fix Disc/Disc name collision

add function to disc-api to get game-ID hash from 1st data track
This commit is contained in:
beirich 2011-08-03 00:57:01 +00:00
parent adc0bf83bb
commit 74a58186df
13 changed files with 368 additions and 350 deletions

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@ -4,7 +4,7 @@ using System.Globalization;
using System.IO;
using BizHawk.Emulation.CPUs.H6280;
using BizHawk.Emulation.Sound;
using BizHawk.Disc;
using BizHawk.DiscSystem;
namespace BizHawk.Emulation.Consoles.TurboGrafx
{
@ -42,7 +42,7 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
public byte[] Ram;
// Disc
//private Disc.Disc disc = Disc.Disc.FromCuePath("d:/lib/roms/Turbo CD/Cosmic Fantasy II/Cosmic Fantasy II [U][CD][WTG990301][Telenet Japan][1992][PCE][thx-1138-darkwater].cue");
//private Disc disc = Disc.FromCuePath("D:/lib/roms/Turbo CD/Terra Forming/Syd Mead's Terra Forming [U][CD.SCD][TGXCD1040][Syd Mead][1993][PCE][rigg].cue");
// PC Engine timings:
// 21,477,270 Machine clocks / sec
@ -50,6 +50,8 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
public PCEngine(NecSystemType type)
{
//scsi.disc = disc;
//Console.WriteLine(disc.GetHash());
CoreOutputComm = new CoreOutputComm();
Type = type;
Controller = NullController.GetNullController();
@ -85,22 +87,18 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
// In memory, 384k roms look like [1st 256k][Then full 384k]
RomData = new byte[0xA0000];
var origRom = game.GetRomData();
for (int i = 0; i < 0x40000; i++)
for (int i=0; i<0x40000; i++)
RomData[i] = origRom[i];
for (int i = 0; i < 0x60000; i++)
RomData[i + 0x40000] = origRom[i];
RomData[i+0x40000] = origRom[i];
RomLength = RomData.Length;
}
else if (game.GetRomData().Length > 1024 * 1024)
{
} else if (game.GetRomData().Length > 1024 * 1024) {
// If the rom is bigger than 1 megabyte, switch to Street Fighter 2 mapper
Cpu.ReadMemory21 = ReadMemorySF2;
Cpu.WriteMemory21 = WriteMemorySF2;
RomData = game.GetRomData();
RomLength = RomData.Length;
}
else
{
} else {
// normal rom.
RomData = game.GetRomData();
RomLength = RomData.Length;
@ -158,13 +156,15 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
private bool lagged = true;
private bool islag = false;
public int Frame { get; set; }
public void ResetFrameCounter()
{
Frame = 0;
}
public int LagCount { get { return _lagcount; } set { _lagcount = value; } }
public bool IsLagFrame { get { return islag; } }
public void ResetFrameCounter()
{
// this should just be a public setter instead of a new method.
Frame = 0;
}
public void FrameAdvance(bool render)
{
lagged = true;
@ -192,7 +192,7 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
public IVideoProvider VideoProvider
{
get { return (IVideoProvider)VPC ?? VDC1; }
get { return (IVideoProvider) VPC ?? VDC1; }
}
public ISoundProvider SoundProvider
@ -299,9 +299,7 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
VCE.SaveStateBinary(writer);
VDC1.SaveStateBinary(writer);
PSG.SaveStateBinary(writer);
}
else
{
} else {
writer.Write(Ram);
writer.Write(Frame);
writer.Write(_lagcount);
@ -330,9 +328,7 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
VCE.LoadStateBinary(reader);
VDC1.LoadStateBinary(reader);
PSG.LoadStateBinary(reader);
}
else
{
} else {
Ram = reader.ReadBytes(0x8000);
Frame = reader.ReadInt32();
_lagcount = reader.ReadInt32();
@ -380,6 +376,6 @@ namespace BizHawk.Emulation.Consoles.TurboGrafx
public IList<MemoryDomain> MemoryDomains { get { return memoryDomains; } }
public MemoryDomain MainMemory { get { return memoryDomains[0]; } }
public void Dispose() { }
public void Dispose() {}
}
}

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@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
//TBD CCD format
public class CCDFormat

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@ -6,7 +6,7 @@ using System.Collections.Generic;
//this rule is not supported correctly: `The first track number can be greater than one, but all track numbers after the first must be sequential.`
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
partial class Disc
{

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@ -3,9 +3,8 @@ using System.Collections.Generic;
//main apis for emulator core routine use
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
public class DiscHopper
{
public Disc CurrentDisc;
@ -83,11 +82,31 @@ namespace BizHawk.Disc
return TOC;
}
// converts LBA to minute:second:frame format.
public static void ConvertLBAtoMSF(int lba, out byte m, out byte s, out byte f)
{
m = (byte) (lba / 75 / 60);
s = (byte) ((lba - (m * 75 * 60)) / 75);
f = (byte) (lba - (m * 75 * 60) - (s * 75));
}
// gets an identifying hash. hashes the first 512 sectors of
// the first data track on the disc.
public string GetHash()
{
byte[] buffer = new byte[512*2353];
foreach (var track in TOC.Sessions[0].Tracks)
{
if (track.TrackType == ETrackType.Audio)
continue;
int lba_len = Math.Min(track.length_lba, 512);
for (int s=0; s<512 && s<track.length_lba; s++)
ReadLBA_2352(track.Indexes[1].lba + s, buffer, s*2352);
return Util.Hash_MD5(buffer, 0, lba_len*2352);
}
return "no data track found";
}
}
}

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@ -66,7 +66,7 @@ using System.Collections.Generic;
//mode2_2352 is the only kind of mode2, by necessity
//audio is a different mode, seems to be just 2352 bytes with no sync, header or error correction. i guess the CIRC error correction is still there
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
public partial class Disc
{

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@ -4,7 +4,7 @@ using System.Text.RegularExpressions;
using System.IO;
using System.Collections.Generic;
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
public class DiscTOC

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@ -1,4 +1,4 @@
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
static class ECM
{

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@ -7,7 +7,7 @@ using System.Collections.Generic;
//a decent little subcode reference
//http://www.jbum.com/cdg_revealed.html
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
public class SubcodeStream
{

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@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
namespace BizHawk.Disc
namespace BizHawk.DiscSystem
{
//TBD TOC format
public class TOCFormat

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@ -10,6 +10,7 @@ using System.Reflection;
using System.Text;
using System.Reflection.Emit;
using System.Threading;
using BizHawk.DiscSystem;
namespace BizHawk
{
@ -40,7 +41,7 @@ namespace BizHawk
base.Dispose();
}
public Disc.DiscHopper DiscHopper;
public DiscHopper DiscHopper;
void SetFp(string name, Delegate del)
{
@ -49,7 +50,7 @@ namespace BizHawk
struct TrackInfo
{
public Disc.ETrackType TrackType;
public ETrackType TrackType;
public int length_lba;
public int start_lba;
}

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@ -5,6 +5,7 @@ using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Collections.Generic;
using BizHawk.DiscSystem;
namespace BizHawk
{
@ -29,7 +30,7 @@ namespace BizHawk
}
DiscInterface mDiscInterface;
public void SetDiscHopper(Disc.DiscHopper hopper)
public void SetDiscHopper(DiscHopper hopper)
{
mDiscInterface.DiscHopper = hopper;
}

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@ -1,4 +1,5 @@
using SlimDX.Direct3D9;
using BizHawk.DiscSystem;
using SlimDX.Direct3D9;
using SlimDX.DirectSound;
namespace BizHawk.MultiClient
@ -74,7 +75,7 @@ namespace BizHawk.MultiClient
return mg.GetControllersAsMnemonic();
}
public static Disc.DiscHopper DiscHopper = new BizHawk.Disc.DiscHopper();
public static DiscHopper DiscHopper = new DiscHopper();
public static CoreAccessor PsxCoreLibrary = new CoreAccessor(new Win32LibAccessor("PsxHawk.Core.dll"));

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@ -4,9 +4,9 @@ using System.Threading;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using BizHawk.Core;
using BizHawk.DiscSystem;
using BizHawk.Emulation.Consoles.Sega;
using BizHawk.Emulation.Consoles.TurboGrafx;
using BizHawk.Emulation.Consoles.Calculator;
@ -847,7 +847,7 @@ namespace BizHawk.MultiClient
PsxCore psx = new PsxCore(Global.PsxCoreLibrary);
nextEmulator = psx;
game = new RomGame();
var disc = Disc.Disc.FromIsoPath(path);
var disc = Disc.FromIsoPath(path);
Global.DiscHopper.Clear();
Global.DiscHopper.Enqueue(disc);
Global.DiscHopper.Insert();