Refactor DiscMountJob.RunBizHawk() to remove goto

This commit is contained in:
YoshiRulz 2020-05-19 23:02:56 +10:00 committed by James Groom
parent b2982825d8
commit 7ddf6c26b9
1 changed files with 58 additions and 68 deletions

View File

@ -101,106 +101,96 @@ namespace BizHawk.Emulation.DiscSystem
private void RunBizHawk()
{
string infile = IN_FromPath;
string cue_content = null;
var cfr = new CueFileResolver();
RERUN:
var ext = Path.GetExtension(infile).ToLowerInvariant();
if (ext == ".iso")
void LoadCue(string cueDirPath, string cueContent)
{
//make a fake cue file to represent this iso file and rerun it as a cue
string filebase = Path.GetFileName(infile);
cue_content = $@"
FILE ""{filebase}"" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00";
infile = Path.ChangeExtension(infile, ".cue");
goto RERUN;
}
if (ext == ".cue")
{
//TODO - major renovation of error handling needed
//TODO major renovation of error handling needed
//TODO - make sure code is designed so no matter what happens, a disc is disposed in case of errors.
//perhaps the CUE_Format2 (once renamed to something like Context) can handle that
var cuePath = IN_FromPath;
//TODO make sure code is designed so no matter what happens, a disc is disposed in case of errors.
// perhaps the CUE_Format2 (once renamed to something like Context) can handle that
var cfr = new CueFileResolver();
var cueContext = new CUE_Context { DiscMountPolicy = IN_DiscMountPolicy, Resolver = cfr };
if (!cfr.IsHardcodedResolve) cfr.SetBaseDirectory(Path.GetDirectoryName(infile));
if (!cfr.IsHardcodedResolve) cfr.SetBaseDirectory(cueDirPath);
//parse the cue file
// parse the cue file
var parseJob = new ParseCueJob();
cue_content ??= File.ReadAllText(cuePath);
parseJob.IN_CueString = cue_content;
bool okParse = true;
try { parseJob.Run(); }
catch (DiscJobAbortException) { okParse = false; parseJob.FinishLog(); }
parseJob.IN_CueString = cueContent;
var okParse = true;
try
{
parseJob.Run();
}
catch (DiscJobAbortException)
{
okParse = false;
parseJob.FinishLog();
}
if (!string.IsNullOrEmpty(parseJob.OUT_Log)) Console.WriteLine(parseJob.OUT_Log);
ConcatenateJobLog(parseJob);
if (!okParse)
goto DONE;
if (!okParse) return;
// compile the cue file:
// includes this work: resolve required bin files and find out what it's gonna take to load the cue
// compile the cue file
// includes resolving required bin files and finding out what would processing would need to happen in order to load the cue
var compileJob = new CompileCueJob
{
IN_CueContext = cueContext,
IN_CueFile = parseJob.OUT_CueFile
};
bool okCompile = true;
try { compileJob.Run(); }
catch (DiscJobAbortException) { okCompile = false; compileJob.FinishLog(); }
var okCompile = true;
try
{
compileJob.Run();
}
catch (DiscJobAbortException)
{
okCompile = false;
compileJob.FinishLog();
}
if (!string.IsNullOrEmpty(compileJob.OUT_Log)) Console.WriteLine(compileJob.OUT_Log);
ConcatenateJobLog(compileJob);
if (!okCompile || compileJob.OUT_ErrorLevel)
goto DONE;
if (!okCompile || compileJob.OUT_ErrorLevel) return;
//check slow loading threshold
// check slow loading threshold
if (compileJob.OUT_LoadTime > IN_SlowLoadAbortThreshold)
{
Warn("Loading terminated due to slow load threshold");
OUT_SlowLoadAborted = true;
goto DONE;
return;
}
//actually load it all up
// actually load it all up
var loadJob = new LoadCueJob { IN_CompileJob = compileJob };
loadJob.Run();
//TODO - need better handling of log output
//TODO need better handling of log output
if (!string.IsNullOrEmpty(loadJob.OUT_Log)) Console.WriteLine(loadJob.OUT_Log);
ConcatenateJobLog(loadJob);
OUT_Disc = loadJob.OUT_Disc;
//OUT_Disc.DiscMountPolicy = IN_DiscMountPolicy; //NOT SURE WE NEED THIS (only makes sense for cue probably)
}
else if (ext == ".ccd")
{
CCD_Format ccdLoader = new CCD_Format();
OUT_Disc = ccdLoader.LoadCCDToDisc(IN_FromPath, IN_DiscMountPolicy);
}
else if (ext == ".mds")
{
MDS_Format mdsLoader = new MDS_Format();
OUT_Disc = mdsLoader.LoadMDSToDisc(IN_FromPath, IN_DiscMountPolicy);
// OUT_Disc.DiscMountPolicy = IN_DiscMountPolicy; // NOT SURE WE NEED THIS (only makes sense for cue probably)
}
DONE:
//setup the lowest level synth provider
if (OUT_Disc != null)
switch (Path.GetExtension(IN_FromPath).ToLowerInvariant())
{
var sssp = new ArraySectorSynthProvider
{
Sectors = OUT_Disc._Sectors,
FirstLBA = -150
};
OUT_Disc.SynthProvider = sssp;
case ".ccd":
OUT_Disc = new CCD_Format().LoadCCDToDisc(IN_FromPath, IN_DiscMountPolicy);
break;
case ".cue":
LoadCue(Path.GetDirectoryName(IN_FromPath), File.ReadAllText(IN_FromPath));
break;
case ".iso":
// make a fake .cue file to represent this .iso and mount that
LoadCue(Path.GetDirectoryName(IN_FromPath), $@"
FILE ""{Path.GetFileName(IN_FromPath)}"" BINARY
TRACK 01 MODE1/2048
INDEX 01 00:00:00");
break;
case ".mds":
OUT_Disc = new MDS_Format().LoadMDSToDisc(IN_FromPath, IN_DiscMountPolicy);
break;
}
// set up the lowest level synth provider
if (OUT_Disc != null) OUT_Disc.SynthProvider = new ArraySectorSynthProvider { Sectors = OUT_Disc._Sectors, FirstLBA = -150 };
}
}
}
}