More reorg

This commit is contained in:
adelikat 2014-01-10 23:14:36 +00:00
parent c0295316f5
commit 7394cfd33f
4 changed files with 7 additions and 7 deletions

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@ -127,10 +127,10 @@
<Compile Include="movie\IMovie.cs" /> <Compile Include="movie\IMovie.cs" />
<Compile Include="movie\IMovieHeader.cs" /> <Compile Include="movie\IMovieHeader.cs" />
<Compile Include="movie\InputAdapters.cs" /> <Compile Include="movie\InputAdapters.cs" />
<Compile Include="movie\MnemonicGenerators\BooleanControllerMnemonicGenerator.cs" />
<Compile Include="movie\MnemonicGenerators\IMnemonicGenerator.cs" /> <Compile Include="movie\MnemonicGenerators\IMnemonicGenerator.cs" />
<Compile Include="movie\MnemonicGenerators\IMnemonicPorts.cs" /> <Compile Include="movie\MnemonicGenerators\IMnemonicPorts.cs" />
<Compile Include="movie\MnemonicGenerators\MnemonicGeneratorFactory.cs" /> <Compile Include="movie\MnemonicGenerators\MnemonicGeneratorFactory.cs" />
<Compile Include="movie\MnemonicGenerators\MnemonicGenerators.cs" />
<Compile Include="movie\MnemonicGenerators\NesMnemonicGenerator.cs" /> <Compile Include="movie\MnemonicGenerators\NesMnemonicGenerator.cs" />
<Compile Include="movie\MnemonicsGenerator.cs" /> <Compile Include="movie\MnemonicsGenerator.cs" />
<Compile Include="movie\Movie.cs" /> <Compile Include="movie\Movie.cs" />

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@ -3,6 +3,8 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.Common namespace BizHawk.Client.Common
{ {
public interface IMnemonicGenerator public interface IMnemonicGenerator

View File

@ -1,7 +1,5 @@
using System; using System.Collections.Generic;
using System.Collections.Generic; using BizHawk.Emulation.Common;
using System.Linq;
using System.Text;
namespace BizHawk.Client.Common namespace BizHawk.Client.Common
{ {
@ -12,12 +10,12 @@ namespace BizHawk.Client.Common
public interface IMnemonicPorts public interface IMnemonicPorts
{ {
/// <summary> /// <summary>
/// Total number of available controller ports (this does not include the console controls /// Gets the total number of available controller ports (this does not include the console controls
/// </summary> /// </summary>
int Count { get; } int Count { get; }
/// <summary> /// <summary>
/// Source controller to read input state from /// Gets or sets the Source controller to read the input state from
/// </summary> /// </summary>
IController Source { get; set; } IController Source { get; set; }