From 6f68c84d8f563d8ba49370494e4a4be50372e064 Mon Sep 17 00:00:00 2001 From: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com> Date: Sun, 16 Jun 2024 23:30:35 -0700 Subject: [PATCH] bump up max samples for melonDS --- src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs index 96d4e3fdd4..c8f9c66a52 100644 --- a/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs +++ b/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NDS/MelonDS.cs @@ -79,7 +79,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.NDS DefaultHeight = 384, MaxWidth = (256 * 16) * 3 + ((128 * 16) * 4 / 3) + 1, MaxHeight = (384 / 2 * 16) * 2 + (128 * 16), - MaxSamples = 1024, + MaxSamples = 4096, // rather large max samples is intentional, see comment in ThreadStartCallback DefaultFpsNumerator = 33513982, DefaultFpsDenominator = 560190, SystemId = VSystemID.Raw.NDS,