Update version numbers to 1.0.4 (interim) and remove erroneous release notes file.

This commit is contained in:
adelikat 2012-03-31 01:28:45 +00:00
parent 0b9c91110c
commit 7b0599bfb5
3 changed files with 3 additions and 66 deletions

View File

@ -118,9 +118,9 @@
this.VersionLabel.AutoSize = true;
this.VersionLabel.Location = new System.Drawing.Point(201, 56);
this.VersionLabel.Name = "VersionLabel";
this.VersionLabel.Size = new System.Drawing.Size(189, 13);
this.VersionLabel.Size = new System.Drawing.Size(195, 13);
this.VersionLabel.TabIndex = 7;
this.VersionLabel.Text = "Version 1.0.1 Released March 9, 2012";
this.VersionLabel.Text = "Version 1.0.3 Released March 30, 2012";
//
// label5
//

View File

@ -21,7 +21,7 @@ namespace BizHawk.MultiClient
public partial class MainForm : Form
{
public bool INTERIM = true;
public const string EMUVERSION = "BizHawk v1.0.3 interim"; //TODO: Get rid of this, only the movie object uses it, maybe it can use assembly info
public const string EMUVERSION = "BizHawk v1.0.4 interim"; //TODO: Get rid of this, only the movie object uses it, maybe it can use assembly info
private Control renderTarget;
private RetainedViewportPanel retainedPanel;
public string CurrentlyOpenRom;

View File

@ -1,63 +0,0 @@
As of r2118
Multiclient:
Uses much less CPU power when paused
handle # in paths
fix how anchoring works in the message config dialog
Cheat Window, Ram Watc, Lua Console - fix exception when clicking Move Up on the first item in the list.
Lua:
-Multiple scripts at once support
-Fix random crashing/closing of emulator when using emu.frameadvance()
-Show lua script errors in output window instead of crashing the emulator
-Added:
savestate.save()
savestate.registersave()
savestate.registerload()
movie.isloaded()
movie.length()
movie.filename()
movie.getreadonly()
movie.setreadonly()
movie.getinput()
moviegetrerecordingcounting()
moviesetrerecordingcounting()
input.get()
joypad.getimmediate()
joypad.set()
emu.yield(), allows a script to run while emulation is paused and interact with the gui/main window in realtime
-overhauled:
joypad.get() - now returns lua table of buttons pressed (not mneomnic string)
gui.text()/gui.alert() now have optional anchor property, fix not displaying when paused, fix y coordinate bug
-console GUI:
add a *.txt option in the openfile dialog, allow drag & drop of .txt files
track session changes
menu options:
-disable lua scripts on load
-autoload session
Added Pause Property To Scripts, Menu Option To Pause/Resume Scripts, Shows number of paused scripts
-If User Opens A Script That Is Currently On The Session, It Will Toggle It On.
-If User Deletes The Script From The Session, It Will Stop.
-Script Counter Now Updates On More Circumstances.
-Fix saving/loading of sessions
-Fix so session saves seperators, can't edit separators
-Edit opens all selected scripts instead of the first one
Drag & Drop for lua sessions
Save Session Menu Option now Enable/Disable correctly
Increase/Decrease Window Size hotkeys (mapped to Alt+Up/Alt+Down by default)
Add options in record dialog for the system ID to be added to file
Removed .fm2 / .mc2 from the Play Movie dialog.
Fix TAStudio ArgumentOutOfRangeException at read-only movie end
Record movie dialog - if file already exists, confirm overwrite
Small GUI Fixes to play movie dialog
NESHawk:
TODO: link and mention number of tests passed
pass 10-even_odd_timing and 05-nmi_timing accuracy tests
- pass more apu_test 4-jitter and 6-irq_flag_timing (necessary for timing on other tests)
- pass all cpu interrupt tests
- pass all sprite hit tests
make fake boards for almost every mapper
fix nametable viewer screenshots garbage pixels off by one bug
nametable viewer - add shortcut buttons for common display area sizes
TI-83Hawk:
-Fix ( and ) hotkeys being switched