diff --git a/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs b/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs index 3b33a20da5..53d472fdc4 100644 --- a/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs +++ b/BizHawk.Emulation/Consoles/Sega/SMS/SMS.cs @@ -10,7 +10,6 @@ using BizHawk.Emulation.Sound; TODO: + HCounter + Try to clean up the organization of the source code. - + Fix remaining broken games + Lightgun/Paddle/etc if I get really bored **********************************************************/ @@ -355,9 +354,11 @@ namespace BizHawk.Emulation.Consoles.Sega public IList MemoryDomains { get { return memoryDomains; } } public MemoryDomain MainMemory { get { return memoryDomains[0]; } } - + // TODO I have concerns about this .Query thing- at least for target fps, but I leave it for now public object Query(EmulatorQuery query) { + if (query == EmulatorQuery.VsyncRate) + return DisplayType == DisplayType.NTSC ? 60d : 50d; return null; } }