Up the sbrk heap size for dobiestation
Guess it manages to run out with 4MB on some stuff?
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@ -38,7 +38,7 @@ namespace BizHawk.Emulation.Cores.Sony.PS2
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_core = PreInit<LibDobieStation>(new WaterboxOptions
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_core = PreInit<LibDobieStation>(new WaterboxOptions
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{
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{
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Filename = "dobie.wbx",
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Filename = "dobie.wbx",
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SbrkHeapSizeKB = 4 * 1024,
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SbrkHeapSizeKB = 64 * 1024,
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SealedHeapSizeKB = 4 * 1024,
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SealedHeapSizeKB = 4 * 1024,
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InvisibleHeapSizeKB = 4 * 1024,
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InvisibleHeapSizeKB = 4 * 1024,
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PlainHeapSizeKB = 256,
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PlainHeapSizeKB = 256,
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