More reorg
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parent
c0295316f5
commit
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@ -127,10 +127,10 @@
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<Compile Include="movie\IMovie.cs" />
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<Compile Include="movie\IMovie.cs" />
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<Compile Include="movie\IMovieHeader.cs" />
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<Compile Include="movie\IMovieHeader.cs" />
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<Compile Include="movie\InputAdapters.cs" />
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<Compile Include="movie\InputAdapters.cs" />
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<Compile Include="movie\MnemonicGenerators\BooleanControllerMnemonicGenerator.cs" />
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<Compile Include="movie\MnemonicGenerators\IMnemonicGenerator.cs" />
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<Compile Include="movie\MnemonicGenerators\IMnemonicGenerator.cs" />
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<Compile Include="movie\MnemonicGenerators\IMnemonicPorts.cs" />
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<Compile Include="movie\MnemonicGenerators\IMnemonicPorts.cs" />
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<Compile Include="movie\MnemonicGenerators\MnemonicGeneratorFactory.cs" />
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<Compile Include="movie\MnemonicGenerators\MnemonicGeneratorFactory.cs" />
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<Compile Include="movie\MnemonicGenerators\MnemonicGenerators.cs" />
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<Compile Include="movie\MnemonicGenerators\NesMnemonicGenerator.cs" />
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<Compile Include="movie\MnemonicGenerators\NesMnemonicGenerator.cs" />
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<Compile Include="movie\MnemonicsGenerator.cs" />
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<Compile Include="movie\MnemonicsGenerator.cs" />
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<Compile Include="movie\Movie.cs" />
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<Compile Include="movie\Movie.cs" />
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@ -3,6 +3,8 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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namespace BizHawk.Client.Common
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{
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{
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public interface IMnemonicGenerator
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public interface IMnemonicGenerator
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@ -1,7 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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using System.Linq;
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using System.Text;
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namespace BizHawk.Client.Common
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namespace BizHawk.Client.Common
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{
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{
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@ -12,12 +10,12 @@ namespace BizHawk.Client.Common
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public interface IMnemonicPorts
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public interface IMnemonicPorts
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{
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{
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/// <summary>
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/// <summary>
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/// Total number of available controller ports (this does not include the console controls
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/// Gets the total number of available controller ports (this does not include the console controls
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/// </summary>
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/// </summary>
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int Count { get; }
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int Count { get; }
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/// <summary>
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/// <summary>
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/// Source controller to read input state from
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/// Gets or sets the Source controller to read the input state from
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/// </summary>
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/// </summary>
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IController Source { get; set; }
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IController Source { get; set; }
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