Remove custom loader code for ChannelF

This commit is contained in:
nattthebear 2020-07-12 12:54:36 -04:00
parent 5c5ffed5ff
commit 744a9a97d0
2 changed files with 1 additions and 7 deletions

View File

@ -519,13 +519,6 @@ namespace BizHawk.Client.Common
game.System = "SGB";
}
break;
case "ChannelF":
nextEmulator = new ChannelF(
nextComm,
game,
rom.FileData
);
return;
case "Arcade":
nextEmulator = new MAME(
file.Directory,

View File

@ -11,6 +11,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
[ServiceNotApplicable(new[] { typeof(IDriveLight) })]
public partial class ChannelF
{
[CoreConstructor("ChannelF")]
public ChannelF(CoreComm comm, GameInfo game, byte[] rom)
{
var ser = new BasicServiceProvider(this);