Atari mappers - Fix E0, add aux ram to FA but incorrectly most likely

This commit is contained in:
adelikat 2012-04-02 02:53:43 +00:00
parent a8de23fb79
commit 73b55dbf2e
2 changed files with 27 additions and 23 deletions

View File

@ -10,7 +10,6 @@ namespace BizHawk.Emulation.Consoles.Atari._2600
int toggle1 = 0;
int toggle2 = 0;
int toggle3 = 0;
int toggle4 = 0;
public override byte ReadMemory(ushort addr)
{
@ -34,7 +33,6 @@ namespace BizHawk.Emulation.Consoles.Atari._2600
ser.Sync("toggle1", ref toggle1);
ser.Sync("toggle2", ref toggle2);
ser.Sync("toggle3", ref toggle3);
ser.Sync("toggle4", ref toggle4);
}
void Address(ushort addr)
@ -67,53 +65,53 @@ namespace BizHawk.Emulation.Consoles.Atari._2600
break;
case 0x1FE8:
toggle1 = 0;
toggle2 = 0;
break;
case 0x1FE9:
toggle1 = 1;
toggle2 = 1;
break;
case 0x1FEA:
toggle1 = 2;
toggle2 = 2;
break;
case 0x1FEB:
toggle1 = 3;
toggle2 = 3;
break;
case 0x1FEC:
toggle1 = 4;
toggle2 = 4;
break;
case 0x1FED:
toggle1 = 5;
toggle2 = 5;
break;
case 0x1FEE:
toggle1 = 6;
toggle2 = 6;
break;
case 0x1FEF:
toggle1 = 7;
toggle2 = 7;
break;
case 0x1FF0:
toggle1 = 0;
toggle3 = 0;
break;
case 0x1FF1:
toggle1 = 1;
toggle3 = 1;
break;
case 0x1FF2:
toggle1 = 2;
toggle3 = 2;
break;
case 0x1FF3:
toggle1 = 3;
toggle3 = 3;
break;
case 0x1FF4:
toggle1 = 4;
toggle3 = 4;
break;
case 0x1FF5:
toggle1 = 5;
toggle3 = 5;
break;
case 0x1FF6:
toggle1 = 6;
toggle3 = 6;
break;
case 0x1FF7:
toggle1 = 7;
toggle3 = 7;
break;
}
}

View File

@ -16,9 +16,11 @@ namespace BizHawk.Emulation.Consoles.Atari._2600
accessing 1FF8, 1FF9, and 1FFA. There's also 256 bytes of RAM mapped into 1000-11FF.
The write port is at 1000-10FF, and the read port is 1100-11FF.
*/
class mFA : MapperBase
{
int toggle = 0;
ByteBuffer aux_ram = new ByteBuffer(256);
public override byte ReadMemory(ushort addr)
{
@ -26,23 +28,27 @@ namespace BizHawk.Emulation.Consoles.Atari._2600
if (addr < 0x1000)
return base.ReadMemory(addr);
else if (addr < 0x10FF)
else if (addr < 0x1100)
return 0xFF;
else if (addr < 0x11FF)
return core.BaseReadMemory(addr);
else if (addr < 0x1200)
return aux_ram[addr & 0xFF];
else
return core.rom[toggle * 4 * 1024 + (addr & 0xFFF)];
return core.rom[(toggle * 4 * 1024) + (addr & 0xFFF)];
}
public override void WriteMemory(ushort addr, byte value)
{
Address(addr);
if (addr < 0x1000) base.WriteMemory(addr, value);
if (addr < 0x1000)
base.WriteMemory(addr, value);
if (addr < 0x10FF)
aux_ram[addr & 0xFF] = value;
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("toggle", ref toggle);
ser.Sync("ram", ref aux_ram);
}
void Address(ushort addr)