A2600: fix ms pac man audio
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e334af157e
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@ -141,12 +141,14 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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case 0x04:
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Run5_L();
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One4_L();
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on_L = Run1_L();
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// fastest pace is too fast to produce sound (ex Ms pac Man)
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if (AUDF_L != 1) { on_L = Run1_L(); }
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break;
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case 0x05:
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One5_L();
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Run4_L();
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on_L = Run1_L();
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// fastest pace is too fast to produce sound (ex Ms pac Man)
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if (AUDF_L != 1) { on_L = Run1_L(); }
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break;
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case 0x06:
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case 0x0a:
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@ -291,12 +293,14 @@ namespace BizHawk.Emulation.Cores.Atari.Atari2600
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case 0x04:
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Run5_R();
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One4_R();
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on_R = Run1_R();
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// fastest pace is too fast to produce sound (ex Ms pac Man)
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if (AUDF_R != 1) { on_R = Run1_R(); }
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break;
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case 0x05:
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One5_R();
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Run4_R();
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on_R = Run1_R();
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// fastest pace is too fast to produce sound (ex Ms pac Man)
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if (AUDF_R != 1) { on_R = Run1_R(); }
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break;
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case 0x06:
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case 0x0a:
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