puae: fix crash
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869bef4989
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7c88dba814
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@ -10,6 +10,7 @@ namespace BizHawk.Emulation.Cores.Computers.Amiga
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{
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{
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public partial class PUAE
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public partial class PUAE
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{
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{
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private ControllerType[] _ports { get; set; }
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private static readonly (string Name, LibPUAE.AllButtons Button)[] _joystickMap = CreateJoystickMap();
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private static readonly (string Name, LibPUAE.AllButtons Button)[] _joystickMap = CreateJoystickMap();
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private static readonly (string Name, LibPUAE.AllButtons Button)[] _cd32padMap = CreateCd32padMap();
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private static readonly (string Name, LibPUAE.AllButtons Button)[] _cd32padMap = CreateCd32padMap();
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private static readonly (string Name, LibPUAE.PUAEKeyboard Key)[] _keyboardMap = CreateKeyboardMap();
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private static readonly (string Name, LibPUAE.PUAEKeyboard Key)[] _keyboardMap = CreateKeyboardMap();
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@ -50,6 +50,12 @@ namespace BizHawk.Emulation.Cores.Computers.Amiga
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_syncSettings = lp.SyncSettings ?? new();
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_syncSettings = lp.SyncSettings ?? new();
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_syncSettings.FloppyDrives = Math.Min(LibPUAE.MAX_FLOPPIES, _syncSettings.FloppyDrives);
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_syncSettings.FloppyDrives = Math.Min(LibPUAE.MAX_FLOPPIES, _syncSettings.FloppyDrives);
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var filesToRemove = new List<string>();
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var filesToRemove = new List<string>();
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_ports = [
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_syncSettings.ControllerPort1,
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_syncSettings.ControllerPort2
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];
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CreateArguments(_syncSettings);
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CreateArguments(_syncSettings);
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ControllerDefinition = CreateControllerDefinition(_syncSettings);
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ControllerDefinition = CreateControllerDefinition(_syncSettings);
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@ -157,10 +163,9 @@ namespace BizHawk.Emulation.Cores.Computers.Amiga
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for (int port = 1; port <= 2; port++)
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for (int port = 1; port <= 2; port++)
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{
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{
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ControllerType type = (port == 1) ? _syncSettings.ControllerPort1 : _syncSettings.ControllerPort2;
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var currentPort = (port == 1) ? fi.Port1 : fi.Port2;
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var currentPort = (port == 1) ? fi.Port1 : fi.Port2;
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switch (type)
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switch (_ports[port - 1])
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{
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{
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case ControllerType.Joystick:
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case ControllerType.Joystick:
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{
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{
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