win32 graphisc control: passthrough MouseEnter and MouseLeave events (useful for nothing)
This commit is contained in:
parent
48360f77be
commit
7c8f9cb3ed
|
@ -30,6 +30,8 @@ namespace BizHawk.Bizware.BizwareGL
|
||||||
//(dont use HTTRANSPARENT, it isnt portable, I would assume)
|
//(dont use HTTRANSPARENT, it isnt portable, I would assume)
|
||||||
Managed.MouseDoubleClick += (object sender, MouseEventArgs e) => OnMouseDoubleClick(e);
|
Managed.MouseDoubleClick += (object sender, MouseEventArgs e) => OnMouseDoubleClick(e);
|
||||||
Managed.MouseClick += (object sender, MouseEventArgs e) => OnMouseClick(e);
|
Managed.MouseClick += (object sender, MouseEventArgs e) => OnMouseClick(e);
|
||||||
|
Managed.MouseEnter += (object sender, EventArgs e) => OnMouseEnter(e);
|
||||||
|
Managed.MouseLeave += (object sender, EventArgs e) => OnMouseLeave(e);
|
||||||
|
|
||||||
//the GraphicsControl is occupying all of our area. So we pretty much never get paint events ourselves.
|
//the GraphicsControl is occupying all of our area. So we pretty much never get paint events ourselves.
|
||||||
//So lets capture its paint event and use it for ourselves (it doesnt know how to do anything, anyway)
|
//So lets capture its paint event and use it for ourselves (it doesnt know how to do anything, anyway)
|
||||||
|
|
Loading…
Reference in New Issue