Apply current code style to Bizware.Test

including enabling NRTs and minifying TestForm w/o Designer
This commit is contained in:
YoshiRulz 2021-07-22 06:34:36 +10:00
parent d1205fa807
commit 778098e8b7
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GPG Key ID: C4DE31C245353FB7
5 changed files with 60 additions and 237 deletions

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@ -5,7 +5,6 @@
<Import Project="../MainSlnExecutable.props" />
<PropertyGroup>
<DefineConstants>$(DefineConstants);EXE_PROJECT</DefineConstants>
<Nullable>disable</Nullable>
<OutputPath>$(ProjectDir)bin<!--/$(Configuration)/$(TargetFramework)--></OutputPath>
</PropertyGroup>
<ItemGroup>

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@ -1,8 +1,9 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using System.Windows.Forms;
using BizHawk.Bizware.BizwareGL;
@ -11,7 +12,7 @@ using BizHawk.Client.EmuHawk;
namespace BizHawk.Bizware.Test
{
class Program
public static class Program
{
static Program()
{
@ -21,7 +22,7 @@ namespace BizHawk.Bizware.Test
{
var firstAsm = Array.Find(AppDomain.CurrentDomain.GetAssemblies(), asm => asm.FullName == args.Name);
if (firstAsm is not null) return firstAsm;
var guessFilename = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "dll", $"{new AssemblyName(args.Name).Name}.dll");
var guessFilename = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)!, "dll", $"{new AssemblyName(args.Name).Name}.dll");
return File.Exists(guessFilename) ? Assembly.LoadFile(guessFilename) : null;
}
};
@ -29,42 +30,56 @@ namespace BizHawk.Bizware.Test
public static void Main() => RunTest();
private sealed class TestForm : Form
{
public TestForm()
{
SuspendLayout();
AutoScaleDimensions = new(6F, 13F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new(292, 273);
Name = "TestForm";
Text = "TestForm";
ResumeLayout();
}
}
private static void RunTest()
{
IGL igl = new IGL_TK(2, 0, false);
List<Art> testArts = new List<Art>();
ArtManager am = new ArtManager(igl);
foreach (var name in typeof(Program).Assembly.GetManifestResourceNames())
if (name.Contains("flame"))
testArts.Add(am.LoadArt(typeof(Program).Assembly.GetManifestResourceStream(name)));
var smile = am.LoadArt(typeof(Program).Assembly.GetManifestResourceStream("BizHawk.Bizware.Test.TestImages.smile.png"));
am.Close(true);
ArtManager am = new(igl);
var testArts = typeof(Program).Assembly.GetManifestResourceNames().Where(s => s.Contains("flame"))
.Select(s => am.LoadArt(ReflectionCache.EmbeddedResourceStream(s.Substring(21)))) // ReflectionCache adds back the prefix
.ToList();
var smile = am.LoadArt(ReflectionCache.EmbeddedResourceStream("TestImages.smile.png"));
am.Close();
StringRenderer sr;
using (var xml = typeof(Program).Assembly.GetManifestResourceStream("BizHawk.Bizware.Test.TestImages.courier16px.fnt"))
using (var tex = typeof(Program).Assembly.GetManifestResourceStream("BizHawk.Bizware.Test.TestImages.courier16px_0.png"))
using (var xml = ReflectionCache.EmbeddedResourceStream("TestImages.courier16px.fnt"))
using (var tex = ReflectionCache.EmbeddedResourceStream("TestImages.courier16px_0.png"))
{
sr = new StringRenderer(igl, xml, tex);
}
GuiRenderer gr = new GuiRenderer(igl);
GuiRenderer gr = new(igl);
TestForm tf = new TestForm();
RetainedGraphicsControl c = new RetainedGraphicsControl(igl);
tf.Controls.Add(c);
c.Dock = System.Windows.Forms.DockStyle.Fill;
tf.FormClosing += (object sender, System.Windows.Forms.FormClosingEventArgs e) =>
{
tf.Controls.Remove(c);
c.Dispose();
c = null;
};
RetainedGraphicsControl? c = new(igl) { Dock = DockStyle.Fill };
TestForm tf = new() { Controls = { c } };
tf.FormClosing += (_, _) =>
{
tf.Controls.Remove(c);
c.Dispose();
c = null;
};
tf.Show();
//tf.Paint += (object sender, PaintEventArgs e) => c.Refresh();
#if false
tf.Paint += (_, _) => c.Refresh();
#endif
c.SetVsync(false);
//create a render target
RenderTarget rt = igl.CreateRenderTarget(60, 60);
// create a render target
var rt = igl.CreateRenderTarget(60, 60);
rt.Bind();
igl.SetClearColor(Color.Blue);
igl.Clear(ClearBufferMask.ColorBufferBit);
@ -73,35 +88,32 @@ namespace BizHawk.Bizware.Test
gr.End();
rt.Unbind();
Texture2d rttex2d = igl.LoadTexture(rt.Texture2d.Resolve());
var rttex2d = igl.LoadTexture(rt.Texture2d.Resolve());
//test retroarch shader
RenderTarget rt2 = igl.CreateRenderTarget(240, 240);
// test retroarch shader
var rt2 = igl.CreateRenderTarget(240, 240);
rt2.Bind();
igl.SetClearColor(Color.CornflowerBlue);
igl.Clear(ClearBufferMask.ColorBufferBit);
RetroShader shader;
using (var stream = typeof(Program).Assembly.GetManifestResourceStream("BizHawk.Bizware.Test.TestImages.4xSoft.glsl"))
shader = new RetroShader(igl, new System.IO.StreamReader(stream).ReadToEnd());
using (var stream = ReflectionCache.EmbeddedResourceStream("TestImages.4xSoft.glsl"))
{
shader = new(igl, new StreamReader(stream).ReadToEnd());
}
igl.SetBlendState(igl.BlendNoneCopy);
shader.Run(rttex2d, new Size(60, 60), new Size(240, 240), true);
bool running = true;
c.MouseClick += (object sender, MouseEventArgs e) =>
var running = true;
c.MouseClick += (_, args) =>
{
if(e.Button == MouseButtons.Left)
running ^= true;
if (e.Button == MouseButtons.Right)
c.Retain ^= true;
if (args.Button == MouseButtons.Left) running ^= true;
else if (args.Button == MouseButtons.Right) c.Retain ^= true;
};
DateTime start = DateTime.Now;
int wobble = 0;
for (; ; )
var start = DateTime.Now;
var wobble = 0;
while (c is not null)
{
if (c == null) break;
if (running)
{
c.Begin();
@ -109,7 +121,7 @@ namespace BizHawk.Bizware.Test
igl.SetClearColor(Color.Red);
igl.Clear(ClearBufferMask.ColorBufferBit);
int frame = (int)((DateTime.Now - start).TotalSeconds) % testArts.Count;
var frame = (int) (DateTime.Now - start).TotalSeconds % testArts.Count;
gr.Begin(c.ClientSize.Width, c.ClientSize.Height);
gr.SetBlendState(igl.BlendNormal);
@ -127,7 +139,7 @@ namespace BizHawk.Bizware.Test
gr.Draw(rt2.Texture2d, 0, 0);
gr.SetCornerColor(0, new(1.0f, 1.0f, 1.0f, 1.0f));
gr.SetModulateColorWhite();
gr.Modelview.Translate((float)Math.Sin(wobble / 360.0f) * 50, 0);
gr.Modelview.Translate((float) Math.Sin(wobble / 360.0f) * 50, 0);
gr.Modelview.Translate(100, 100);
gr.Modelview.Push();
gr.Modelview.Translate(testArts[frame].Width, 0);
@ -142,13 +154,12 @@ namespace BizHawk.Bizware.Test
gr.End();
c.SwapBuffers();
c.End();
}
System.Windows.Forms.Application.DoEvents();
System.Threading.Thread.Sleep(0);
Application.DoEvents();
Thread.Sleep(0);
}
}
}

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@ -1,48 +0,0 @@
namespace BizHawk.Bizware.Test
{
partial class TestForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// TestForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(292, 273);
this.Name = "TestForm";
this.Text = "TestForm";
this.ResumeLayout(false);
}
#endregion
}
}

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@ -1,19 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace BizHawk.Bizware.Test
{
public partial class TestForm : Form
{
public TestForm()
{
InitializeComponent();
}
}
}

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@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>