Remove custom loader code for ChannelF
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@ -519,13 +519,6 @@ namespace BizHawk.Client.Common
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game.System = "SGB";
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}
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break;
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case "ChannelF":
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nextEmulator = new ChannelF(
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nextComm,
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game,
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rom.FileData
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);
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return;
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case "Arcade":
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nextEmulator = new MAME(
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file.Directory,
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@ -11,6 +11,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
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[ServiceNotApplicable(new[] { typeof(IDriveLight) })]
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public partial class ChannelF
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{
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[CoreConstructor("ChannelF")]
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public ChannelF(CoreComm comm, GameInfo game, byte[] rom)
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{
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var ser = new BasicServiceProvider(this);
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