visible = false;
|
||||
tI83ToolStripMenuItem.Visible = false;
|
||||
gBToolStripMenuItem.Visible = true;
|
||||
break;
|
||||
default:
|
||||
tI83ToolStripMenuItem.Visible = false;
|
||||
NESToolStripMenuItem.Visible = false;
|
||||
gBToolStripMenuItem.Visible = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -836,11 +845,6 @@ namespace BizHawk.MultiClient
|
|||
if (File.Exists(game.SaveRamPath))
|
||||
LoadSaveRam();
|
||||
|
||||
if (game.System == "GB")
|
||||
{
|
||||
new BizHawk.Emulation.Consoles.Gameboy.Debugger(Global.Emulator as Gameboy).Show();
|
||||
}
|
||||
|
||||
if (UserMovie.GetMovieMode() != MOVIEMODE.INACTIVE)
|
||||
{
|
||||
InputLog.SetHeaderLine(MovieHeader.PLATFORM, Global.Emulator.SystemId);
|
||||
|
@ -2256,5 +2260,14 @@ namespace BizHawk.MultiClient
|
|||
s.GetMovie(UserMovie);
|
||||
s.ShowDialog();
|
||||
}
|
||||
|
||||
private void debuggerToolStripMenuItem1_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Global.Emulator is Gameboy)
|
||||
{
|
||||
Debugger gbDebugger = new Debugger(Global.Emulator as Gameboy);
|
||||
gbDebugger.Show();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue